4 research outputs found

    Virtual manufacturing workcell for automated assembly, A

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    Includes bibliographical references (pages 12-13).This work describes the implementation of a novel robot workcell programming interface that allows an assembly designer to obtain immediate feedback regarding the manufacturability of his/her design. The interface allows the user to manipulate the three-dimensional CAD/CAM models of the components and "assemble" them into the final product. The computer then analyzes the relevant assembly operations and translates them into low-level commands for the robots in the specific workcell under consideration. This work is motivated by the complexity and time-consuming nature of manually programming flexible assembly cells for the manufacture of different products, particularly when they involve the cooperation of multiple robot manipulators

    Simulators, graphic

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    Includes bibliographical references (pages 1607-1608).There are many situations in which a computer simulation with a graphic display can be very useful in the design of a robotic system. First of all, when a robot is planned for an industrial application, there are many commercially available arms that can be selected. A graphics-based simulation would allow the manufacturing engineer to evaluate alternative choices quickly and easily. The engineer can also use such a simulation tool to design interactively the workcell in which the robot operates and integrate the robot with other systems, such as part feeders and conveyors with which it must closely work. Even before the workcell is assembled or the arm first arrives, the engineer can optimize the placement of the robot with respect to the fixtures it must reach and ensure that the arm is not blocked by supports. By being able to evaluate workcell designs off-line and away from the factory floor, changes can be made without hindering factory production and thus the net productivity of the design effort can be increased

    Sam-animation software for simulating articulated motion

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    Includes bibliographical references (page 391).A collection of software used for interactive specification, motion control and graphics simulation of articulated objects of arbitrary complexity is described. While used primarily for simulating and evaluating robotic manipulators, it has also been applied to the animation of biological models. One of the key issues discussed involves a flexible and intuitive approach to the motion specification for that large class of objects which possess redundant degrees of freedom
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