4,239 research outputs found
Content repositories and social networking : can there be synergies?
This paper details the novel application of Web 2.0 concepts to current services offered to Social Scientists by the ReDReSS project, carried out by the Centre for e-Science at Lancaster University. We detail plans to introduce Social Bookmarking and Social Networking concepts into the repository software developed by the project. This will result in the improved discovery of e-Science concepts and training to Social Scientists and allow for much improved linking of resources in the repository. We describe plans that use Social Networking and Social Bookmarking concepts, using Open Standards, which will promote collaboration between researchers by using information gathered on userâs use of the repository and information about the user. This will spark collaborations that would not normally be possible in the academic repository context
Social media: a guide for researchers
This guide has been produced by the International Centre for Guidance Studies, and aims to provide the information needed to make an informed decision about using social media and select from the vast range of tools that are available. One of the most important things that researchers do is to ïŹnd, use and disseminate information, and social media offers a range of tools which can facilitate this. The guide discusses the use of social media for research and academic purposes and will not be examining the many other uses that social media is put to across society. Social media can change the way in which you undertake research, and can also open up new forms of communication and dissemination. It has the power to enable researchers to engage in a wide range of dissemination in a highly efïŹcient way.Research Information Networ
Reflective case study. My âPinterestingâ project: Using Pinterest to increase student engagement, promote inclusivity and develop employability skills
This article will give an overview of my Pinterest project, outlining a rationale for using social bookmarking sites and specifically Pinterest. It will then outline the aims of my practice, linking to research and implementation by other educators, before describing the boards I have set up with visuals and finally evaluating its impact and looking forward to future possibilities for research
Social technologies for online learning: theoretical and contextual issues
Three exemplars are presented of social technologies deployed in educational contexts: wikis; a photo-sharing environment; and a social bookmarking tool. Students were found to engage with the technologies selectively, sometimes rejecting them, in the light of their prior conceptions of education. Some students (a minority in all the studies) were unsympathetic to the educational philosophy underpinning the technologyâs adoption. The paper demonstrates, through an examination of in-context use, the importance of socio-cultural factors in relation to education, and the non-deterministic nature of educational technology. The academic study of technology has increasingly called into question the deterministic views which are so pervasive in popular discourse and among policy makers. Instead, socio-cultural factors play a crucial role in shaping and defining technology and educational technology is no exception, as the examples in the paper show. The paper concludes by drawing out some implications of the examples for the use of social technologies in education
Exploring The Value Of Folksonomies For Creating Semantic Metadata
Finding good keywords to describe resources is an on-going problem: typically we select such words manually from a thesaurus of terms, or they are created using automatic keyword extraction techniques. Folksonomies are an increasingly well populated source of unstructured tags describing web resources. This paper explores the value of the folksonomy tags as potential source of keyword metadata by examining the relationship between folksonomies, community produced annotations, and keywords extracted by machines. The experiment has been carried-out in two ways: subjectively, by asking two human indexers to evaluate the quality of the generated keywords from both systems; and automatically, by measuring the percentage of overlap between the folksonomy set and machine generated keywords set. The results of this experiment show that the folksonomy tags agree more closely with the human generated keywords than those automatically generated. The results also showed that the trained indexers preferred the semantics of folksonomy tags compared to keywords extracted automatically. These results can be considered as evidence for the strong relationship of folksonomies to the human indexerâs mindset, demonstrating that folksonomies used in the del.icio.us bookmarking service are a potential source for generating semantic metadata to annotate web resources
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What would learning in an open world look like? A vision for the future
The pace of current technological advancement is phenomenal. In the last few years we have seen the emergence of ever more sophisticated gaming technologies, rich, immersive virtual worlds and new social networking services that enable learners and teachers to connect and communicate in new ways. The pace of change looks set to continue as annual Horizon reports testify (http://www.nmc.org/horizon). Clearly new technologies offer much in an educational context, with the promise of flexible, personalised and student-centred learning. Indeed research over the past few years, looking at learners' use of technologies, has given us a rich picture of how learners of all ages are appropriating new tools within their own context, mixing different applications for finding/managing information and for communicating with others (Sharpe and Beetham, forthcoming)
Academics' online presence guidelines: A four step guide to taking control of your visibility
OpenUCT published Academics' online presence guidelines: A four step guide to taking control of your visibility in 2012
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Adapting the 23Things programme for health librarian professional education
In the UK, as elsewhere, continuing professional development is seen to be a necessary professional activity. However resourcing is problematic and funding varies between employing agencies. The 23Things programme has evolved to address these constraints. In particular it reduces the time for staff to be absent from core functions and makes maximum use of peer support. Within a common structure the programme delivers development to personnel at all professional levels. Activities are learner defined and relevant to their personal context. The pace of progress is learner determined. Cambridge University Medical Library (CUML) has designed its own 23Things programme. While conforming to the general model of 23Things, CUML adapted the programme in three ways. 1. to meet the specific learning needs of the library staff 2. to select topics and tasks related to the subject focus of the library 3. to include a new strand of professional development called Follow That.. Follow That... was designed to foster better understanding of each team members role in delivering core services in the library, and to improve the integration and awareness of expertise within a relatively large team This paper will describe the way in which the programme was set up, the selection of tasks and activities, and the pitfalls encountered. Also included will be an overall evaluation of the programme from the perspective of the participants and the programme designers
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