2,491 research outputs found
Robust Intrinsic and Extrinsic Calibration of RGB-D Cameras
Color-depth cameras (RGB-D cameras) have become the primary sensors in most
robotics systems, from service robotics to industrial robotics applications.
Typical consumer-grade RGB-D cameras are provided with a coarse intrinsic and
extrinsic calibration that generally does not meet the accuracy requirements
needed by many robotics applications (e.g., highly accurate 3D environment
reconstruction and mapping, high precision object recognition and localization,
...). In this paper, we propose a human-friendly, reliable and accurate
calibration framework that enables to easily estimate both the intrinsic and
extrinsic parameters of a general color-depth sensor couple. Our approach is
based on a novel two components error model. This model unifies the error
sources of RGB-D pairs based on different technologies, such as
structured-light 3D cameras and time-of-flight cameras. Our method provides
some important advantages compared to other state-of-the-art systems: it is
general (i.e., well suited for different types of sensors), based on an easy
and stable calibration protocol, provides a greater calibration accuracy, and
has been implemented within the ROS robotics framework. We report detailed
experimental validations and performance comparisons to support our statements
On the Calibration of Active Binocular and RGBD Vision Systems for Dual-Arm Robots
This paper describes a camera and hand-eye
calibration methodology for integrating an active binocular
robot head within a dual-arm robot. For this purpose, we
derive the forward kinematic model of our active robot head
and describe our methodology for calibrating and integrating
our robot head. This rigid calibration provides a closedform
hand-to-eye solution. We then present an approach for
updating dynamically camera external parameters for optimal
3D reconstruction that are the foundation for robotic tasks such
as grasping and manipulating rigid and deformable objects. We
show from experimental results that our robot head achieves
an overall sub millimetre accuracy of less than 0.3 millimetres
while recovering the 3D structure of a scene. In addition, we
report a comparative study between current RGBD cameras
and our active stereo head within two dual-arm robotic testbeds
that demonstrates the accuracy and portability of our proposed
methodology
Creating Simplified 3D Models with High Quality Textures
This paper presents an extension to the KinectFusion algorithm which allows
creating simplified 3D models with high quality RGB textures. This is achieved
through (i) creating model textures using images from an HD RGB camera that is
calibrated with Kinect depth camera, (ii) using a modified scheme to update
model textures in an asymmetrical colour volume that contains a higher number
of voxels than that of the geometry volume, (iii) simplifying dense polygon
mesh model using quadric-based mesh decimation algorithm, and (iv) creating and
mapping 2D textures to every polygon in the output 3D model. The proposed
method is implemented in real-time by means of GPU parallel processing.
Visualization via ray casting of both geometry and colour volumes provides
users with a real-time feedback of the currently scanned 3D model. Experimental
results show that the proposed method is capable of keeping the model texture
quality even for a heavily decimated model and that, when reconstructing small
objects, photorealistic RGB textures can still be reconstructed.Comment: 2015 International Conference on Digital Image Computing: Techniques
and Applications (DICTA), Page 1 -
A Factor Graph Approach to Multi-Camera Extrinsic Calibration on Legged Robots
Legged robots are becoming popular not only in research, but also in
industry, where they can demonstrate their superiority over wheeled machines in
a variety of applications. Either when acting as mobile manipulators or just as
all-terrain ground vehicles, these machines need to precisely track the desired
base and end-effector trajectories, perform Simultaneous Localization and
Mapping (SLAM), and move in challenging environments, all while keeping
balance. A crucial aspect for these tasks is that all onboard sensors must be
properly calibrated and synchronized to provide consistent signals for all the
software modules they feed. In this paper, we focus on the problem of
calibrating the relative pose between a set of cameras and the base link of a
quadruped robot. This pose is fundamental to successfully perform sensor
fusion, state estimation, mapping, and any other task requiring visual
feedback. To solve this problem, we propose an approach based on factor graphs
that jointly optimizes the mutual position of the cameras and the robot base
using kinematics and fiducial markers. We also quantitatively compare its
performance with other state-of-the-art methods on the hydraulic quadruped
robot HyQ. The proposed approach is simple, modular, and independent from
external devices other than the fiducial marker.Comment: To appear on "The Third IEEE International Conference on Robotic
Computing (IEEE IRC 2019)
A Fast and Robust Extrinsic Calibration for RGB-D Camera Networks
From object tracking to 3D reconstruction, RGB-Depth (RGB-D) camera networks play an increasingly important role in many vision and graphics applications. Practical applications often use sparsely-placed cameras to maximize visibility, while using as few cameras as possible to minimize cost. In general, it is challenging to calibrate sparse camera networks due to the lack of shared scene features across different camera views. In this paper, we propose a novel algorithm that can accurately and rapidly calibrate the geometric relationships across an arbitrary number of RGB-D cameras on a network. Our work has a number of novel features. First, to cope with the wide separation between different cameras, we establish view correspondences by using a spherical calibration object. We show that this approach outperforms other techniques based on planar calibration objects. Second, instead of modeling camera extrinsic calibration using rigid transformation, which is optimal only for pinhole cameras, we systematically test different view transformation functions including rigid transformation, polynomial transformation and manifold regression to determine the most robust mapping that generalizes well to unseen data. Third, we reformulate the celebrated bundle adjustment procedure to minimize the global 3D reprojection error so as to fine-tune the initial estimates. Finally, our scalable client-server architecture is computationally efficient: the calibration of a five-camera system, including data capture, can be done in minutes using only commodity PCs. Our proposed framework is compared with other state-of-the-arts systems using both quantitative measurements and visual alignment results of the merged point clouds
OpenPTrack: Open Source Multi-Camera Calibration and People Tracking for RGB-D Camera Networks
OpenPTrack is an open source software for multi-camera calibration and people tracking in RGB-D camera networks. It allows to track people in big volumes at sensor frame rate and currently supports a heterogeneous set of 3D sensors.
In this work, we describe its user-friendly calibration procedure, which consists of simple steps with real-time feedback that allow to obtain accurate results in estimating the camera poses that are then used for tracking people. On top of a calibration based on moving a checkerboard within the tracking space and on a global optimization of cameras and checkerboards poses, a novel procedure which aligns people detections coming from all sensors in a x-y-time space is used for refining camera poses.
While people detection is executed locally, in the machines connected to each sensor, tracking is performed by a single node which takes into account detections from all over the network. Here we detail how a cascade of algorithms working on depth point clouds and color, infrared and disparity images is used to perform people detection from different types of sensors and in any indoor light condition.
We present experiments showing that a considerable improvement can be obtained with the proposed calibration refinement procedure that exploits people detections and we compare Kinect v1, Kinect v2 and Mesa SR4500 performance for people tracking applications. OpenPTrack is based on the Robot Operating System and the Point Cloud Library and has already been adopted in networks composed of up to ten imagers for interactive arts, education, culture and human\u2013robot interaction applications
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