6 research outputs found

    Exploring Processor and Memory Architectures for Multimedia

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    Multimedia has become one of the cornerstones of our 21st century society and, when combined with mobility, has enabled a tremendous evolution of our society. However, joining these two concepts introduces many technical challenges. These range from having sufficient performance for handling multimedia content to having the battery stamina for acceptable mobile usage. When taking a projection of where we are heading, we see these issues becoming ever more challenging by increased mobility as well as advancements in multimedia content, such as introduction of stereoscopic 3D and augmented reality. The increased performance needs for handling multimedia come not only from an ongoing step-up in resolution going from QVGA (320x240) to Full HD (1920x1080) a 27x increase in less than half a decade. On top of this, there is also codec evolution (MPEG-2 to H.264 AVC) that adds to the computational load increase. To meet these performance challenges there has been processing and memory architecture advances (SIMD, out-of-order superscalarity, multicore processing and heterogeneous multilevel memories) in the mobile domain, in conjunction with ever increasing operating frequencies (200MHz to 2GHz) and on-chip memory sizes (128KB to 2-3MB). At the same time there is an increase in requirements for mobility, placing higher demands on battery-powered systems despite the steady increase in battery capacity (500 to 2000mAh). This leaves negative net result in-terms of battery capacity versus performance advances. In order to make optimal use of these architectural advances and to meet the power limitations in mobile systems, there is a need for taking an overall approach on how to best utilize these systems. The right trade-off between performance and power is crucial. On top of these constraints, the flexibility aspects of the system need to be addressed. All this makes it very important to reach the right architectural balance in the system. The first goal for this thesis is to examine multimedia applications and propose a flexible solution that can meet the architectural requirements in a mobile system. Secondly, propose an automated methodology of optimally mapping multimedia data and instructions to a heterogeneous multilevel memory subsystem. The proposed methodology uses constraint programming for solving a multidimensional optimization problem. Results from this work indicate that using today’s most advanced mobile processor technology together with a multi-level heterogeneous on-chip memory subsystem can meet the performance requirements for handling multimedia. By utilizing the automated optimal memory mapping method presented in this thesis lower total power consumption can be achieved, whilst performance for multimedia applications is improved, by employing enhanced memory management. This is achieved through reduced external accesses and better reuse of memory objects. This automatic method shows high accuracy, up to 90%, for predicting multimedia memory accesses for a given architecture

    A Dynamic Scratchpad Memory Unit for Predictable Real-Time Embedded Systems

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    Scratch-pad memory is a popular alternative to caches in real-time embedded systems due to its advantages in terms of timing predictability and power consumption. However, dynamic management of scratch-pad content is challenging in multitasking environments. To address this issue, this thesis proposes the design of a novel Real-Time Scratchpad Memory Unit (RSMU). The RSMU can be integrated into existing systems with minimal architectural modi cations. Furthermore, scratchpad management is performed at the OS level, requiring no application changes. In conjunction with a two-level scheduling scheme, the RSMU provides strong timing guarantees to critical tasks. Demonstration and evaluation of the system design is provided on an embedded FPGA platform

    Shared scratch pad memory space management across applications

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    Scratch Pad Memories (SPMs) have received considerable attention lately as on-chip memory building blocks. The main characteristic that distinguishes an SPM from a conventional cache memory is that the data flow is controlled by software. The main focus of this paper is the management of an SPM space shared by multiple applications that can potentially share data. The proposed approach has three major components; a compiler analysis phase, a runtime space partitioner, and a local partitioning phase. Our experimental results show that the proposed approach leads to minimum completion time among all alternate memory partitioning schemes tested. Copyright © 2009, Inderscience Publishers
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