334,140 research outputs found

    A Brief Survey of Some Relevant Philosophy of Science

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    This briefly reviews some philosophy of science that might be relevant to simulating the social processes of science. It also includes a couple of examples from the sociology of science because these are inextricable from the philosophy.Philosophy, Science, Simulation, Social Processes, Evolutionary Models, Sociology

    Homo Socionicus: a Case Study of Simulation Models of Norms

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    This paper describes a survey of normative agent-based social simulation models. These models are examined from the perspective of the foundations of social theory. Agent-based modelling contributes to the research program of methodological individualism. Norms are a central concept in the role theoretic concept of action in the tradition of Durkheim and Parsons. This paper investigates to what extend normative agent-based models are able to capture the role theoretic concept of norms. Three methodological core problems are identified: the question of norm transmission, normative transformation of agents and what kind of analysis the models contribute. It can be shown that initially the models appeared only to address some of these problems rather than all of them simultaneously. More recent developments, however, show progress in that direction. However, the degree of resolution of intra agent processes remains too low for a comprehensive understanding of normative behaviour regulation.Norms, Normative Agent-Based Social Simulation, Role Theory, Methodological Individualism

    Socially-distributed cognition and cognitive architectures: towards an ACT-R-based cognitive social simulation capability

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    ACT-R is one of the most widely used cognitive architectures, and it has been used to model hundreds of phenomena described in the cognitive psychology literature. In spite of this, there are relatively few studies that have attempted to apply ACT-R to situations involving social interaction. This is an important omission since the social aspects of cognition have been a growing area of interest in the cognitive science community, and an understanding of the dynamics of collective cognition is of particular importance in many organizational settings. In order to support the computational modeling and simulation of socially-distributed cognitive processes, a simulation capability based on the ACT-R architecture is described. This capability features a number of extensions to the core ACT-R architecture that are intended to support social interaction and collaborative problem solving. The core features of a number of supporting applications and services are also described. These applications/services support the execution, monitoring and analysis of simulation experiments. Finally, a system designed to record human behavioral data in a collective problem-solving task is described. This system is being used to undertake a range of experiments with teams of human subjects, and it will ultimately support the development of high fidelity ACT-R cognitive models. Such models can be used in conjunction with the ACT-R simulation capability to test hypotheses concerning the interaction between cognitive, social and technological factors in tasks involving socially-distributed information processing

    Simulating the Social Processes of Science

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    Science is the result of a substantially social process. That is, science relies on many inter-personal processes, including: selection and communication of research findings, discussion of method, checking and judgement of others' research, development of norms of scientific behaviour, organisation of the application of specialist skills/tools, and the organisation of each field (e.g. allocation of funding). An isolated individual, however clever and well resourced, would not produce science as we know it today. Furthermore, science is full of the social phenomena that are observed elsewhere: fashions, concern with status and reputation, group-identification, collective judgements, social norms, competitive and defensive actions, to name a few. Science is centrally important to most societies in the world, not only in technical, military and economic ways, but also in the cultural impacts it has, providing ways of thinking about ourselves, our society and our environment. If we believe the following: simulation is a useful tool for understanding social phenomena, science is substantially a social phenomenon, and it is important to understand how science operates, then it follows that we should be attempting to build simulation models of the social aspects of science. This Special Section of <i>JASSS</i> presents a collection of position papers by philosophers, sociologists and others describing the features and issues the authors would like to see in social simulations of the many processes and aspects that we lump together as "science". It is intended that this collection will inform and motivate substantial simulation work as described in the last section of this introduction.Simulation, Science, Science and Technology Studies, Philosophy, Sociology, Social Processes

    On the impact of indexation and demographic ageing on inequality among pensioners

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    Possible future trends in the development of pension adequacy are usually simulated using dynamic microsimulation models. These models are very complex and include many different processes. This, and the many individual interactions, makes it difficult to see which procedures and relations underlie the observed simulation results. Hence, the discussion of simulation results, and especially trends, tend to be based on ‘common sense reasoning’ using only a few fundamental parameters. If this strategy to explain the simulation results from a dynamic MSM is valid, then a simple stylized model describing these fundamental relations should be able to capture the long-term trends in inequality among pensioners. The results of the stylized model could then be comparable to those of a dynamic microsimulaton model. This strategy also allows to validate dynamic microsimulation models. This paper uses such a simple model to show some general relations between indexation, retirement age, demographic ageing and the inequality of pensions. The results of this stylized model are then compared to simulation results of a dynamic MSM, in this case MIDAS Belgium.microsimulation, ageing, social hypotheses, poverty, inequality

