2,900 research outputs found

    A system for learning statistical motion patterns

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    Analysis of motion patterns is an effective approach for anomaly detection and behavior prediction. Current approaches for the analysis of motion patterns depend on known scenes, where objects move in predefined ways. It is highly desirable to automatically construct object motion patterns which reflect the knowledge of the scene. In this paper, we present a system for automatically learning motion patterns for anomaly detection and behavior prediction based on a proposed algorithm for robustly tracking multiple objects. In the tracking algorithm, foreground pixels are clustered using a fast accurate fuzzy k-means algorithm. Growing and prediction of the cluster centroids of foreground pixels ensure that each cluster centroid is associated with a moving object in the scene. In the algorithm for learning motion patterns, trajectories are clustered hierarchically using spatial and temporal information and then each motion pattern is represented with a chain of Gaussian distributions. Based on the learned statistical motion patterns, statistical methods are used to detect anomalies and predict behaviors. Our system is tested using image sequences acquired, respectively, from a crowded real traffic scene and a model traffic scene. Experimental results show the robustness of the tracking algorithm, the efficiency of the algorithm for learning motion patterns, and the encouraging performance of algorithms for anomaly detection and behavior prediction

    A system for learning statistical motion patterns

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    Analysis of motion patterns is an effective approach for anomaly detection and behavior prediction. Current approaches for the analysis of motion patterns depend on known scenes, where objects move in predefined ways. It is highly desirable to automatically construct object motion patterns which reflect the knowledge of the scene. In this paper, we present a system for automatically learning motion patterns for anomaly detection and behavior prediction based on a proposed algorithm for robustly tracking multiple objects. In the tracking algorithm, foreground pixels are clustered using a fast accurate fuzzy k-means algorithm. Growing and prediction of the cluster centroids of foreground pixels ensure that each cluster centroid is associated with a moving object in the scene. In the algorithm for learning motion patterns, trajectories are clustered hierarchically using spatial and temporal information and then each motion pattern is represented with a chain of Gaussian distributions. Based on the learned statistical motion patterns, statistical methods are used to detect anomalies and predict behaviors. Our system is tested using image sequences acquired, respectively, from a crowded real traffic scene and a model traffic scene. Experimental results show the robustness of the tracking algorithm, the efficiency of the algorithm for learning motion patterns, and the encouraging performance of algorithms for anomaly detection and behavior prediction

    Maintaining Structured Experiences for Robots via Human Demonstrations: An Architecture To Convey Long-Term Robot\u2019s Beliefs

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    This PhD thesis presents an architecture for structuring experiences, learned through demonstrations, in a robot memory. To test our architecture, we consider a specific application where a robot learns how objects are spatially arranged in a tabletop scenario. We use this application as a mean to present a few software development guidelines for building architecture for similar scenarios, where a robot is able to interact with a user through a qualitative shared knowledge stored in its memory. In particular, the thesis proposes a novel technique for deploying ontologies in a robotic architecture based on semantic interfaces. To better support those interfaces, it also presents general-purpose tools especially designed for an iterative development process, which is suitable for Human-Robot Interaction scenarios. We considered ourselves at the beginning of the first iteration of the design process, and our objective was to build a flexible architecture through which evaluate different heuristic during further development iterations. Our architecture is based on a novel algorithm performing a oneshot structured learning based on logic formalism. We used a fuzzy ontology for dealing with uncertain environments, and we integrated the algorithm in the architecture based on a specific semantic interface. The algorithm is used for building experience graphs encoded in the robot\u2019s memory that can be used for recognising and associating situations after a knowledge bootstrapping phase. During this phase, a user is supposed to teach and supervise the beliefs of the robot through multimodal, not physical, interactions. We used the algorithm to implement a cognitive like memory involving the encoding, storing, retrieving, consolidating, and forgetting behaviours, and we showed that our flexible design pattern could be used for building architectures where contextualised memories are managed with different purposes, i.e. they contains representation of the same experience encoded with different semantics. The proposed architecture has the main purposes of generating and maintaining knowledge in memory, but it can be directly interfaced with perceiving and acting components if they provide, or require, symbolical knowledge. With the purposes of showing the type of data considered as inputs and outputs in our tests, this thesis also presents components to evaluate point clouds, engage dialogues, perform late data fusion and simulate the search of a target position. Nevertheless, our design pattern is not meant to be coupled only with those components, which indeed have a large room of improvement

    Toward knowledge-based automatic 3D spatial topological modeling from LiDAR point clouds for urban areas

