4 research outputs found

    Click Carving: Segmenting Objects in Video with Point Clicks

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    We present a novel form of interactive video object segmentation where a few clicks by the user helps the system produce a full spatio-temporal segmentation of the object of interest. Whereas conventional interactive pipelines take the user's initialization as a starting point, we show the value in the system taking the lead even in initialization. In particular, for a given video frame, the system precomputes a ranked list of thousands of possible segmentation hypotheses (also referred to as object region proposals) using image and motion cues. Then, the user looks at the top ranked proposals, and clicks on the object boundary to carve away erroneous ones. This process iterates (typically 2-3 times), and each time the system revises the top ranked proposal set, until the user is satisfied with a resulting segmentation mask. Finally, the mask is propagated across the video to produce a spatio-temporal object tube. On three challenging datasets, we provide extensive comparisons with both existing work and simpler alternative methods. In all, the proposed Click Carving approach strikes an excellent balance of accuracy and human effort. It outperforms all similarly fast methods, and is competitive or better than those requiring 2 to 12 times the effort.Comment: A preliminary version of the material in this document was filed as University of Texas technical report no. UT AI16-0

    A Literature Study On Video Retrieval Approaches

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    A detailed survey has been carried out to identify the various research articles available in the literature in all the categories of video retrieval and to do the analysis of the major contributions and their advantages, following are the literature used for the assessment of the state-of-art work on video retrieval. Here, a large number of papershave been studied

    A Study On Information Retrieval Systems

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    A video is a key component of today's multimedia applications,  including Video Cassette Recording (VCR), Video-on-Demand (VoD), and virtual walkthrough. This happens supplementary with the fast amplification in video skill (Rynson W.H. Lau et al. 2000). Owing to innovation's progress in the  media, computerized TV, and data frameworks, an immense measure of video information is now exhaustively realistic (Walid G. Aref et al. 2003). The startling advancement in computerized video content has made entrée and moves the data in a tremendous video database a muddled and sensible issue (Chih-Wen Su et al. 2005). Therefore, the necessity for creating devices and frameworks that can effectively investigate the most needed video content, has evoked a great deal of interest among analysts. Sports video has been chosen as the prime application in this proposition since it has attracted viewers around the world

    Semi-automatic video object segmentation by advanced manipulation of segmentation hierarchies

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