8 research outputs found

    Greedy Population Sizing for Evolutionary Algorithms

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    The number of parameters that need to be man ually tuned to achieve good performance of Evolutionary Algorithms and the dependency of the parameters on each other make this potentially robust and efficient computational method very time consuming and difficult to use. This paper introduces a Greedy Population Sizing method for Evolutionary Algo rithms (GPS-EA), an automated population size tuning method that does not require any population size related parameters to be specified or manually tuned a priori. Theoretical analysis of the number of function evaluations needed by the GPS EA to produce good solutions is provided. We also perform an empirical comparison of the performance of the GPS-EA to the performance of an EA with a manually tuned fixed population size. Both theoretical and empirical results show that using GPS-EA eliminates the need for manually tuning the population size parameter, while finding good solutions. This comes at the price of using twice as many function evaluations as needed by the EA with an optimal fixed population size; this, in practice, is a low price considering the amount of time and effort it takes to find this optimal population size manually

    Scalable parallel evolutionary optimisation based on high performance computing

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    Evolutionary algorithms (EAs) have been successfully applied to solve various challenging optimisation problems. Due to their stochastic nature, EAs typically require considerable time to find desirable solutions; especially for increasingly complex and large-scale problems. As a result, many works studied implementing EAs on parallel computing facilities to accelerate the time-consuming processes. Recently, the rapid development of modern parallel computing facilities such as the high performance computing (HPC) bring not only unprecedented computational capabilities but also challenges on designing parallel algorithms. This thesis mainly focuses on designing scalable parallel evolutionary optimisation (SPEO) frameworks which run efficiently on the HPC. Motivated by the interesting phenomenon that many EAs begin to employ increasingly large population sizes, this thesis firstly studies the effect of a large population size through comprehensive experiments. Numerical results indicate that a large population benefits to the solving of complex problems but requires a large number of maximal fitness evaluations (FEs). However, since sequential EAs usually requires a considerable computing time to achieve extensive FEs, we propose a scalable parallel evolutionary optimisation framework that can efficiently deploy parallel EAs over many CPU cores at CPU-only HPC. On the other hand, since EAs using a large number of FEs can produce massive useful information in the course of evolution, we design a surrogate-based approach to learn from this historical information and to better solve complex problems. Then this approach is implemented in parallel based on the proposed scalable parallel framework to achieve remarkable speedups. Since demanding a great computing power on CPU-only HPC is usually very expensive, we design a framework based on GPU-enabled HPC to improve the cost-effectiveness of parallel EAs. The proposed framework can efficiently accelerate parallel EAs using many GPUs and can achieve superior cost-effectiveness. However, since it is very challenging to correctly implement parallel EAs on the GPU, we propose a set of guidelines to verify the correctness of GPU-based EAs. In order to examine these guidelines, they are employed to verify a GPU-based brain storm optimisation that is also proposed in this thesis. In conclusion, the comprehensively experimental study is firstly conducted to investigate the impacts of a large population. After that, a SPEO framework based on CPU-only HPC is proposed and is employed to accelerate a time-consuming implementation of EA. Finally, the correctness verification of implementing EAs based on a single GPU is discussed and the SPEO framework is then extended to be deployed based on GPU-enabled HPC

    Revisiting evolutionary algorithms with on-the-fly population size adjustment

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    Revisiting Evolutionary Algorithms with On-the-Fly Population Size Adjustment

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    In an evolutionary algorithm, the population has a very important role as its size has direct implications regarding solution quality, speed, and reliability. Theoretical studies have been done in the past to investigate the role of population sizing in evolutionary algorithms. In addition to those studies, several self-adjusting population sizing mechanisms have been proposed in the literature. This paper revisits the latter topic and pays special attention to the genetic algorithm with adaptive population size (APGA), for which several researchers have claimed to be very effective at autonomously (re)sizing the population. As opposed to those previous claims, this paper suggests a complete opposite view. Specifically, it shows that APGA is not capable of adapting the population size at all. This claim is supported on theoretical grounds and confirmed by computer simulations

    Adaptation and self-organization in evolutionary algorithms

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    The objective of Evolutionary Computation is to solve practical problems (e.g.optimization, data mining) by simulating the mechanisms of natural evolution. This thesis addresses several topics related to adaptation and self-organization in evolving systems with the overall aims of improving the performance of Evolutionary Algorithms (EA), understanding its relation to natural evolution, and incorporating new mechanisms for mimicking complex biological systems. Part I of this thesis presents a new mechanism for allowing an EA to adapt its behavior in response to changes in the environment. Using the new approach, adaptation of EA behavior (i.e. control of EA design parameters) is driven by an analysis of population dynamics, as opposed to the more traditional use of fitness measurements. Comparisons with a number of adaptive control methods from the literature indicate substantial improvements in algorithm performance for a range of artificial and engineering design problems. Part II of this thesis involves a more thorough analysis of EA behavior based on the methods derived in Part 1. In particular, several properties of EA population dynamics are measured and compared with observations of evolutionary dynamics in nature. The results demonstrate that some large scale spatial and temporal features of EA dynamics are remarkably similar to their natural counterpart. Compatibility of EA with the Theory of Self-Organized Criticality is also discussed. Part III proposes fundamentally new directions in EA research which are inspired by the conclusions drawn in Part II. These changes involve new mechanisms which allow self-organization of the EA to occur in ways which extend beyond its common convergence in parameter space. In particular, network models for EA populations are developed where the network structure is dynamically coupled to EA population dynamics. Results indicate strong improvements in algorithm performance compared to cellular Genetic Algorithms and non-distributed EA designs. Furthermore, topological analysis indicates that the population network can spontaneously evolve to display similar characteristics to the interaction networks of complex biological systems
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