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    Le traitement d'un très grand nombre de données LiDAR demeure très coûteux et nécessite des approches de modélisation 3D automatisée. De plus, les nuages de points incomplets causés par l'occlusion et la densité ainsi que les incertitudes liées au traitement des données LiDAR compliquent la création automatique de modèles 3D enrichis sémantiquement. Ce travail de recherche vise à développer de nouvelles solutions pour la création automatique de modèles géométriques 3D complets avec des étiquettes sémantiques à partir de nuages de points incomplets. Un cadre intégrant la connaissance des objets à la modélisation 3D est proposé pour améliorer la complétude des modèles géométriques 3D en utilisant un raisonnement qualitatif basé sur les informations sémantiques des objets et de leurs composants, leurs relations géométriques et spatiales. De plus, nous visons à tirer parti de la connaissance qualitative des objets en reconnaissance automatique des objets et à la création de modèles géométriques 3D complets à partir de nuages de points incomplets. Pour atteindre cet objectif, plusieurs solutions sont proposées pour la segmentation automatique, l'identification des relations topologiques entre les composants de l'objet, la reconnaissance des caractéristiques et la création de modèles géométriques 3D complets. (1) Des solutions d'apprentissage automatique ont été proposées pour la segmentation sémantique automatique et la segmentation de type CAO afin de segmenter des objets aux structures complexes. (2) Nous avons proposé un algorithme pour identifier efficacement les relations topologiques entre les composants d'objet extraits des nuages de points afin d'assembler un modèle de Représentation Frontière. (3) L'intégration des connaissances sur les objets et la reconnaissance des caractéristiques a été développée pour inférer automatiquement les étiquettes sémantiques des objets et de leurs composants. Afin de traiter les informations incertitudes, une solution de raisonnement automatique incertain, basée sur des règles représentant la connaissance, a été développée pour reconnaître les composants du bâtiment à partir d'informations incertaines extraites des nuages de points. (4) Une méthode heuristique pour la création de modèles géométriques 3D complets a été conçue en utilisant les connaissances relatives aux bâtiments, les informations géométriques et topologiques des composants du bâtiment et les informations sémantiques obtenues à partir de la reconnaissance des caractéristiques. Enfin, le cadre proposé pour améliorer la modélisation 3D automatique à partir de nuages de points de zones urbaines a été validé par une étude de cas visant à créer un modèle de bâtiment 3D complet. L'expérimentation démontre que l'intégration des connaissances dans les étapes de la modélisation 3D est efficace pour créer un modèle de construction complet à partir de nuages de points incomplets.The processing of a very large set of LiDAR data is very costly and necessitates automatic 3D modeling approaches. In addition, incomplete point clouds caused by occlusion and uneven density and the uncertainties in the processing of LiDAR data make it difficult to automatic creation of semantically enriched 3D models. This research work aims at developing new solutions for the automatic creation of complete 3D geometric models with semantic labels from incomplete point clouds. A framework integrating knowledge about objects in urban scenes into 3D modeling is proposed for improving the completeness of 3D geometric models using qualitative reasoning based on semantic information of objects and their components, their geometric and spatial relations. Moreover, we aim at taking advantage of the qualitative knowledge of objects in automatic feature recognition and further in the creation of complete 3D geometric models from incomplete point clouds. To achieve this goal, several algorithms are proposed for automatic segmentation, the identification of the topological relations between object components, feature recognition and the creation of complete 3D geometric models. (1) Machine learning solutions have been proposed for automatic semantic segmentation and CAD-like segmentation to segment objects with complex structures. (2) We proposed an algorithm to efficiently identify topological relationships between object components extracted from point clouds to assemble a Boundary Representation model. (3) The integration of object knowledge and feature recognition has been developed to automatically obtain semantic labels of objects and their components. In order to deal with uncertain information, a rule-based automatic uncertain reasoning solution was developed to recognize building components from uncertain information extracted from point clouds. (4) A heuristic method for creating complete 3D geometric models was designed using building knowledge, geometric and topological relations of building components, and semantic information obtained from feature recognition. Finally, the proposed framework for improving automatic 3D modeling from point clouds of urban areas has been validated by a case study aimed at creating a complete 3D building model. Experiments demonstrate that the integration of knowledge into the steps of 3D modeling is effective in creating a complete building model from incomplete point clouds

