139 research outputs found

    Enhanced transport protocols for real time and streaming applications on wireless links

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    Real time communications have, in the last decade, become a highly relevant component of Internet applications and services, with both interactive communications and streamed content being used in developed and developing countries alike. Due to the proliferation of mobile devices, wireless media is becoming the means of transmitting a large part of this increasingly important real time communications traffic. Wireless has also become an important technology in developing countries, with satellite communications being increasingly deployed for traffic backhaul and ubiquitous connection to the Internet. A number of issues need to be addressed in order to have an acceptable service quality for real time communications in wireless environments. In addition to this, the availability of multiple wireless interfaces on mobile devices presents an opportunity to improve and further exacerbates the issues already present on single wireless links. Therefore in this thesis, we consider improvements to transport protocols for real time communications and streaming services to address these problems and we provide the following contributions. To deal with wireless link issues of errors and delay, we propose two enhancements. First, an improvement technique for Datagram Congestion Control Protocol CCID4 for long delay wireless (e.g. satellite) links, demonstrating significant performance improvements for Voice over IP applications. To deal with link errors, we have proposed, implemented and evaluated an erasure coding based packet error correction approach for Concurrent Multipath Transfer extension of Stream Control Transport Protocol data transport over multiple wireless paths. We have identified packet reordering as a major cause of performance degradation in both single and multi-path transport protocols for real time communications and media streaming. We have proposed a dynamically resizable buffer based solution to mitigate this problem within the DCCP protocol. For improving the performance of multi-path transport protocols over dissimilar network paths, we have proposed a delay aware packet scheduling scheme, which significantly improves the performance of multimedia and bulk data transfer with CMT-SCTP in heterogeneous multi-path network scenarios. Finally, we have developed a tool for online streaming video quality evaluation experiments, comprising a real-time cross-layer video streaming technique implemented within an open-source H.264 video encoder tool called x264

    Communication Technologies Support to Railway Infrastructure and Operations

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    A packet error recovery scheme for vertical handovers mobility management protocols

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    Mobile devices are connecting to the Internet through an increasingly heterogeneous network environment. This connectivity via multiple types of wireless networks allows the mobile devices to take advantage of the high speed and the low cost of wireless local area networks and the large coverage of wireless wide area networks. In this context, we propose a new handoff framework for switching seamlessly between the different network technologies by taking advantage of the temporary availability of both the old and the new network technology through the use of an “on the fly” erasure coding method. The goal is to demonstrate that our framework, based on a real implementation of such coding scheme, 1) allows the application to achieve higher goodput rate compared to existing bicasting proposals and other erasure coding schemes; 2) is easy to configure and as a result 3) is a perfect candidate to ensure the reliability of vertical handovers mobility management protocols. In this paper, we present the implementation of such framework and show that our proposal allows to maintain the TCP goodput (with a negligible transmission overhead) while providing in a timely manner a full reliability in challenged conditions

    Concurrent Multipath Transferring in IP Networks: Two IP-level solutions for TCP and UDP

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    Having multiple network interfaces or gateways available, the Internet users can transfer their data through multiple paths to achieve load balancing, fault-tolerance, and more aggregate bandwidth. However, transferring the packets of the same flow over multiple paths with diverse delays could introduce reordering among the received packets at the destination. In TCP, fast-retransmit/recovery might mistake reordered packets for lost packets and hence degrades the throughput. In UDP, we require larger buffers to keep out-of-order received packets. In this thesis, we propose two approaches at the IP layer to address the reordering problem of TCP and UDP. In the case of TCP, the key observation is that the interleaved reception of the packets at the destination does not trigger the fast-retransmit/recovery mechanism, even though the packets are received reordered. Therefore, the IP layer who is in charge of alternating the packets among the multipath available paths needs to linger on the slower path for at least the delay difference between the paths. In the case of UDP, the proposed approach schedules the packets at the source to have them received in-order at the destination

    Concurrent multipath transmission to improve performance for multi-homed devices in heterogeneous networks

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    Recent network technology developments have led to the emergence of a variety of access network technologies - such as IEEE 802.11, wireless local area network (WLAN), IEEE 802.16, Worldwide Interoperability for Microwave Access (WIMAX) and Long Term Evolution (LTE) - which can be integrated to offer ubiquitous access in a heterogeneous network environment. User devices also come equipped with multiple network interfaces to connect to the different network technologies, making it possible to establish multiple network paths between end hosts. However, the current connectivity settings confine the user devices to using a single network path at a time, leading to low utilization of the resources in a heterogeneous network and poor performance for demanding applications, such as high definition video streaming. The simultaneous use of multiple network interfaces, also called bandwidth aggregation, can increase application throughput and reduce the packets' end-to-end delays. However, multiple independent paths often have heterogeneous characteristics in terms of offered bandwidth, latency and loss rate, making it challenging to achieve efficient bandwidth aggregation. For instance, striping the flow's packets over multiple network paths with different latencies can cause packet reordering, which can significantly degrade performance of the current transport protocols. This thesis proposes three new solutions to mitigate the effects of network path heterogeneity on the performance of various concurrent multipath transmission settings. First, a network layer solution is proposed to stripe packets of delay-sensitive and high-bandwidth applications for concurrent transmission across multiple network paths. The solution leverages the paths' latency heterogeneity to reduce packet reordering, leading to minimal reordering delay, which improves performance of delay-sensitive applications. Second, multipath video streaming is developed for H.264 scalable video, where the reference video packets are adaptively assigned to low loss network paths to reduce drifting errors, thus combatting H.264 video distortion effectively. Finally, a new segment scheduling framework - which carefully considers path heterogeneity - is incorporated into the IETF Multipath TCP to improve throughput performance. The proposed solutions have been validated using a series of simulation experiments. The results reveal that the proposed solutions can enable efficient bandwidth aggregation for concurrent multipath transmission over heterogeneous network paths

    Split-Domain TCP-Friendly Protocol For MPEG-4 Adaptive Rate Video Streaming Over 3G Networks

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    The imminent inception of third-generation (3G) mobile communication networks offers an unprecedented opportunity for the development of video streaming applications through wireless Internet access. Different design challenges exist in implementing video streaming connections spanning both wired and wireless domains. A split-domain TCP-friendly streaming video transmission protocol is presented based on adaptive rate encoding in the MPEG-4 video format. Network simulations are conducted to demonstrate the benefits and viability of such a video streaming scheme over existing options. Further feature enhancements and refinements are necessary for the proposed protocol to achieve its full potential

    Reducing Internet Latency : A Survey of Techniques and their Merit

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    Bob Briscoe, Anna Brunstrom, Andreas Petlund, David Hayes, David Ros, Ing-Jyh Tsang, Stein Gjessing, Gorry Fairhurst, Carsten Griwodz, Michael WelzlPeer reviewedPreprin
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