50,510 research outputs found

    A hardware scheduler based on task queues for FPGA-based embedded real-time systems

    Get PDF
    A hardware scheduler is developed to improve real-time performance of soft-core processor based computing systems. A hardware scheduler typically accelerates system performance at the cost of increased hardware resources, inflexibility and integration difficulty. However, the reprogrammability of FPGA-based systems removes the problems of inflexibility and integration difficulty. This paper introduces a new task-queue architecture to better support practical task controls and maintain good resource scaling. The scheduler can be configured to support various algorithms such as time sliced priority scheduling, Earliest Deadline First and Least Slack Time. The hardware scheduler reduces scheduling overhead by more than 1,000 clock cycles and raises the system utilization bound by a maximum 19.2 percent. Scheduling jitter is reduced from hundreds of clock cycles in software to just two or three cycles for most operations. The additional resource cost is no more than 17 percent of a typical softcore system for a small scale embedded application

    A UNIFIED HARDWARE/SOFTWARE PRIORITY SCHEDULING MODEL FOR GENERAL PURPOSE SYSTEMS

    Get PDF
    Migrating functionality from software to hardware has historically held the promise of enhancing performance through exploiting the inherent parallel nature of hardware. Many early exploratory efforts in repartitioning traditional software based services into hardware were hampered by expensive ASIC development costs. Recent advancements in FPGA technology have made it more economically feasible to explore migrating functionality across the hardware/software boundary. The flexibility of the FPGA fabric and availability of configurable soft IP components has opened the potential to rapidly and economically investigate different hardware/software partitions. Within the real time operating systems community, there has been continued interest in applying hardware/software co-design approaches to address scheduling issues such as latency and jitter. Many hardware based approaches have been reported to reduce the latency of computing the scheduling decision function itself. However continued adherence to classic scheduler invocation mechanisms can still allow variable latencies to creep into the time taken to make the scheduling decision, and ultimately into application timelines. This dissertation explores how hardware/software co-design can be applied past the scheduling decision itself to also reduce the non-predictable delays associated with interrupts and timers. By expanding the window of hardware/software co-design to these invocation mechanisms, we seek to understand if the jitter introduced by classical hardware/software partitionings can be removed from the timelines of critical real time user processes. This dissertation makes a case for resetting the classic boundaries of software thread level scheduling, software timers, hardware timers and interrupts. We show that reworking the boundaries of the scheduling invocation mechanisms helps to rectify the current imbalance of traditional hardware invocation mechanisms (timers and interrupts) and software scheduling policy (operating system scheduler). We re-factor these mechanisms into a unified hardware software priority scheduling model to facilitate improvements in performance, timeliness and determinism in all domains of computing. This dissertation demonstrates and prototypes the creation of a new framework that effects this basic policy change. The advantage of this approach lies within it's ability to unify, simplify and allow for more control within the operating systems scheduling policy

    Exploring coordinated software and hardware support for hardware resource allocation

    Get PDF
    Multithreaded processors are now common in the industry as they offer high performance at a low cost. Traditionally, in such processors, the assignation of hardware resources between the multiple threads is done implicitly, by the hardware policies. However, a new class of multithreaded hardware allows the explicit allocation of resources to be controlled or biased by the software. Currently, there is little or no coordination between the allocation of resources done by the hardware and the prioritization of tasks done by the software.This thesis targets to narrow the gap between the software and the hardware, with respect to the hardware resource allocation, by proposing a new explicit resource allocation hardware mechanism and novel schedulers that use the currently available hardware resource allocation mechanisms.It approaches the problem in two different types of computing systems: on the high performance computing domain, we characterize the first processor to present a mechanism that allows the software to bias the allocation hardware resources, the IBM POWER5. In addition, we propose the use of hardware resource allocation as a way to balance high performance computing applications. Finally, we propose two new scheduling mechanisms that are able to transparently and successfully balance applications in real systems using the hardware resource allocation. On the soft real-time domain, we propose a hardware extension to the existing explicit resource allocation hardware and, in addition, two software schedulers that use the explicit allocation hardware to improve the schedulability of tasks in a soft real-time system.In this thesis, we demonstrate that system performance improves by making the software aware of the mechanisms to control the amount of resources given to each running thread. In particular, for the high performance computing domain, we show that it is possible to decrease the execution time of MPI applications biasing the hardware resource assignation between threads. In addition, we show that it is possible to decrease the number of missed deadlines when scheduling tasks in a soft real-time SMT system.Postprint (published version

    Criticality Aware Soft Error Mitigation in the Configuration Memory of SRAM based FPGA

    Full text link
    Efficient low complexity error correcting code(ECC) is considered as an effective technique for mitigation of multi-bit upset (MBU) in the configuration memory(CM)of static random access memory (SRAM) based Field Programmable Gate Array (FPGA) devices. Traditional multi-bit ECCs have large overhead and complex decoding circuit to correct adjacent multibit error. In this work, we propose a simple multi-bit ECC which uses Secure Hash Algorithm for error detection and parity based two dimensional Erasure Product Code for error correction. Present error mitigation techniques perform error correction in the CM without considering the criticality or the execution period of the tasks allocated in different portion of CM. In most of the cases, error correction is not done in the right instant, which sometimes either suspends normal system operation or wastes hardware resources for less critical tasks. In this paper,we advocate for a dynamic priority-based hardware scheduling algorithm which chooses the tasks for error correction based on their area, execution period and criticality. The proposed method has been validated in terms of overhead due to redundant bits, error correction time and system reliabilityComment: 6 pages, 8 figures, conferenc
    • …
    corecore