138,551 research outputs found
Search Tracker: Human-derived object tracking in-the-wild through large-scale search and retrieval
Humans use context and scene knowledge to easily localize moving objects in
conditions of complex illumination changes, scene clutter and occlusions. In
this paper, we present a method to leverage human knowledge in the form of
annotated video libraries in a novel search and retrieval based setting to
track objects in unseen video sequences. For every video sequence, a document
that represents motion information is generated. Documents of the unseen video
are queried against the library at multiple scales to find videos with similar
motion characteristics. This provides us with coarse localization of objects in
the unseen video. We further adapt these retrieved object locations to the new
video using an efficient warping scheme. The proposed method is validated on
in-the-wild video surveillance datasets where we outperform state-of-the-art
appearance-based trackers. We also introduce a new challenging dataset with
complex object appearance changes.Comment: Under review with the IEEE Transactions on Circuits and Systems for
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Engineering design can be thought of as a search for the best solutions to engineering problems. To perform an effective search, one must distinguish between competing designs and establish a measure of design quality, or fitness. To compare different designs, their features must be adequately described in a well-defined framework, which can mean separating the creative and analytical parts of the design process. By this we mean that a distinction is drawn between coming up with novel design concepts, or architectures, and the process of detailing or refining existing design architecture. In the case of a given design architecture, one can consider the set of all possible designs that could be created by varying its features. If it were possible to measure the fitness of all designs in this set, then one could identify a fitness landscape and search for the best possible solution for this design architecture. In this Chapter, the significance of the interactions between design features in defining the metaphorical fitness landscape is described. This highlights that the efficiency of a search algorithm is inextricably linked to the problem structure (and hence the landscape). Two approaches, namely, Genetic Algorithms (GA) and Robust Engineering Design (RED) are considered in some detail with reference to a case study on improving the design of cardiovascular stents
Automated design of robust discriminant analysis classifier for foot pressure lesions using kinematic data
In the recent years, the use of motion tracking systems for acquisition of functional biomechanical gait data, has received increasing interest due to the richness and accuracy of the measured kinematic information. However, costs frequently restrict the number of subjects employed, and this makes the dimensionality of the collected data far higher than the available samples. This paper applies discriminant analysis algorithms to the classification of patients with different types of foot lesions, in order to establish an association between foot motion and lesion formation. With primary attention to small sample size situations, we compare different types of Bayesian classifiers and evaluate their performance with various dimensionality reduction techniques for feature extraction, as well as search methods for selection of raw kinematic variables. Finally, we propose a novel integrated method which fine-tunes the classifier parameters and selects the most relevant kinematic variables simultaneously. Performance comparisons are using robust resampling techniques such as Bootstrapand k-fold cross-validation. Results from experimentations with lesion subjects suffering from pathological plantar hyperkeratosis, show that the proposed method can lead tocorrect classification rates with less than 10% of the original features
Asymmetric Totally-corrective Boosting for Real-time Object Detection
Real-time object detection is one of the core problems in computer vision.
The cascade boosting framework proposed by Viola and Jones has become the
standard for this problem. In this framework, the learning goal for each node
is asymmetric, which is required to achieve a high detection rate and a
moderate false positive rate. We develop new boosting algorithms to address
this asymmetric learning problem. We show that our methods explicitly optimize
asymmetric loss objectives in a totally corrective fashion. The methods are
totally corrective in the sense that the coefficients of all selected weak
classifiers are updated at each iteration. In contract, conventional boosting
like AdaBoost is stage-wise in that only the current weak classifier's
coefficient is updated. At the heart of the totally corrective boosting is the
column generation technique. Experiments on face detection show that our
methods outperform the state-of-the-art asymmetric boosting methods.Comment: 14 pages, published in Asian Conf. Computer Vision 201
Sequential optimization for efficient high-quality object proposal generation
We are motivated by the need for a generic object proposal generation algorithm which achieves good balance between object detection recall, proposal localization quality and computational efficiency. We propose a novel object proposal algorithm, BING ++, which inherits the virtue of good computational efficiency of BING [1] but significantly improves its proposal localization quality. At high level we formulate the problem of object proposal generation from a novel probabilistic perspective, based on which our BING++ manages to improve the localization quality by employing edges and segments to estimate object boundaries and update the proposals sequentially. We propose learning the parameters efficiently by searching for approximate solutions in a quantized parameter space for complexity reduction. We demonstrate the generalization of BING++ with the same fixed parameters across different object classes and datasets. Empirically our BING++ can run at half speed of BING on CPU, but significantly improve the localization quality by 18.5 and 16.7 percent on both VOC2007 and Microhsoft COCO datasets, respectively. Compared with other state-of-the-art approaches, BING++ can achieve comparable performance, but run significantly faster
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