6 research outputs found

    ๋‹ค์ˆ˜ํŽธํ–ฅ์  ์‚ฌํšŒ์  ์ •๋ณด ํ™œ์šฉ์„ ์ค‘์‹ฌ์œผ๋กœ

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    ํ•™์œ„๋…ผ๋ฌธ(์„์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต๋Œ€ํ•™์› : ์ธ๋ฌธ๋Œ€ํ•™ ํ˜‘๋™๊ณผ์ • ์ธ์ง€๊ณผํ•™์ „๊ณต, 2022.2. ์žฅ๋Œ€์ต.๋‰ด๋ฏธ๋””์–ด๋Š” ์‚ฌํšŒ์  ๊ต๋ฅ˜์˜ ์žฅ์„ ์ธํ„ฐ๋„ท์œผ๋กœ ์˜ฎ๊ฒจ์™€ ์‹œ๊ณต๊ฐ„์˜ ํ•œ๊ณ„๋ฅผ ๋›ฐ์–ด๋„˜์–ด ๋Œ€๊ทœ๋ชจ ์ง‘๋‹จ์ด ํ•œ ๊ณณ์—์„œ ์†Œํ†ตํ•  ์ˆ˜ ์žˆ๊ฒŒ ๋งŒ๋“ค์—ˆ๋‹ค. ์ตœ๊ทผ ์—ฐ๊ตฌ๋Š” ์†Œ์…œ ๋ฏธ๋””์–ด๋ฅผ ํ†ตํ•ด ํ™•์žฅ๋œ ์ง‘๋‹จ ๊ทœ๋ชจ๋ฅผ ์ธ๊ฐ„์˜ ์‚ฌํšŒ์  ๋Šฅ๋ ฅ์ด ๋”ฐ๋ผ๊ฐ€์ง€ ๋ชปํ•˜๋Š” ์‚ฌ๋ก€๊ฐ€ ๋ณด๊ณ ํ•˜๊ธฐ๋„ ํ–ˆ๋‹ค. ์ด๋Ÿฌํ•œ ๋งฅ๋ฝ์—์„œ, ๋ณธ ์—ฐ๊ตฌ๋Š” ์ธ๊ฐ„์˜ ์‚ฌํšŒ์  ์ •๋ณด์˜ ์ง€๊ฐ์ด ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ํ™•์žฅ์— ์–ด๋– ํ•œ ์˜ํ–ฅ์„ ๋ฐ›๋Š”์ง€ ๋‹ค์ˆ˜ํŽธํ–ฅ์˜ ๋งฅ๋ฝ์—์„œ ํ™•์ธํ•˜์˜€๋‹ค. ์ธํ„ฐ๋„ท ๊ธฐ๋ฐ˜ ๊ณผ์ œ๋ฅผ ํ†ตํ•ด ์ง‘๋‹จ ๋น„์œจ๊ณผ ์ง‘๋‹จ ํฌ๊ธฐ๊ฐ€ ๊ฐœ์ธ์—๊ฒŒ ์ง€๊ฐ๋˜์–ด ๋‹ค์ˆ˜ํŽธํ–ฅ์  ์‚ฌํšŒ์  ์ •๋ณด ํ™œ์šฉ์— ์˜ํ–ฅ์„ ์ฃผ๋Š” ์‹ฌ๋ฆฌ ๊ณผ์ •์„ ์กฐ์‚ฌํ•˜์˜€์œผ๋ฉฐ, ์ง‘๋‹จ ๊ทœ๋ชจ๊ฐ€ ๊ทธ ๊ณผ์ •์„ ์กฐ์ ˆํ•˜๋Š”์ง€ ์‚ดํŽด๋ณด์•˜๋‹ค. ์ง‘๋‹จ ๋น„์œจ์€ ๋‹ค์ˆ˜ํŽธํ–ฅ์— ์ •์  ์˜ํ–ฅ์„ ์ฃผ๊ณ  ์žˆ์œผ๋ฉฐ, ๊ทธ ๊ด€๊ณ„๋Š” ๋น„์œจ ์ง€๊ฐ์— ์˜ํ•ด ๋ถ€๋ถ„ ๋งค๊ฐœ๋˜์—ˆ๋‹ค. ์ง‘๋‹จ ๊ทœ๋ชจ๋Š” ์ง‘๋‹จ ๋น„์œจ๊ณผ ๋น„์œจ ์ง€๊ฐ์˜ ๊ด€๊ณ„๋ฅผ ์กฐ์ ˆํ•˜์ง€ ์•Š์•˜๋‹ค. ๋ฐ˜๋ฉด, ์ง‘๋‹จ ํฌ๊ธฐ์™€ ๋‹ค์ˆ˜ํŽธํ–ฅ์˜ ์ƒ๊ด€์€ ์œ ์˜ํ•˜์ง€ ์•Š์•˜๋‹ค. ์ง‘๋‹จ ๊ทœ๋ชจ๋Š” ์ง‘๋‹จ ํฌ๊ธฐ ์ง€๊ฐ์„ ์กฐ์ ˆํ•˜์˜€๋‹ค. ์ง‘๋‹จ ๊ทœ๋ชจ๊ฐ€ ์ž‘์€ ์กฐ๊ฑด์—์„œ ์ง‘๋‹จ ํฌ๊ธฐ์™€ ํฌ๊ธฐ ์ง€๊ฐ์€ ์–‘์  ์ƒ๊ด€์„ ๋‚˜ํƒ€๋ƒˆ์ง€๋งŒ, ํ™•์žฅ๋œ ์ง‘๋‹จ ๊ทœ๋ชจ๊ฐ€ ์กฐ๊ฑด์—์„œ ์ง€๊ฐ๋œ ์ง‘๋‹จ ํฌ๊ธฐ๋Š” ์œ ์˜๋ฏธํ•˜๊ฒŒ ์ž‘์•„์กŒ๊ณ , ๋‘ ๋ณ€์ˆ˜๋Š” ์ƒ๊ด€์„ ์žƒ์—ˆ๋‹ค. ์ด๋Ÿฌํ•œ ๊ฒฐ๊ณผ๋ฅผ ํ†ตํ•ด ์ง‘๋‹จ ํฌ๊ธฐ ์ง€๊ฐ๊ณผ ๊ด€๋ จ๋œ ์‹ฌ๋ฆฌ ๊ธฐ์ œ๊ฐ€ ์ง‘๋‹จ ํฌ๊ธฐ์— ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ํ™•์žฅ์— ์ œ๋Œ€๋กœ ๋ฐ˜์‘ํ•˜์ง€ ๋ชปํ•˜๊ณ  ์žˆ์Œ์„ ํ™•์ธํ•˜์˜€๋‹ค. ๋‚˜์•„๊ฐ€ ์ง‘๋‹จ ํฌ๊ธฐ ์ •๋ณด๋ฅผ ์ฒ˜๋ฆฌํ•˜๋Š” ์ „๋ฌธํ™”๋œ ์‹ฌ๋ฆฌ ๊ธฐ์ œ๊ฐ€ ์กด์žฌํ•  ๊ฐ€๋Šฅ์„ฑ๊ณผ ๋‹ค์ˆ˜ํŽธํ–ฅ์ด ํŠน์ด์ ์œผ๋กœ ๋ฐ›์•„๋“ค์ด๋Š” ์ •๋ณด์˜ ํ˜•ํƒœ๋ฅผ ์ง„ํ™”์‹ฌ๋ฆฌํ•™์  ๊ด€์ ์—์„œ ๋…ผํ•˜์˜€๋‹ค.New media has moved the field of social exchange to the Internet, allowing large groups to communicate in one place beyond the spatiotemporal limits. Recent studies reported cases in which human social abilities cannot keep up with the expansion of group scale through social media. In this context, current study investigated how the human perception of social information is affected by the expansion of the group size in the context of majority bias. Using computer based task, the psychological process in which the group ratio and group size are perceived by individuals and affect the majority biased social learning was investigated, and whether the group scale moderates the process was examined. The group ratio has a positive effect on the majority bias, and their relationship was partially mediated by the perceived group ratio. The scale of group did not moderate the relationship between the group ratio and the perceived ratio. On the other hand, the correlation between group size and majority bias was not significant. The group scale moderated the relationship between group size and perceived group size. Under the conditions of small group scale, group size and perceived group size showed a positive correlation, but under extended group scale conditions, decreasing of the perceived group size was significant, and the correlation between group size and perceived group size was lost. These results provide that the psychological mechanism related to the perception of group size cannot respond properly to the expansion of group scale. Furthermore, the possibility of a specialized psychological mechanism for processing group size information and the information form specificity that the majority biased learning accepts were discussed from the perspective of evolutionary psychology.