7,342 research outputs found
3D Shape Reconstruction from Sketches via Multi-view Convolutional Networks
We propose a method for reconstructing 3D shapes from 2D sketches in the form
of line drawings. Our method takes as input a single sketch, or multiple
sketches, and outputs a dense point cloud representing a 3D reconstruction of
the input sketch(es). The point cloud is then converted into a polygon mesh. At
the heart of our method lies a deep, encoder-decoder network. The encoder
converts the sketch into a compact representation encoding shape information.
The decoder converts this representation into depth and normal maps capturing
the underlying surface from several output viewpoints. The multi-view maps are
then consolidated into a 3D point cloud by solving an optimization problem that
fuses depth and normals across all viewpoints. Based on our experiments,
compared to other methods, such as volumetric networks, our architecture offers
several advantages, including more faithful reconstruction, higher output
surface resolution, better preservation of topology and shape structure.Comment: 3DV 2017 (oral
Content-Based Search for Deep Generative Models
The growing proliferation of customized and pretrained generative models has
made it infeasible for a user to be fully cognizant of every model in
existence. To address this need, we introduce the task of content-based model
search: given a query and a large set of generative models, finding the models
that best match the query. As each generative model produces a distribution of
images, we formulate the search task as an optimization problem to select the
model with the highest probability of generating similar content as the query.
We introduce a formulation to approximate this probability given the query from
different modalities, e.g., image, sketch, and text. Furthermore, we propose a
contrastive learning framework for model retrieval, which learns to adapt
features for various query modalities. We demonstrate that our method
outperforms several baselines on Generative Model Zoo, a new benchmark we
create for the model retrieval task.Comment: Our project page is hosted at
https://generative-intelligence-lab.github.io/modelverse
High-Quality Facial Photo-Sketch Synthesis Using Multi-Adversarial Networks
Synthesizing face sketches from real photos and its inverse have many
applications. However, photo/sketch synthesis remains a challenging problem due
to the fact that photo and sketch have different characteristics. In this work,
we consider this task as an image-to-image translation problem and explore the
recently popular generative models (GANs) to generate high-quality realistic
photos from sketches and sketches from photos. Recent GAN-based methods have
shown promising results on image-to-image translation problems and
photo-to-sketch synthesis in particular, however, they are known to have
limited abilities in generating high-resolution realistic images. To this end,
we propose a novel synthesis framework called Photo-Sketch Synthesis using
Multi-Adversarial Networks, (PS2-MAN) that iteratively generates low resolution
to high resolution images in an adversarial way. The hidden layers of the
generator are supervised to first generate lower resolution images followed by
implicit refinement in the network to generate higher resolution images.
Furthermore, since photo-sketch synthesis is a coupled/paired translation
problem, we leverage the pair information using CycleGAN framework. Both Image
Quality Assessment (IQA) and Photo-Sketch Matching experiments are conducted to
demonstrate the superior performance of our framework in comparison to existing
state-of-the-art solutions. Code available at:
https://github.com/lidan1/PhotoSketchMAN.Comment: Accepted by 2018 13th IEEE International Conference on Automatic Face
& Gesture Recognition (FG 2018)(Oral
Delving Deep into the Sketch and Photo Relation
"Sketches drawn by humans can play a similar role to photos in terms of conveying shape, posture as well as fine-grained information, and this fact has stimulated one line of cross-domain research that is related to sketch and photo, including sketch-based photo synthesis and retrieval. In this thesis, we aim to further investigate the relationship between sketch and photo. More specifically, we study certain under- explored traits in this relationship, and propose novel applications to reinforce the understanding of sketch and photo relation.Our exploration starts with the problem of sketch-based photo synthesis, where the unique trait of non-rigid alignment between sketch and photo is overlooked in existing research. We then carry on with our investigation from a new angle to study whether sketch can facilitate photo classifier generation. Building upon this, we continue to explore how sketch and photo are linked together on a more fine-grained level by tackling with the sketch-based photo segmenter prediction. Furthermore, we address the data scarcity issue identified in nearly all sketch-photo-related applications by examining their inherent correlation in the semantic aspect using sketch-based image retrieval (SBIR) as a test-bed. In general, we make four main contributions to the research on relationship between sketch and photo.Firstly, to mitigate the effect of deformation in sketch-based photo synthesis, we introduce the spatial transformer network to our image-image regression framework, which subtly deals with non-rigid alignment between the sketches and photos. The qualitative and quantitative experiments consistently reveal the superior quality of our synthesised photos over those generated by existing approaches.Secondly, sketch-based photo classifier generation is achieved with a novel model regression network, which maps the sketch to the parameters of photo classification model. It is shown that our model regression network is able to generalise across categories and photo classifiers for novel classes not involved in training are just a sketch away. Comprehensive experiments illustrate the promising performance of the generated binary and multi-class photo classifiers, and demonstrate that sketches can also be employed to enhance the granularity of existing photo classifiers.Thirdly, to achieve the goal of sketch-based photo segmentation, we propose a photo segmentation model generation algorithm that predicts the weights of a deep photo segmentation network according to the input sketch. The results confirm that one single sketch is the only prerequisite for unseen category photo segmentation, and the segmentation performance can be further improved by utilising sketch that is aligned with the object to be segmented in shape and position.Finally, we present an unsupervised representation learning framework for SBIR, the purpose of which is to eliminate the barrier imposed by data annotation scarcity. Prototype and memory bank reinforced joint distribution optimal transport is integrated into the unsupervised representation learning framework, so that the mapping between the sketches and photos could be automatically detected to learn a semantically meaningful yet domain-agnostic feature space. Extensive experiments and feature visualisation validate the efficacy of our proposed algorithm.
Free-hand sketch recognition by multi-kernel feature learning
Abstract Free-hand sketch recognition has become increasingly popular due to the recent expansion of portable touchscreen devices. However, the problem is non-trivial due to the complexity of internal structures that leads to intra-class variations, coupled with the sparsity in visual cues that results in inter-class ambiguities. In order to address the structural complexity, a novel structured representation for sketches is proposed to capture the holistic structure of a sketch. Moreover, to overcome the visual cue sparsity problem and therefore achieve state-of-the-art recognition performance, we propose a Multiple Kernel Learning (MKL) framework for sketch recognition, fusing several features common to sketches. We evaluate the performance of all the proposed techniques on the most diverse sketch dataset to date (Mathias et al., 2012), and offer detailed and systematic analyses of the performance of different features and representations, including a breakdown by sketch-super-category. Finally, we investigate the use of attributes as a high-level feature for sketches and show how this complements low-level features for improving recognition performance under the MKL framework, and consequently explore novel applications such as attribute-based retrieval
- …