4 research outputs found

    Single-Player and Two-Player Buttons & Scissors Games

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    We study the computational complexity of the Buttons \& Scissors game and obtain sharp thresholds with respect to several parameters. Specifically we show that the game is NP-complete for C=2C = 2 colors but polytime solvable for C=1C = 1. Similarly the game is NP-complete if every color is used by at most F=4F = 4 buttons but polytime solvable for F≤3F \leq 3. We also consider restrictions on the board size, cut directions, and cut sizes. Finally, we introduce several natural two-player versions of the game and show that they are PSPACE-complete.Comment: 21 pages, 15 figures. Presented at JCDCG2 2015, Kyoto University, Kyoto, Japan, September 14 - 16, 201

    Single-Player and Two-Player Buttons & Scissors Games

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    We study the computational complexity of the Buttons \& Scissors game and obtain sharp thresholds with respect to several parameters. Specifically we show that the game is NP-complete for C=2 colors but polytime solvable for C=1. Similarly the game is NP-complete if every color is used by at most F=4 buttons but polytime solvable for F≤3. We also consider restrictions on the board size, cut directions, and cut sizes. Finally, we introduce several natural two-player versions of the game and show that they are PSPACE-complete

    29th International Symposium on Algorithms and Computation: ISAAC 2018, December 16-19, 2018, Jiaoxi, Yilan, Taiwan

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