4,842 research outputs found

    Learning from Very Few Samples: A Survey

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    Few sample learning (FSL) is significant and challenging in the field of machine learning. The capability of learning and generalizing from very few samples successfully is a noticeable demarcation separating artificial intelligence and human intelligence since humans can readily establish their cognition to novelty from just a single or a handful of examples whereas machine learning algorithms typically entail hundreds or thousands of supervised samples to guarantee generalization ability. Despite the long history dated back to the early 2000s and the widespread attention in recent years with booming deep learning technologies, little surveys or reviews for FSL are available until now. In this context, we extensively review 300+ papers of FSL spanning from the 2000s to 2019 and provide a timely and comprehensive survey for FSL. In this survey, we review the evolution history as well as the current progress on FSL, categorize FSL approaches into the generative model based and discriminative model based kinds in principle, and emphasize particularly on the meta learning based FSL approaches. We also summarize several recently emerging extensional topics of FSL and review the latest advances on these topics. Furthermore, we highlight the important FSL applications covering many research hotspots in computer vision, natural language processing, audio and speech, reinforcement learning and robotic, data analysis, etc. Finally, we conclude the survey with a discussion on promising trends in the hope of providing guidance and insights to follow-up researches.Comment: 30 page

    Finding any Waldo: zero-shot invariant and efficient visual search

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    Searching for a target object in a cluttered scene constitutes a fundamental challenge in daily vision. Visual search must be selective enough to discriminate the target from distractors, invariant to changes in the appearance of the target, efficient to avoid exhaustive exploration of the image, and must generalize to locate novel target objects with zero-shot training. Previous work has focused on searching for perfect matches of a target after extensive category-specific training. Here we show for the first time that humans can efficiently and invariantly search for natural objects in complex scenes. To gain insight into the mechanisms that guide visual search, we propose a biologically inspired computational model that can locate targets without exhaustive sampling and generalize to novel objects. The model provides an approximation to the mechanisms integrating bottom-up and top-down signals during search in natural scenes.Comment: Number of figures: 6 Number of supplementary figures: 1

    Less than Few: Self-Shot Video Instance Segmentation

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    The goal of this paper is to bypass the need for labelled examples in few-shot video understanding at run time. While proven effective, in many practical video settings even labelling a few examples appears unrealistic. This is especially true as the level of details in spatio-temporal video understanding and with it, the complexity of annotations continues to increase. Rather than performing few-shot learning with a human oracle to provide a few densely labelled support videos, we propose to automatically learn to find appropriate support videos given a query. We call this self-shot learning and we outline a simple self-supervised learning method to generate an embedding space well-suited for unsupervised retrieval of relevant samples. To showcase this novel setting, we tackle, for the first time, video instance segmentation in a self-shot (and few-shot) setting, where the goal is to segment instances at the pixel-level across the spatial and temporal domains. We provide strong baseline performances that utilize a novel transformer-based model and show that self-shot learning can even surpass few-shot and can be positively combined for further performance gains. Experiments on new benchmarks show that our approach achieves strong performance, is competitive to oracle support in some settings, scales to large unlabelled video collections, and can be combined in a semi-supervised setting.Comment: 25 pages, 5 figures, 13 table

    CORE: A Few-Shot Company Relation Classification Dataset for Robust Domain Adaptation

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    We introduce CORE, a dataset for few-shot relation classification (RC) focused on company relations and business entities. CORE includes 4,708 instances of 12 relation types with corresponding textual evidence extracted from company Wikipedia pages. Company names and business entities pose a challenge for few-shot RC models due to the rich and diverse information associated with them. For example, a company name may represent the legal entity, products, people, or business divisions depending on the context. Therefore, deriving the relation type between entities is highly dependent on textual context. To evaluate the performance of state-of-the-art RC models on the CORE dataset, we conduct experiments in the few-shot domain adaptation setting. Our results reveal substantial performance gaps, confirming that models trained on different domains struggle to adapt to CORE. Interestingly, we find that models trained on CORE showcase improved out-of-domain performance, which highlights the importance of high-quality data for robust domain adaptation. Specifically, the information richness embedded in business entities allows models to focus on contextual nuances, reducing their reliance on superficial clues such as relation-specific verbs. In addition to the dataset, we provide relevant code snippets to facilitate reproducibility and encourage further research in the field.Comment: Accepted to EMNLP 2023 main conferenc

    Few-Shot Transformation of Common Actions into Time and Space

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    Few-Shot Transformation of Common Actions into Time and Space

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    This paper introduces the task of few-shot common action localization in time and space. Given a few trimmed support videos containing the same but unknown action, we strive for spatio-temporal localization of that action in a long untrimmed query video. We do not require any class labels, interval bounds, or bounding boxes. To address this challenging task, we introduce a novel few-shot transformer architecture with a dedicated encoder-decoder structure optimized for joint commonality learning and localization prediction, without the need for proposals. Experiments on our reorganizations of the AVA and UCF101-24 datasets show the effectiveness of our approach for few-shot common action localization, even when the support videos are noisy. Although we are not specifically designed for common localization in time only, we also compare favorably against the few-shot and one-shot state-of-the-art in this setting. Lastly, we demonstrate that the few-shot transformer is easily extended to common action localization per pixel
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