๋ชฉ์ฐจ ์ œ 1 ์žฅ ์„œ๋ก  1 ์ œ 2 ์žฅ ์ด๋ก ์  ๋ฐฐ๊ฒฝ 3 ์ œ 1 ์ ˆ ์‚ฌํšŒ์  ํ•™์Šต 3 ์ธ๊ฐ„์˜ ์‚ฌํšŒ์  ํ•™์Šต ์ „๋žต 3 ๋‹ค์ˆ˜ํŽธํ–ฅ 3 ์กฐ์–ธ ์ˆ˜์šฉ(Advice Taking) 4 ์ œ 2 ์ ˆ ์ธ๊ฐ„์˜ ์ธ์ง€์  ํŠน์„ฑ 5 ์‚ฌํšŒ์  ๋‡Œ ๊ฐ€์„ค 5 ์ˆ˜๋ฆฌ์  ์‚ฌ๊ณ ์™€ ๊ด€๋ จ๋œ ํŠน์„ฑ 6 ์ง„ํ™”ํ•œ ์‹ฌ๋ฆฌ ๊ธฐ์ œ์˜ ํŠน์„ฑ 6 ์ œ 3 ์žฅ ์—ฐ๊ตฌ ๊ฐœ์š” 8 ์ œ 1 ์ ˆ ์—ฐ๊ตฌ ๊ฐœ๋… 8 ์‚ฌํšŒ์  ์ •๋ณด 8 ์‚ฌํšŒ์  ์ •๋ณด ์ง€๊ฐ 8 ๋‹ค์ˆ˜ํŽธํ–ฅ์  ์‚ฌํšŒ์  ์ •๋ณด ํ™œ์šฉ 9 ์ œ 2 ์ ˆ ์—ฐ๊ตฌ ๊ฐ€์„ค 10 ์ œ 4 ์žฅ ์‹คํ—˜ 11 ์ œ 1 ์ ˆ ๋ฐฉ๋ฒ• 11 ์ฐธ์—ฌ์ž ๋ฐ ์‹คํ—˜ ์„ค๊ณ„ 11 ํ‘œ๋ณธ ํฌ๊ธฐ 11 ๋™๋ฌผ ๋ฌด๊ฒŒ ์ถ”์ • ๊ณผ์ œ 11 ์ ˆ์ฐจ 12 ํƒ€์ธ ์‘๋‹ต ์ž๋ฃŒ 13 ์ œ 2 ์ ˆ ๊ฒฐ๊ณผ ๋ฐ ๋…ผ์˜ 15 ์ง‘๋‹จ ๋น„์œจ์˜ ํšจ๊ณผ 15 ๋น„์œจ ์ง€๊ฐ์˜ ๋งค๊ฐœํšจ๊ณผ 16 ์ง‘๋‹จ ๋น„์œจ์— ๋Œ€ํ•œ ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ์กฐ์ ˆํšจ๊ณผ 17 ์ง‘๋‹จ ํฌ๊ธฐ์˜ ํšจ๊ณผ 18 ์ง‘๋‹จ ํฌ๊ธฐ์— ๋Œ€ํ•œ ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ์กฐ์ ˆํšจ๊ณผ 18 ์ œ 5 ์žฅ ๋…ผ์˜ ๋ฐ ์ œ์–ธ 20 ์—ฐ๊ตฌ์˜ ์˜์˜ 21 ์—ฐ๊ตฌ์˜ ํ•œ๊ณ„ ๋ฐ ์ œ์–ธ 22 ์ฐธ๊ณ  ๋ฌธํ—Œ 24 Abstract 27 ํ‘œ ๋ชฉ์ฐจ [ํ‘œ 1] ์—ฐ๊ตฌ ๋ณ€์ธ์˜ ํ‰๊ท , ํ‘œ์ค€ํŽธ์ฐจ, ์ƒ๊ด€๋ถ„์„ 15 [ํ‘œ 2] ๋น„์œจ ์ง€๊ฐ์˜ ๋งค๊ฐœํšจ๊ณผ ๋ถ„์„ 16 [ํ‘œ 3] ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ์กฐ์ ˆํšจ๊ณผ ๋ถ„์„(๋น„์œจ ์ง€๊ฐ) 17 [ํ‘œ 4] ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ์กฐ์ ˆํšจ๊ณผ ๋ถ„์„(๋‹ค์ˆ˜ํŽธํ–ฅ์  ์‚ฌํšŒ์  ์ •๋ณด ํ™œ์šฉ) 18 [ํ‘œ 5] ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ์กฐ์ ˆํšจ๊ณผ ๋ถ„์„(ํฌ๊ธฐ ์ง€๊ฐ) 19 [ํ‘œ 6] ์ง‘๋‹จ ๊ทœ๋ชจ์— ๋”ฐ๋ฅธ ์ง‘๋‹จ ํฌ๊ธฐ์˜ ์กฐ๊ฑด๋ถ€ ํšจ๊ณผ ๋ถ„์„ 19 ๊ทธ๋ฆผ ๋ชฉ์ฐจ [๊ทธ๋ฆผ 1] ๊ฐœ๋…์  ์—ฐ๊ตฌ ๋ชจํ˜•(์กฐ์ ˆ๋œ ๋งค๊ฐœํšจ๊ณผ) 10 [๊ทธ๋ฆผ 2] ์„ค๋ฌธ์— ์‚ฌ์šฉ๋œ ์ด๋ฏธ์ง€(์˜ˆ์ œ, ์‹คํ—˜ ์ด๋ฏธ์ง€) 12 [๊ทธ๋ฆผ 3] ์„ค๋ฌธ ํ™”๋ฉด ์˜ˆ์‹œ(66.7% x 100n) 14 [๊ทธ๋ฆผ 4] ์„ค๋ฌธ ํ™”๋ฉด ์˜ˆ์‹œ(75% x n) 14 [๊ทธ๋ฆผ 5] ๋น„์œจ ์ง€๊ฐ์˜ ๋งค๊ฐœํšจ๊ณผ 16 [๊ทธ๋ฆผ 6] ์ง‘๋‹จ ๊ทœ๋ชจ์˜ ์กฐ์ ˆํšจ๊ณผ(ํฌ๊ธฐ ์ง€๊ฐ) 19์„

