2,379 research outputs found
Layered Interpretation of Street View Images
We propose a layered street view model to encode both depth and semantic
information on street view images for autonomous driving. Recently, stixels,
stix-mantics, and tiered scene labeling methods have been proposed to model
street view images. We propose a 4-layer street view model, a compact
representation over the recently proposed stix-mantics model. Our layers encode
semantic classes like ground, pedestrians, vehicles, buildings, and sky in
addition to the depths. The only input to our algorithm is a pair of stereo
images. We use a deep neural network to extract the appearance features for
semantic classes. We use a simple and an efficient inference algorithm to
jointly estimate both semantic classes and layered depth values. Our method
outperforms other competing approaches in Daimler urban scene segmentation
dataset. Our algorithm is massively parallelizable, allowing a GPU
implementation with a processing speed about 9 fps.Comment: The paper will be presented in the 2015 Robotics: Science and Systems
Conference (RSS
Recurrent Scene Parsing with Perspective Understanding in the Loop
Objects may appear at arbitrary scales in perspective images of a scene,
posing a challenge for recognition systems that process images at a fixed
resolution. We propose a depth-aware gating module that adaptively selects the
pooling field size in a convolutional network architecture according to the
object scale (inversely proportional to the depth) so that small details are
preserved for distant objects while larger receptive fields are used for those
nearby. The depth gating signal is provided by stereo disparity or estimated
directly from monocular input. We integrate this depth-aware gating into a
recurrent convolutional neural network to perform semantic segmentation. Our
recurrent module iteratively refines the segmentation results, leveraging the
depth and semantic predictions from the previous iterations.
Through extensive experiments on four popular large-scale RGB-D datasets, we
demonstrate this approach achieves competitive semantic segmentation
performance with a model which is substantially more compact. We carry out
extensive analysis of this architecture including variants that operate on
monocular RGB but use depth as side-information during training, unsupervised
gating as a generic attentional mechanism, and multi-resolution gating. We find
that gated pooling for joint semantic segmentation and depth yields
state-of-the-art results for quantitative monocular depth estimation
Robust Dense Mapping for Large-Scale Dynamic Environments
We present a stereo-based dense mapping algorithm for large-scale dynamic
urban environments. In contrast to other existing methods, we simultaneously
reconstruct the static background, the moving objects, and the potentially
moving but currently stationary objects separately, which is desirable for
high-level mobile robotic tasks such as path planning in crowded environments.
We use both instance-aware semantic segmentation and sparse scene flow to
classify objects as either background, moving, or potentially moving, thereby
ensuring that the system is able to model objects with the potential to
transition from static to dynamic, such as parked cars. Given camera poses
estimated from visual odometry, both the background and the (potentially)
moving objects are reconstructed separately by fusing the depth maps computed
from the stereo input. In addition to visual odometry, sparse scene flow is
also used to estimate the 3D motions of the detected moving objects, in order
to reconstruct them accurately. A map pruning technique is further developed to
improve reconstruction accuracy and reduce memory consumption, leading to
increased scalability. We evaluate our system thoroughly on the well-known
KITTI dataset. Our system is capable of running on a PC at approximately 2.5Hz,
with the primary bottleneck being the instance-aware semantic segmentation,
which is a limitation we hope to address in future work. The source code is
available from the project website (http://andreibarsan.github.io/dynslam).Comment: Presented at IEEE International Conference on Robotics and Automation
(ICRA), 201
Scale-Adaptive Neural Dense Features: Learning via Hierarchical Context Aggregation
How do computers and intelligent agents view the world around them? Feature
extraction and representation constitutes one the basic building blocks towards
answering this question. Traditionally, this has been done with carefully
engineered hand-crafted techniques such as HOG, SIFT or ORB. However, there is
no ``one size fits all'' approach that satisfies all requirements. In recent
years, the rising popularity of deep learning has resulted in a myriad of
end-to-end solutions to many computer vision problems. These approaches, while
successful, tend to lack scalability and can't easily exploit information
learned by other systems. Instead, we propose SAND features, a dedicated deep
learning solution to feature extraction capable of providing hierarchical
context information. This is achieved by employing sparse relative labels
indicating relationships of similarity/dissimilarity between image locations.
The nature of these labels results in an almost infinite set of dissimilar
examples to choose from. We demonstrate how the selection of negative examples
during training can be used to modify the feature space and vary it's
properties. To demonstrate the generality of this approach, we apply the
proposed features to a multitude of tasks, each requiring different properties.
This includes disparity estimation, semantic segmentation, self-localisation
and SLAM. In all cases, we show how incorporating SAND features results in
better or comparable results to the baseline, whilst requiring little to no
additional training. Code can be found at:
https://github.com/jspenmar/SAND_featuresComment: CVPR201
SceneFlowFields: Dense Interpolation of Sparse Scene Flow Correspondences
While most scene flow methods use either variational optimization or a strong
rigid motion assumption, we show for the first time that scene flow can also be
estimated by dense interpolation of sparse matches. To this end, we find sparse
matches across two stereo image pairs that are detected without any prior
regularization and perform dense interpolation preserving geometric and motion
boundaries by using edge information. A few iterations of variational energy
minimization are performed to refine our results, which are thoroughly
evaluated on the KITTI benchmark and additionally compared to state-of-the-art
on MPI Sintel. For application in an automotive context, we further show that
an optional ego-motion model helps to boost performance and blends smoothly
into our approach to produce a segmentation of the scene into static and
dynamic parts.Comment: IEEE Winter Conference on Applications of Computer Vision (WACV),
201
Semantically Guided Depth Upsampling
We present a novel method for accurate and efficient up- sampling of sparse
depth data, guided by high-resolution imagery. Our approach goes beyond the use
of intensity cues only and additionally exploits object boundary cues through
structured edge detection and semantic scene labeling for guidance. Both cues
are combined within a geodesic distance measure that allows for
boundary-preserving depth in- terpolation while utilizing local context. We
model the observed scene structure by locally planar elements and formulate the
upsampling task as a global energy minimization problem. Our method determines
glob- ally consistent solutions and preserves fine details and sharp depth
bound- aries. In our experiments on several public datasets at different levels
of application, we demonstrate superior performance of our approach over the
state-of-the-art, even for very sparse measurements.Comment: German Conference on Pattern Recognition 2016 (Oral
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