82,084 research outputs found
Activity recognition from videos with parallel hypergraph matching on GPUs
In this paper, we propose a method for activity recognition from videos based
on sparse local features and hypergraph matching. We benefit from special
properties of the temporal domain in the data to derive a sequential and fast
graph matching algorithm for GPUs.
Traditionally, graphs and hypergraphs are frequently used to recognize
complex and often non-rigid patterns in computer vision, either through graph
matching or point-set matching with graphs. Most formulations resort to the
minimization of a difficult discrete energy function mixing geometric or
structural terms with data attached terms involving appearance features.
Traditional methods solve this minimization problem approximately, for instance
with spectral techniques.
In this work, instead of solving the problem approximatively, the exact
solution for the optimal assignment is calculated in parallel on GPUs. The
graphical structure is simplified and regularized, which allows to derive an
efficient recursive minimization algorithm. The algorithm distributes
subproblems over the calculation units of a GPU, which solves them in parallel,
allowing the system to run faster than real-time on medium-end GPUs
A survey on algorithmic aspects of modular decomposition
The modular decomposition is a technique that applies but is not restricted
to graphs. The notion of module naturally appears in the proofs of many graph
theoretical theorems. Computing the modular decomposition tree is an important
preprocessing step to solve a large number of combinatorial optimization
problems. Since the first polynomial time algorithm in the early 70's, the
algorithmic of the modular decomposition has known an important development.
This paper survey the ideas and techniques that arose from this line of
research
Parameterized Algorithms on Perfect Graphs for deletion to -graphs
For fixed integers , a graph is called an {\em
-graph} if the vertex set can be partitioned into
independent sets and cliques. The class of graphs
generalizes -colourable graphs (when and hence not surprisingly,
determining whether a given graph is an -graph is \NP-hard even when
or in general graphs.
When and are part of the input, then the recognition problem is
NP-hard even if the input graph is a perfect graph (where the {\sc Chromatic
Number} problem is solvable in polynomial time). It is also known to be
fixed-parameter tractable (FPT) on perfect graphs when parameterized by and
. I.e. there is an f(r+\ell) \cdot n^{\Oh(1)} algorithm on perfect
graphs on vertices where is some (exponential) function of and
.
In this paper, we consider the parameterized complexity of the following
problem, which we call {\sc Vertex Partization}. Given a perfect graph and
positive integers decide whether there exists a set of size at most such that the deletion of from results in an
-graph. We obtain the following results: \begin{enumerate} \item {\sc
Vertex Partization} on perfect graphs is FPT when parameterized by .
\item The problem does not admit any polynomial sized kernel when parameterized
by . In other words, in polynomial time, the input graph can not be
compressed to an equivalent instance of size polynomial in . In fact,
our result holds even when .
\item When are universal constants, then {\sc Vertex Partization} on
perfect graphs, parameterized by , has a polynomial sized kernel.
\end{enumerate
On the Hardness and Inapproximability of Recognizing Wheeler Graphs
In recent years several compressed indexes based on variants of the Burrows-Wheeler transformation have been introduced. Some of these are used to index structures far more complex than a single string, as was originally done with the FM-index [Ferragina and Manzini, J. ACM 2005]. As such, there has been an increasing effort to better understand under which conditions such an indexing scheme is possible. This has led to the introduction of Wheeler graphs [Gagie et al., Theor. Comput. Sci., 2017]. Gagie et al. showed that de Bruijn graphs, generalized compressed suffix arrays, and several other BWT related structures can be represented as Wheeler graphs, and that Wheeler graphs can be indexed in a way which is space efficient. Hence, being able to recognize whether a given graph is a Wheeler graph, or being able to approximate a given graph by a Wheeler graph, could have numerous applications in indexing. Here we resolve the open question of whether there exists an efficient algorithm for recognizing if a given graph is a Wheeler graph. We present:
- The problem of recognizing whether a given graph G=(V,E) is a Wheeler graph is NP-complete for any edge label alphabet of size sigma >= 2, even when G is a DAG. This holds even on a restricted, subset of graphs called d-NFA\u27s for d >= 5. This is in contrast to recent results demonstrating the problem can be solved in polynomial time for d-NFA\u27s where d <= 2. We also show the recognition problem can be solved in linear time for sigma =1;
- There exists an 2^{e log sigma + O(n + e)} time exact algorithm where n = |V| and e = |E|. This algorithm relies on graph isomorphism being computable in strictly sub-exponential time;
- We define an optimization variant of the problem called Wheeler Graph Violation, abbreviated WGV, where the aim is to remove the minimum number of edges in order to obtain a Wheeler graph. We show WGV is APX-hard, even when G is a DAG, implying there exists a constant C >= 1 for which there is no C-approximation algorithm (unless P = NP). Also, conditioned on the Unique Games Conjecture, for all C >= 1, it is NP-hard to find a C-approximation;
- We define the Wheeler Subgraph problem, abbreviated WS, where the aim is to find the largest subgraph which is a Wheeler Graph (the dual of the WGV). In contrast to WGV, we prove that the WS problem is in APX for sigma=O(1);
The above findings suggest that most problems under this theme are computationally difficult. However, we identify a class of graphs for which the recognition problem is polynomial time solvable, raising the open question of which parameters determine this problem\u27s difficulty
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