    Persuasive system design: social support elements to influence the Malaysian wellness in social media

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    Obesity is a significant problem in Southeast Asia, especially in Malaysia, where the report by The National Health and Morbidity Survey of 2015 emphasized that the country has the highest proportion of obese and overweight population in the region and it is increasing by the year. Recently, it was observed that the social media could be leveraged for influencing healthier lifestyle. It is believed that, to motivate people to engage with social media or any wellness system, social support is important. However, research indicated that the understanding of social support from the perspectives of system design is still lacking. This study aims to fill these gaps and have better understanding of social support through the Persuasive System Design (PSD). The objectives of this research are (i) to identify the social support elements within the persuasive design elements (ii) to qualitatively verify the social support elements for Malaysian wellness in social media. Qualitative data collection was conducted through social media content observations and focus group interviews with selected respondents. Five PSD elements in social support were identified. They are: social learning, social facilitation, social comparison, recognition and normative influence. The relevancy and significance of these elements towards the health and wellness motivation among Malaysian were also identified

    Bayesian collective learning emerges from heuristic social learning

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    Researchers across cognitive science, economics, and evolutionary biology have studied the ubiquitous phenomenon of social learningโ€”the use of information about other people's decisions to make your own. Decision-making with the benefit of the accumulated knowledge of a community can result in superior decisions compared to what people can achieve alone. However, groups of people face two coupled challenges in accumulating knowledge to make good decisions: (1) aggregating information and (2) addressing an informational public goods problem known as the exploration-exploitation dilemma. Here, we show how a Bayesian social sampling model can in principle simultaneously optimally aggregate information and nearly optimally solve the exploration-exploitation dilemma. The key idea we explore is that Bayesian rationality at the level of a population can be implemented through a more simplistic heuristic social learning mechanism at the individual level. This simple individual-level behavioral rule in the context of a group of decision-makers functions as a distributed algorithm that tracks a Bayesian posterior in population-level statistics. We test this model using a large-scale dataset from an online financial trading platform

    Developing Distinctively Human Cumulative Culture: Age-Related Changes in Social Information Use

