12,455 research outputs found
Offloading Content with Self-organizing Mobile Fogs
Mobile users in an urban environment access content on the internet from
different locations. It is challenging for the current service providers to
cope with the increasing content demand from a large number of collocated
mobile users. In-network caching to offload content at nodes closer to users
alleviate the issue, though efficient cache management is required to find out
who should cache what, when and where in an urban environment, given nodes
limited computing, communication and caching resources. To address this, we
first define a novel relation between content popularity and availability in
the network and investigate a node's eligibility to cache content based on its
urban reachability. We then allow nodes to self-organize into mobile fogs to
increase the distributed cache and maximize content availability in a
cost-effective manner. However, to cater rational nodes, we propose a coalition
game for the nodes to offer a maximum "virtual cache" assuming a monetary
reward is paid to them by the service/content provider. Nodes are allowed to
merge into different spatio-temporal coalitions in order to increase the
distributed cache size at the network edge. Results obtained through
simulations using realistic urban mobility trace validate the performance of
our caching system showing a ratio of 60-85% of cache hits compared to the
30-40% obtained by the existing schemes and 10% in case of no coalition
Data Mining the SDSS SkyServer Database
An earlier paper (Szalay et. al. "Designing and Mining MultiTerabyte
Astronomy Archives: The Sloan Digital Sky Survey," ACM SIGMOD 2000) described
the Sloan Digital Sky Survey's (SDSS) data management needs by defining twenty
database queries and twelve data visualization tasks that a good data
management system should support. We built a database and interfaces to support
both the query load and also a website for ad-hoc access. This paper reports on
the database design, describes the data loading pipeline, and reports on the
query implementation and performance. The queries typically translated to a
single SQL statement. Most queries run in less than 20 seconds, allowing
scientists to interactively explore the database. This paper is an in-depth
tour of those queries. Readers should first have studied the companion overview
paper Szalay et. al. "The SDSS SkyServer, Public Access to the Sloan Digital
Sky Server Data" ACM SIGMOND 2002.Comment: 40 pages, Original source is at
http://research.microsoft.com/~gray/Papers/MSR_TR_O2_01_20_queries.do
Socially Trusted Collaborative Edge Computing in Ultra Dense Networks
Small cell base stations (SBSs) endowed with cloud-like computing
capabilities are considered as a key enabler of edge computing (EC), which
provides ultra-low latency and location-awareness for a variety of emerging
mobile applications and the Internet of Things. However, due to the limited
computation resources of an individual SBS, providing computation services of
high quality to its users faces significant challenges when it is overloaded
with an excessive amount of computation workload. In this paper, we propose
collaborative edge computing among SBSs by forming SBS coalitions to share
computation resources with each other, thereby accommodating more computation
workload in the edge system and reducing reliance on the remote cloud. A novel
SBS coalition formation algorithm is developed based on the coalitional game
theory to cope with various new challenges in small-cell-based edge systems,
including the co-provisioning of radio access and computing services,
cooperation incentives, and potential security risks. To address these
challenges, the proposed method (1) allows collaboration at both the user-SBS
association stage and the SBS peer offloading stage by exploiting the ultra
dense deployment of SBSs, (2) develops a payment-based incentive mechanism that
implements proportionally fair utility division to form stable SBS coalitions,
and (3) builds a social trust network for managing security risks among SBSs
due to collaboration. Systematic simulations in practical scenarios are carried
out to evaluate the efficacy and performance of the proposed method, which
shows that tremendous edge computing performance improvement can be achieved.Comment: arXiv admin note: text overlap with arXiv:1010.4501 by other author
Atomic-SDN: Is Synchronous Flooding the Solution to Software-Defined Networking in IoT?
The adoption of Software Defined Networking (SDN) within traditional networks
has provided operators the ability to manage diverse resources and easily
reconfigure networks as requirements change. Recent research has extended this
concept to IEEE 802.15.4 low-power wireless networks, which form a key
component of the Internet of Things (IoT). However, the multiple traffic
patterns necessary for SDN control makes it difficult to apply this approach to
these highly challenging environments. This paper presents Atomic-SDN, a highly
reliable and low-latency solution for SDN in low-power wireless. Atomic-SDN
introduces a novel Synchronous Flooding (SF) architecture capable of
dynamically configuring SF protocols to satisfy complex SDN control
requirements, and draws from the authors' previous experiences in the IEEE EWSN
Dependability Competition: where SF solutions have consistently outperformed
other entries. Using this approach, Atomic-SDN presents considerable
performance gains over other SDN implementations for low-power IoT networks. We
evaluate Atomic-SDN through simulation and experimentation, and show how
utilizing SF techniques provides latency and reliability guarantees to SDN
control operations as the local mesh scales. We compare Atomic-SDN against
other SDN implementations based on the IEEE 802.15.4 network stack, and
establish that Atomic-SDN improves SDN control by orders-of-magnitude across
latency, reliability, and energy-efficiency metrics
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