12,453 research outputs found

    Offloading Content with Self-organizing Mobile Fogs

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    Mobile users in an urban environment access content on the internet from different locations. It is challenging for the current service providers to cope with the increasing content demand from a large number of collocated mobile users. In-network caching to offload content at nodes closer to users alleviate the issue, though efficient cache management is required to find out who should cache what, when and where in an urban environment, given nodes limited computing, communication and caching resources. To address this, we first define a novel relation between content popularity and availability in the network and investigate a node's eligibility to cache content based on its urban reachability. We then allow nodes to self-organize into mobile fogs to increase the distributed cache and maximize content availability in a cost-effective manner. However, to cater rational nodes, we propose a coalition game for the nodes to offer a maximum "virtual cache" assuming a monetary reward is paid to them by the service/content provider. Nodes are allowed to merge into different spatio-temporal coalitions in order to increase the distributed cache size at the network edge. Results obtained through simulations using realistic urban mobility trace validate the performance of our caching system showing a ratio of 60-85% of cache hits compared to the 30-40% obtained by the existing schemes and 10% in case of no coalition

    Data Mining the SDSS SkyServer Database

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    An earlier paper (Szalay et. al. "Designing and Mining MultiTerabyte Astronomy Archives: The Sloan Digital Sky Survey," ACM SIGMOD 2000) described the Sloan Digital Sky Survey's (SDSS) data management needs by defining twenty database queries and twelve data visualization tasks that a good data management system should support. We built a database and interfaces to support both the query load and also a website for ad-hoc access. This paper reports on the database design, describes the data loading pipeline, and reports on the query implementation and performance. The queries typically translated to a single SQL statement. Most queries run in less than 20 seconds, allowing scientists to interactively explore the database. This paper is an in-depth tour of those queries. Readers should first have studied the companion overview paper Szalay et. al. "The SDSS SkyServer, Public Access to the Sloan Digital Sky Server Data" ACM SIGMOND 2002.Comment: 40 pages, Original source is at http://research.microsoft.com/~gray/Papers/MSR_TR_O2_01_20_queries.do

    Socially Trusted Collaborative Edge Computing in Ultra Dense Networks

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    Small cell base stations (SBSs) endowed with cloud-like computing capabilities are considered as a key enabler of edge computing (EC), which provides ultra-low latency and location-awareness for a variety of emerging mobile applications and the Internet of Things. However, due to the limited computation resources of an individual SBS, providing computation services of high quality to its users faces significant challenges when it is overloaded with an excessive amount of computation workload. In this paper, we propose collaborative edge computing among SBSs by forming SBS coalitions to share computation resources with each other, thereby accommodating more computation workload in the edge system and reducing reliance on the remote cloud. A novel SBS coalition formation algorithm is developed based on the coalitional game theory to cope with various new challenges in small-cell-based edge systems, including the co-provisioning of radio access and computing services, cooperation incentives, and potential security risks. To address these challenges, the proposed method (1) allows collaboration at both the user-SBS association stage and the SBS peer offloading stage by exploiting the ultra dense deployment of SBSs, (2) develops a payment-based incentive mechanism that implements proportionally fair utility division to form stable SBS coalitions, and (3) builds a social trust network for managing security risks among SBSs due to collaboration. Systematic simulations in practical scenarios are carried out to evaluate the efficacy and performance of the proposed method, which shows that tremendous edge computing performance improvement can be achieved.Comment: arXiv admin note: text overlap with arXiv:1010.4501 by other author

    Atomic-SDN: Is Synchronous Flooding the Solution to Software-Defined Networking in IoT?

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    The adoption of Software Defined Networking (SDN) within traditional networks has provided operators the ability to manage diverse resources and easily reconfigure networks as requirements change. Recent research has extended this concept to IEEE 802.15.4 low-power wireless networks, which form a key component of the Internet of Things (IoT). However, the multiple traffic patterns necessary for SDN control makes it difficult to apply this approach to these highly challenging environments. This paper presents Atomic-SDN, a highly reliable and low-latency solution for SDN in low-power wireless. Atomic-SDN introduces a novel Synchronous Flooding (SF) architecture capable of dynamically configuring SF protocols to satisfy complex SDN control requirements, and draws from the authors' previous experiences in the IEEE EWSN Dependability Competition: where SF solutions have consistently outperformed other entries. Using this approach, Atomic-SDN presents considerable performance gains over other SDN implementations for low-power IoT networks. We evaluate Atomic-SDN through simulation and experimentation, and show how utilizing SF techniques provides latency and reliability guarantees to SDN control operations as the local mesh scales. We compare Atomic-SDN against other SDN implementations based on the IEEE 802.15.4 network stack, and establish that Atomic-SDN improves SDN control by orders-of-magnitude across latency, reliability, and energy-efficiency metrics
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