3,897 research outputs found

    Evaluation of local orientation for texture classification

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    The aim of this paper is to present a study where we evaluate the optimal inclusion of the texture orientation in the classification process. In this paper the orientation for each pixel in the image is extracted using the partial derivatives of the Gaussian function and the main focus of our work is centred on the evaluation of the local dominant orientation (which is calculated by combining the magnitude and local orientation) on the classification results. While the dominant orientation of the texture depends strongly on the observation scale, in this paper we propose to evaluate the macro-texture by calculating the distribution of the dominant orientations for all pixels in the image that sample the texture at micro-level. The experimental results were conducted on standard texture databases and the results indicate that the dominant orientation calculated at micro-level is an appropriate measure for texture description

    Texture descriptor combining fractal dimension and artificial crawlers

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    Texture is an important visual attribute used to describe images. There are many methods available for texture analysis. However, they do not capture the details richness of the image surface. In this paper, we propose a new method to describe textures using the artificial crawler model. This model assumes that each agent can interact with the environment and each other. Since this swarm system alone does not achieve a good discrimination, we developed a new method to increase the discriminatory power of artificial crawlers, together with the fractal dimension theory. Here, we estimated the fractal dimension by the Bouligand-Minkowski method due to its precision in quantifying structural properties of images. We validate our method on two texture datasets and the experimental results reveal that our method leads to highly discriminative textural features. The results indicate that our method can be used in different texture applications.Comment: 12 pages 9 figures. Paper in press: Physica A: Statistical Mechanics and its Application

    A hybrid deep learning approach for texture analysis

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    Texture classification is a problem that has various applications such as remote sensing and forest species recognition. Solutions tend to be custom fit to the dataset used but fails to generalize. The Convolutional Neural Network (CNN) in combination with Support Vector Machine (SVM) form a robust selection between powerful invariant feature extractor and accurate classifier. The fusion of classifiers shows the stability of classification among different datasets and slight improvement compared to state of the art methods. The classifiers are fused using confusion matrix after independent training of each using the same training set, then put to test. Statistical information about each classifier is fed to a confusion matrix that generates two confidence measures used in building two binary classifiers. The binary classifier is allowed to activate or deactivate a classifier during testing time based on a confidence measure obtained from the confusion matrix. The method obtained results approaching state of the art with a difference less than 1% in classification success rates. Moreover, the method was able to maintain this success rate among different datasets while other methods had failed to obtain similar stability. Two datasets had been used in this research Brodatz and Kylberg where the results came 98.17% and 99.70%. In comparison to conventional methods in the literature, it came as 98.9% and 99.64% respectively

    Multilayer Complex Network Descriptors for Color-Texture Characterization

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    A new method based on complex networks is proposed for color-texture analysis. The proposal consists on modeling the image as a multilayer complex network where each color channel is a layer, and each pixel (in each color channel) is represented as a network vertex. The network dynamic evolution is accessed using a set of modeling parameters (radii and thresholds), and new characterization techniques are introduced to capt information regarding within and between color channel spatial interaction. An automatic and adaptive approach for threshold selection is also proposed. We conduct classification experiments on 5 well-known datasets: Vistex, Usptex, Outex13, CURet and MBT. Results among various literature methods are compared, including deep convolutional neural networks with pre-trained architectures. The proposed method presented the highest overall performance over the 5 datasets, with 97.7 of mean accuracy against 97.0 achieved by the ResNet convolutional neural network with 50 layers.Comment: 20 pages, 7 figures and 4 table

    Generalized Completed Local Binary Patterns for Time-Efficient Steel Surface Defect Classification

