4,876 research outputs found

    The Lazy Flipper: MAP Inference in Higher-Order Graphical Models by Depth-limited Exhaustive Search

    Full text link
    This article presents a new search algorithm for the NP-hard problem of optimizing functions of binary variables that decompose according to a graphical model. It can be applied to models of any order and structure. The main novelty is a technique to constrain the search space based on the topology of the model. When pursued to the full search depth, the algorithm is guaranteed to converge to a global optimum, passing through a series of monotonously improving local optima that are guaranteed to be optimal within a given and increasing Hamming distance. For a search depth of 1, it specializes to Iterated Conditional Modes. Between these extremes, a useful tradeoff between approximation quality and runtime is established. Experiments on models derived from both illustrative and real problems show that approximations found with limited search depth match or improve those obtained by state-of-the-art methods based on message passing and linear programming.Comment: C++ Source Code available from http://hci.iwr.uni-heidelberg.de/software.ph

    C-blox: A Scalable and Consistent TSDF-based Dense Mapping Approach

    Full text link
    In many applications, maintaining a consistent dense map of the environment is key to enabling robotic platforms to perform higher level decision making. Several works have addressed the challenge of creating precise dense 3D maps from visual sensors providing depth information. However, during operation over longer missions, reconstructions can easily become inconsistent due to accumulated camera tracking error and delayed loop closure. Without explicitly addressing the problem of map consistency, recovery from such distortions tends to be difficult. We present a novel system for dense 3D mapping which addresses the challenge of building consistent maps while dealing with scalability. Central to our approach is the representation of the environment as a collection of overlapping TSDF subvolumes. These subvolumes are localized through feature-based camera tracking and bundle adjustment. Our main contribution is a pipeline for identifying stable regions in the map, and to fuse the contributing subvolumes. This approach allows us to reduce map growth while still maintaining consistency. We demonstrate the proposed system on a publicly available dataset and simulation engine, and demonstrate the efficacy of the proposed approach for building consistent and scalable maps. Finally we demonstrate our approach running in real-time on-board a lightweight MAV.Comment: 8 pages, 5 figures, conferenc

    Superpixels: An Evaluation of the State-of-the-Art

    Full text link
    Superpixels group perceptually similar pixels to create visually meaningful entities while heavily reducing the number of primitives for subsequent processing steps. As of these properties, superpixel algorithms have received much attention since their naming in 2003. By today, publicly available superpixel algorithms have turned into standard tools in low-level vision. As such, and due to their quick adoption in a wide range of applications, appropriate benchmarks are crucial for algorithm selection and comparison. Until now, the rapidly growing number of algorithms as well as varying experimental setups hindered the development of a unifying benchmark. We present a comprehensive evaluation of 28 state-of-the-art superpixel algorithms utilizing a benchmark focussing on fair comparison and designed to provide new insights relevant for applications. To this end, we explicitly discuss parameter optimization and the importance of strictly enforcing connectivity. Furthermore, by extending well-known metrics, we are able to summarize algorithm performance independent of the number of generated superpixels, thereby overcoming a major limitation of available benchmarks. Furthermore, we discuss runtime, robustness against noise, blur and affine transformations, implementation details as well as aspects of visual quality. Finally, we present an overall ranking of superpixel algorithms which redefines the state-of-the-art and enables researchers to easily select appropriate algorithms and the corresponding implementations which themselves are made publicly available as part of our benchmark at davidstutz.de/projects/superpixel-benchmark/
    • …
    corecore