    Simulating the Effect of Social Influence on Decision-Making in Small, Task-Oriented, Groups

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    This paper describes a simulation study of decision-making. It is based on a model of social influence in small, task-oriented, groups. A process model of dyadic social influence is built on top of a dynamic model of status and task participation that describes the emergence of a stable power and prestige order. Two models of group decision-making are examined: a static model for which the beliefs of actors do not change, and a process model for which they do as a function of the standing of each member of each interacting pair in the evolving power and prestige order. The models are compared on a set of N=111 cases, each requiring an affirmative or negative group response to a proposition A(c) that pertains to a case c. Initial beliefs are assigned to each of five members of distinct professions based on an analysis of independently collected behavioral data pertinent to the proposition to be affirmed or denied in each case. Although the two influence models yield identical decisions in 70% of the cases examined, the differences between them are statistically significant and in several instances show a medium effect size. Most importantly, the differences can be explained in terms of social influence and the status and task participation model on which it depends.Social Influence; Decision Processes; Social Networks; Group Dynamics; Simulation; Agent-Based Modeling

    Activity clocks: spreading dynamics on temporal networks of human contact

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    Dynamical processes on time-varying complex networks are key to understanding and modeling a broad variety of processes in socio-technical systems. Here we focus on empirical temporal networks of human proximity and we aim at understanding the factors that, in simulation, shape the arrival time distribution of simple spreading processes. Abandoning the notion of wall-clock time in favour of node-specific clocks based on activity exposes robust statistical patterns in the arrival times across different social contexts. Using randomization strategies and generative models constrained by data, we show that these patterns can be understood in terms of heterogeneous inter-event time distributions coupled with heterogeneous numbers of events per edge. We also show, both empirically and by using a synthetic dataset, that significant deviations from the above behavior can be caused by the presence of edge classes with strong activity correlations

    Tunable and Growing Network Generation Model with Community Structures

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    Recent years have seen a growing interest in the modeling and simulation of social networks to understand several social phenomena. Two important classes of networks, small world and scale free networks have gained a lot of research interest. Another important characteristic of social networks is the presence of community structures. Many social processes such as information diffusion and disease epidemics depend on the presence of community structures making it an important property for network generation models to be incorporated. In this paper, we present a tunable and growing network generation model with small world and scale free properties as well as the presence of community structures. The major contribution of this model is that the communities thus created satisfy three important structural properties: connectivity within each community follows power-law, communities have high clustering coefficient and hierarchical community structures are present in the networks generated using the proposed model. Furthermore, the model is highly robust and capable of producing networks with a number of different topological characteristics varying clustering coefficient and inter-cluster edges. Our simulation results show that the model produces small world and scale free networks along with the presence of communities depicting real world societies and social networks.Comment: Social Computing and Its Applications, SCA 13, Karlsruhe : Germany (2013

    Effects of a Trust Mechanism on Complex Adaptive Supply Networks: An Agent-Based Social Simulation Study

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    This paper models a supply network as a complex adaptive system (CAS), in which firms or agents interact with one another and adapt themselves. And it applies agent-based social simulation (ABSS), a research method of simulating social systems under the CAS paradigm, to observe emergent outcomes. The main purposes of this paper are to consider a social factor, trust, in modeling the agents\' behavioral decision-makings and, through the simulation studies, to examine the intermediate self-organizing processes and the resulting macro-level system behaviors. The simulations results reveal symmetrical trust levels between two trading agents, based on which the degree of trust relationship in each pair of trading agents as well as the resulting collaboration patterns in the entire supply network emerge. Also, it is shown that agents\' decision-making behavior based on the trust relationship can contribute to the reduction in the variability of inventory levels. This result can be explained by the fact that mutual trust relationship based on the past experiences of trading diminishes an agent\'s uncertainties about the trustworthiness of its trading partners and thereby tends to stabilize its inventory levels.Complex Adaptive System, Agent-Based Social Simulation, Supply Network, Trust
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