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    © 2018 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted ncomponent of this work in other works.Efficient defect classification is one of the most important preconditions to achieve online quality inspection for hot-rolled strip steels. It is extremely challenging owing to various defect appearances, large intraclass variation, ambiguous interclass distance, and unstable gray values. In this paper, a generalized completed local binary patterns (GCLBP) framework is proposed. Two variants of improved completed local binary patterns (ICLBP) and improved completed noise-invariant local-structure patterns (ICNLP) under the GCLBP framework are developed for steel surface defect classification. Different from conventional local binary patterns variants, descriptive information hidden in nonuniform patterns is innovatively excavated for the better defect representation. This paper focuses on the following aspects. First, a lightweight searching algorithm is established for exploiting the dominant nonuniform patterns (DNUPs). Second, a hybrid pattern code mapping mechanism is proposed to encode all the uniform patterns and DNUPs. Third, feature extraction is carried out under the GCLBP framework. Finally, histogram matching is efficiently accomplished by simple nearest-neighbor classifier. The classification accuracy and time efficiency are verified on a widely recognized texture database (Outex) and a real-world steel surface defect database [Northeastern University (NEU)]. The experimental results promise that the proposed method can be widely applied in online automatic optical inspection instruments for hot-rolled strip steel.Peer reviewe

    Texture representation using wavelet filterbanks

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    Texture analysis is a fundamental issue in image analysis and computer vision. While considerable research has been carried out in the texture analysis domain, problems relating to texture representation have been addressed only partially and active research is continuing. The vast majority of algorithms for texture analysis make either an explicit or implicit assumption that all images are captured under the same measurement conditions, such as orientation and illumination. These assumptions are often unrealistic in many practical applications;This dissertation addresses the viewpoint-invariance problem in texture classification by introducing a rotated wavelet filterbank. The proposed filterbank, in conjunction with a standard wavelet filterbank, provides better freedom of orientation tuning for texture analysis. This allows one to obtain texture features that are invariant with respect to texture rotation and linear grayscale transformation. In this study, energy estimates of channel outputs that are commonly used as texture features in texture classification are transformed into a set of viewpoint-invariant features. Texture properties that have a physical connection with human perception are taken into account in the transformation of the energy estimates;Experiments using natural texture image sets that have been used for evaluating other successful approaches were conducted in order to facilitate comparison. We observe that the proposed feature set outperformed methods proposed by others in the past. A channel selection method is also proposed to minimize the computational complexity and improve performance in a texture segmentation algorithm. Results demonstrating the validity of the approach are presented using experimental ultrasound tendon images

    Binary Patterns Encoded Convolutional Neural Networks for Texture Recognition and Remote Sensing Scene Classification

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    Designing discriminative powerful texture features robust to realistic imaging conditions is a challenging computer vision problem with many applications, including material recognition and analysis of satellite or aerial imagery. In the past, most texture description approaches were based on dense orderless statistical distribution of local features. However, most recent approaches to texture recognition and remote sensing scene classification are based on Convolutional Neural Networks (CNNs). The d facto practice when learning these CNN models is to use RGB patches as input with training performed on large amounts of labeled data (ImageNet). In this paper, we show that Binary Patterns encoded CNN models, codenamed TEX-Nets, trained using mapped coded images with explicit texture information provide complementary information to the standard RGB deep models. Additionally, two deep architectures, namely early and late fusion, are investigated to combine the texture and color information. To the best of our knowledge, we are the first to investigate Binary Patterns encoded CNNs and different deep network fusion architectures for texture recognition and remote sensing scene classification. We perform comprehensive experiments on four texture recognition datasets and four remote sensing scene classification benchmarks: UC-Merced with 21 scene categories, WHU-RS19 with 19 scene classes, RSSCN7 with 7 categories and the recently introduced large scale aerial image dataset (AID) with 30 aerial scene types. We demonstrate that TEX-Nets provide complementary information to standard RGB deep model of the same network architecture. Our late fusion TEX-Net architecture always improves the overall performance compared to the standard RGB network on both recognition problems. Our final combination outperforms the state-of-the-art without employing fine-tuning or ensemble of RGB network architectures.Comment: To appear in ISPRS Journal of Photogrammetry and Remote Sensin
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