599 research outputs found

    Overview of some Command Modes for Human-Robot Interaction Systems

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    Interaction and command modes as well as their combination are essential features of modern and futuristic robotic systems interacting with human beings in various dynamical environments. This paper presents a synthetic overview concerning the most command modes used in Human-Robot Interaction Systems (HRIS). It includes the first historical command modes which are namely tele-manipulation, off-line robot programming, and traditional elementary teaching by demonstration. It then introduces the most recent command modes which have been fostered later on by the use of artificial intelligence techniques implemented on more powerful computers. In this context, we will consider specifically the following modes: interactive programming based on the graphical-user-interfaces, voice-based, pointing-on-image-based, gesture-based, and finally brain-based commands.info:eu-repo/semantics/publishedVersio

    Bootstrapping Robotic Skill Learning With Intuitive Teleoperation: Initial Feasibility Study

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    Robotic skill learning has been increasingly studied but the demonstration collections are more challenging compared to collecting images/videos in computer vision and texts in natural language processing. This paper presents a skill learning paradigm by using intuitive teleoperation devices to generate high-quality human demonstrations efficiently for robotic skill learning in a data-driven manner. By using a reliable teleoperation interface, the da Vinci Research Kit (dVRK) master, a system called dVRK-Simulator-for-Demonstration (dS4D) is proposed in this paper. Various manipulation tasks show the system's effectiveness and advantages in efficiency compared to other interfaces. Using the collected data for policy learning has been investigated, which verifies the initial feasibility. We believe the proposed paradigm can facilitate robot learning driven by high-quality demonstrations and efficiency while generating them.Comment: 10 pages, 4 figures, accepted by ISER202

    GELLO: A General, Low-Cost, and Intuitive Teleoperation Framework for Robot Manipulators

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    Imitation learning from human demonstrations is a powerful framework to teach robots new skills. However, the performance of the learned policies is bottlenecked by the quality, scale, and variety of the demonstration data. In this paper, we aim to lower the barrier to collecting large and high-quality human demonstration data by proposing GELLO, a general framework for building low-cost and intuitive teleoperation systems for robotic manipulation. Given a target robot arm, we build a GELLO controller that has the same kinematic structure as the target arm, leveraging 3D-printed parts and off-the-shelf motors. GELLO is easy to build and intuitive to use. Through an extensive user study, we show that GELLO enables more reliable and efficient demonstration collection compared to commonly used teleoperation devices in the imitation learning literature such as VR controllers and 3D spacemouses. We further demonstrate the capabilities of GELLO for performing complex bi-manual and contact-rich manipulation tasks. To make GELLO accessible to everyone, we have designed and built GELLO systems for 3 commonly used robotic arms: Franka, UR5, and xArm. All software and hardware are open-sourced and can be found on our website: https://wuphilipp.github.io/gello/

    Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperation

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    We tackle the problem of developing humanoid loco-manipulation skills with deep imitation learning. The difficulty of collecting task demonstrations and training policies for humanoids with a high degree of freedom presents substantial challenges. We introduce TRILL, a data-efficient framework for training humanoid loco-manipulation policies from human demonstrations. In this framework, we collect human demonstration data through an intuitive Virtual Reality (VR) interface. We employ the whole-body control formulation to transform task-space commands by human operators into the robot's joint-torque actuation while stabilizing its dynamics. By employing high-level action abstractions tailored for humanoid loco-manipulation, our method can efficiently learn complex sensorimotor skills. We demonstrate the effectiveness of TRILL in simulation and on a real-world robot for performing various loco-manipulation tasks. Videos and additional materials can be found on the project page: https://ut-austin-rpl.github.io/TRILL.Comment: Submitted to Humanoids 202
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