10,556 research outputs found
A psychoanalyst artificial intelligence model in a computer game
Projecte realitzat en el marc d'un programa de mobilitat amb la Vienna University of Technology.[ANGLĂS] Implementation of an artificial intelligence model based on the psychoanalytic theory of the ID-Ego-SuperEgo of Sigmund Freud into the computer game Unreal Tournament 2004.[CASTELLĂ] ImplementaciĂłn de un modelo de inteligencia artificial basado en la teorĂa psicoanalĂtica del ID-Ego-SuperEgo de Sigmund Freud en el videojuego Unreal Tournament 2004.[CATALĂ] ImplementaciĂł d'un model d'intel·ligĂšncia artificial basat en la teoria psicoanalĂtica de l'ID-Ego-SuperEgo de Sigmund Freud en el videojoc Unreal Tournament 2004
Turing's three philosophical lessons and the philosophy of information
In this article, I outline the three main philosophical lessons that we may learn from Turing's work, and how they lead to a new philosophy of information. After a brief introduction, I discuss his work on the method of levels of abstraction (LoA), and his insistence that questions could be meaningfully asked only by specifying the correct LoA. I then look at his second lesson, about the sort of philosophical questions that seem to be most pressing today. Finally, I focus on the third lesson, concerning the new philosophical anthropology that owes so much to Turing's work. I then show how the lessons are learned by the philosophy of information. In the conclusion, I draw a general synthesis of the points made, in view of the development of the philosophy of information itself as a continuation of Turing's work. This journal is © 2012 The Royal Society.Peer reviewe
EMERGING THE EMERGENCE SOCIOLOGY: The Philosophical Framework of Agent-Based Social Studies
The structuration theory originally provided by Anthony Giddens and the advance improvement of the theory has been trying to solve the dilemma came up in the epistemological aspects of the social sciences and humanity. Social scientists apparently have to choose whether they are too sociological or too psychological. Nonetheless, in the works of the classical sociologist, Emile Durkheim, this thing has been stated long time ago. The usage of some models to construct the bottom-up theories has followed the vast of computational technology. This model is well known as the agent based modeling. This paper is giving a philosophical perspective of the agent-based social sciences, as the sociology to cope the emergent factors coming up in the sociological analysis. The framework is made by using the artificial neural network model to show how the emergent phenomena came from the complex system. Understanding the society has self-organizing (autopoietic) properties, the Kohonenâs self-organizing map is used in the paper. By the simulation examples, it can be seen obviously that the emergent phenomena in social system are seen by the sociologist apart from the qualitative framework on the atomistic sociology. In the end of the paper, it is clear that the emergence sociology is needed for sharpening the sociological analysis in the emergence sociology
A conversion disorder
Interrogating the relationship between reading, writing and âconversion disorderâ, this creative-critical essay explores the eversion of the glove in the work of Woolf, Genet, Freud and Derrida. Gathering together reflections on gloves and glove anaesthesia, doubles and pairs, and flowers and the death knell (glas), it offers a series of literary, philosophical and psychoanalytic conversions in order to return to and rethink the question of âdisorderâ
Companion robots: the hallucinatory danger of human-robot interactions
The advent of the so-called Companion Robots is raising many ethical concerns among scholars and in the public opinion. Focusing mainly on robots caring for the elderly, in this paper we analyze these concerns to distinguish which are directly ascribable to robotic, and which are instead preexistent. One of these is the âdeception objectionâ, namely the ethical unacceptability of deceiving the user about the simulated nature of the robotâs behaviors. We argue on the inconsistency of this charge, as today formulated. After that, we underline the risk, for human-robot interaction, to become a hallucinatory relation where the human would subjectify the robot in a dynamic of meaning-overload. Finally, we analyze the definition of âquasi-otherâ relating to the notion of âuncannyâ. The goal of this paper is to argue that the main concern about Companion Robots is the simulation of a human-like interaction in the absence of an autonomous robotic horizon of meaning. In addition, that absence could lead the human to build a hallucinatory reality based on the relation with the robot
Toward Psycho-robots
We try to perform geometrization of psychology by representing mental states,
>, by points of a metric space, >. Evolution of ideas is
described by dynamical systems in metric mental space. We apply the mental
space approach for modeling of flows of unconscious and conscious information
in the human brain. In a series of models, Models 1-4, we consider cognitive
systems with increasing complexity of psychological behavior determined by
structure of flows of ideas. Since our models are in fact models of the
AI-type, one immediately recognizes that they can be used for creation of
AI-systems, which we call psycho-robots, exhibiting important elements of human
psyche. Creation of such psycho-robots may be useful improvement of domestic
robots. At the moment domestic robots are merely simple working devices (e.g.
vacuum cleaners or lawn mowers) . However, in future one can expect demand in
systems which be able not only perform simple work tasks, but would have
elements of human self-developing psyche. Such AI-psyche could play an
important role both in relations between psycho-robots and their owners as well
as between psycho-robots. Since the presence of a huge numbers of
psycho-complexes is an essential characteristic of human psychology, it would
be interesting to model them in the AI-framework
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