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    This thesis investigated the distinctiveness of human cumulative culture by examining the developmental trajectory of reasoning-based social learning strategies, which have been proposed to be what sets human learning apart from non-humans. Specifically, the studies reported in this thesis were concerned with differentiating cases in which social information use was driven by reasoned understanding and cases which could be explained by implicit adaptive heuristics. This was achieved by looking for age-related changes in childrenโ€™s reasoning about, and use of, social information. More effective social information use was proposed to reflect learnersโ€™ reasoned understanding of its relevance and potential value to themselves. Each study examined a particular cognitive challenge identified as potentially relevant for social information use in the context of real world cases of cumulative culture. Chapter two explored the development of childrenโ€™s ability to account for othersโ€™ conflicting goals in their use of the available social information as a means to achieve their own goal. Chapters three and four investigated childrenโ€™s ability to seek out appropriate sources of social information. Chapter three looked at childrenโ€™s recognition of what information they required to solve a problem and who could provide that information. While chapter four examined childrenโ€™s ability to consider potential informantsโ€™ mental states when determining โ€˜who knowsโ€™. Overall, the developmental trajectory indicated relatively late childhood development of effective social information use driven by reasoned understanding. This late development is consistent with proposals suggesting that this may be a cognitive mechanism that is only available to humans. The flexibility afforded by the ability to recognise the value, to oneself, of othersโ€™ potential to provide useful and relevant information, on account of their experience or knowledge, appears to offer the significant advantage in social information use that may drive human cumulative culture beyond the capabilities of non-humans

    Towards social learning in water related multi-stakeholder processes: investigating the value of information systems.

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    Masters Degree. University of KwaZulu-Natal, Pietermaritzburg.The challenge of behaving wisely concerning water constitutes itself as a wicked problem for humankind. This is particularly true for the management of the resource in South Africa. Wicked problems are termed such as they exist in social conditions of high complexity and uncertainty, amidst multiple perspectives where stakeholders are urgently attempting to solve the problems they see. Furthermore, wicked water-related problems become more challenging with climate change and uncertainty on the rise. All of the above holds for the uMngeni catchment in Kwazulu- Natal, South Africa, where environmental degradation and water stresses put additional pressure on the management of an increasingly scarce resource. In such contexts, a collective engagement approach by all stakeholders is essential for social learning and for fostering wise actions in complex dynamic stakeholder engagement spaces. Key studies indicate that information and knowledge co-generation within socio-scientific spaces is essential to feed the process of learning, and that this co-generation can be facilitated outside the typical physical space - in virtual hyperspaces of information systems. This study engaged with both the extent of social learning in the Umgeni catchment as well as the potential of ICTs to contribute to improve social learning in future. The aim of this research was thus to deepen understanding of the specific role of information systems, formed in virtual engagement spaces, for social learning. Practically, it also aimed to provide recommendations on the specific actions that can be taken to create a nourishing context for such social learning. The broad framework that underpinned this exploratory research and its methods was the social learning theory, while methodologically the qualitative data were gathered in line with Theory-Uan action research approach to knowledge creation and social learning. Using the researcherโ€™s position as an embedded stakeholder, the study was grounded in the context of selected cases or multi-stakeholder groups in the upper uMngeni catchment. These cases are of three water-related multi-stakeholder groups in the uMngeni catchment. Participatory observation (PO) and action research (AR) were utilised, which involved the researcher in bio-monitoring and other water-related fieldwork projects with multi-stakeholder groups, meetings and partnerships in the catchment. Lastly, two selected emerging integrated information management systems - Mathuba web-based WIKI and the MIKE INFO desktop-based water management information system โ€“ were explored. Using the pre-conditions of social learning as an analytical framework of the results it was found that the degree of social learning was highest in the small community, local level of stakeholder engagement. Social learning registered the least in the larger catchment size scale of stakeholder engagement as well as at an intermediate level in the sub-catchment scale of multi-stakeholder engagement. Key themes identified across the scales of engagement included: high stakeholder empowerment by self-identity change and stakeholder education; a lack of continuous participation and barriers to knowledge sharing hindering social learning; and a lack of participation and implementation of relevant actors for all the groups. It was also found that these barriers and prohibiting factors to social learning can be overcome through the use of integrated information systems that variously promote transparency of information, virtual inclusiveness in engagement of actors at the local scale and the enhancing of trust and relationships using virtual platform features such as online placed GIS-based maps, documentation and forums. Challenges of employing such information systems were concluded to be complexity, costs and the lack of suitable facilitators of the software and virtual engagement of actors. Of the two explored information systems: The Mathuba WIKI site seemed most plausible, yet this ideal kind of supporting information systems, may risk being too complicated and its use may not be sustainable in the future. It was thus concluded that in order for such information systems to be included in support of multi-stakeholder engagement in the future, they must be integrated, inclusive, cocreated and truly transparent and should make good use of visual representations of water problem realities through maps, graphs and images that tell stories. Such information should also be piloted at the 3 main case study scales; the UEIP (large catchment management group), MCMF (subcatchment management group) and LCPG (local community groups). This can be evaluated and the results published for future applications on the national scale
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