    Knowledge and Reasoning for Image Understanding

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    abstract: Image Understanding is a long-established discipline in computer vision, which encompasses a body of advanced image processing techniques, that are used to locate (“where”), characterize and recognize (“what”) objects, regions, and their attributes in the image. However, the notion of “understanding” (and the goal of artificial intelligent machines) goes beyond factual recall of the recognized components and includes reasoning and thinking beyond what can be seen (or perceived). Understanding is often evaluated by asking questions of increasing difficulty. Thus, the expected functionalities of an intelligent Image Understanding system can be expressed in terms of the functionalities that are required to answer questions about an image. Answering questions about images require primarily three components: Image Understanding, question (natural language) understanding, and reasoning based on knowledge. Any question, asking beyond what can be directly seen, requires modeling of commonsense (or background/ontological/factual) knowledge and reasoning. Knowledge and reasoning have seen scarce use in image understanding applications. In this thesis, we demonstrate the utilities of incorporating background knowledge and using explicit reasoning in image understanding applications. We first present a comprehensive survey of the previous work that utilized background knowledge and reasoning in understanding images. This survey outlines the limited use of commonsense knowledge in high-level applications. We then present a set of vision and reasoning-based methods to solve several applications and show that these approaches benefit in terms of accuracy and interpretability from the explicit use of knowledge and reasoning. We propose novel knowledge representations of image, knowledge acquisition methods, and a new implementation of an efficient probabilistic logical reasoning engine that can utilize publicly available commonsense knowledge to solve applications such as visual question answering, image puzzles. Additionally, we identify the need for new datasets that explicitly require external commonsense knowledge to solve. We propose the new task of Image Riddles, which requires a combination of vision, and reasoning based on ontological knowledge; and we collect a sufficiently large dataset to serve as an ideal testbed for vision and reasoning research. Lastly, we propose end-to-end deep architectures that can combine vision, knowledge and reasoning modules together and achieve large performance boosts over state-of-the-art methods.Dissertation/ThesisDoctoral Dissertation Computer Science 201

    Interpretation of Natural-language Robot Instructions: Probabilistic Knowledge Representation, Learning, and Reasoning

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    A robot that can be simply told in natural language what to do -- this has been one of the ultimate long-standing goals in both Artificial Intelligence and Robotics research. In near-future applications, robotic assistants and companions will have to understand and perform commands such as set the table for dinner'', make pancakes for breakfast'', or cut the pizza into 8 pieces.'' Although such instructions are only vaguely formulated, complex sequences of sophisticated and accurate manipulation activities need to be carried out in order to accomplish the respective tasks. The acquisition of knowledge about how to perform these activities from huge collections of natural-language instructions from the Internet has garnered a lot of attention within the last decade. However, natural language is typically massively unspecific, incomplete, ambiguous and vague and thus requires powerful means for interpretation. This work presents PRAC -- Probabilistic Action Cores -- an interpreter for natural-language instructions which is able to resolve vagueness and ambiguity in natural language and infer missing information pieces that are required to render an instruction executable by a robot. To this end, PRAC formulates the problem of instruction interpretation as a reasoning problem in first-order probabilistic knowledge bases. In particular, the system uses Markov logic networks as a carrier formalism for encoding uncertain knowledge. A novel framework for reasoning about unmodeled symbolic concepts is introduced, which incorporates ontological knowledge from taxonomies and exploits semantically similar relational structures in a domain of discourse. The resulting reasoning framework thus enables more compact representations of knowledge and exhibits strong generalization performance when being learnt from very sparse data. Furthermore, a novel approach for completing directives is presented, which applies semantic analogical reasoning to transfer knowledge collected from thousands of natural-language instruction sheets to new situations. In addition, a cohesive processing pipeline is described that transforms vague and incomplete task formulations into sequences of formally specified robot plans. The system is connected to a plan executive that is able to execute the computed plans in a simulator. Experiments conducted in a publicly accessible, browser-based web interface showcase that PRAC is capable of closing the loop from natural-language instructions to their execution by a robot

    Data-Driven Shape Analysis and Processing

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    Data-driven methods play an increasingly important role in discovering geometric, structural, and semantic relationships between 3D shapes in collections, and applying this analysis to support intelligent modeling, editing, and visualization of geometric data. In contrast to traditional approaches, a key feature of data-driven approaches is that they aggregate information from a collection of shapes to improve the analysis and processing of individual shapes. In addition, they are able to learn models that reason about properties and relationships of shapes without relying on hard-coded rules or explicitly programmed instructions. We provide an overview of the main concepts and components of these techniques, and discuss their application to shape classification, segmentation, matching, reconstruction, modeling and exploration, as well as scene analysis and synthesis, through reviewing the literature and relating the existing works with both qualitative and numerical comparisons. We conclude our report with ideas that can inspire future research in data-driven shape analysis and processing.Comment: 10 pages, 19 figure
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