2,831 research outputs found
Resource Allocation in a MAC with and without security via Game Theoretic Learning
In this paper a -user fading multiple access channel with and without
security constraints is studied. First we consider a F-MAC without the security
constraints. Under the assumption of individual CSI of users, we propose the
problem of power allocation as a stochastic game when the receiver sends an ACK
or a NACK depending on whether it was able to decode the message or not. We
have used Multiplicative weight no-regret algorithm to obtain a Coarse
Correlated Equilibrium (CCE). Then we consider the case when the users can
decode ACK/NACK of each other. In this scenario we provide an algorithm to
maximize the weighted sum-utility of all the users and obtain a Pareto optimal
point. PP is socially optimal but may be unfair to individual users. Next we
consider the case where the users can cooperate with each other so as to
disagree with the policy which will be unfair to individual user. We then
obtain a Nash bargaining solution, which in addition to being Pareto optimal,
is also fair to each user.
Next we study a -user fading multiple access wiretap Channel with CSI of
Eve available to the users. We use the previous algorithms to obtain a CCE, PP
and a NBS.
Next we consider the case where each user does not know the CSI of Eve but
only its distribution. In that case we use secrecy outage as the criterion for
the receiver to send an ACK or a NACK. Here also we use the previous algorithms
to obtain a CCE, PP or a NBS. Finally we show that our algorithms can be
extended to the case where a user can transmit at different rates. At the end
we provide a few examples to compute different solutions and compare them under
different CSI scenarios.Comment: 27 pages, 12 figures. Part of the paper was presented in 2016 IEEE
Information theory and applicaitons (ITA) Workshop, San Diego, USA in Feb.
2016. Submitted to journa
Applications of Repeated Games in Wireless Networks: A Survey
A repeated game is an effective tool to model interactions and conflicts for
players aiming to achieve their objectives in a long-term basis. Contrary to
static noncooperative games that model an interaction among players in only one
period, in repeated games, interactions of players repeat for multiple periods;
and thus the players become aware of other players' past behaviors and their
future benefits, and will adapt their behavior accordingly. In wireless
networks, conflicts among wireless nodes can lead to selfish behaviors,
resulting in poor network performances and detrimental individual payoffs. In
this paper, we survey the applications of repeated games in different wireless
networks. The main goal is to demonstrate the use of repeated games to
encourage wireless nodes to cooperate, thereby improving network performances
and avoiding network disruption due to selfish behaviors. Furthermore, various
problems in wireless networks and variations of repeated game models together
with the corresponding solutions are discussed in this survey. Finally, we
outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference
Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey
Wireless sensor networks (WSNs) consist of autonomous and resource-limited
devices. The devices cooperate to monitor one or more physical phenomena within
an area of interest. WSNs operate as stochastic systems because of randomness
in the monitored environments. For long service time and low maintenance cost,
WSNs require adaptive and robust methods to address data exchange, topology
formulation, resource and power optimization, sensing coverage and object
detection, and security challenges. In these problems, sensor nodes are to make
optimized decisions from a set of accessible strategies to achieve design
goals. This survey reviews numerous applications of the Markov decision process
(MDP) framework, a powerful decision-making tool to develop adaptive algorithms
and protocols for WSNs. Furthermore, various solution methods are discussed and
compared to serve as a guide for using MDPs in WSNs
A Novel Airborne Self-organising Architecture for 5G+ Networks
Network Flying Platforms (NFPs) such as unmanned aerial vehicles, unmanned
balloons or drones flying at low/medium/high altitude can be employed to
enhance network coverage and capacity by deploying a swarm of flying platforms
that implement novel radio resource management techniques. In this paper, we
propose a novel layered architecture where NFPs, of various types and flying at
low/medium/high layers in a swarm of flying platforms, are considered as an
integrated part of the future cellular networks to inject additional capacity
and expand the coverage for exceptional scenarios (sports events, concerts,
etc.) and hard-to-reach areas (rural or sparsely populated areas). Successful
roll-out of the proposed architecture depends on several factors including, but
are not limited to: network optimisation for NFP placement and association,
safety operations of NFP for network/equipment security, and reliability for
NFP transport and control/signaling mechanisms. In this work, we formulate the
optimum placement of NFP at a Lower Layer (LL) by exploiting the airborne
Self-organising Network (SON) features. Our initial simulations show the NFP-LL
can serve more User Equipment (UE)s using this placement technique.Comment: 5 pages, 2 figures, conference paper in IEEE VTC-Fall 2017, in
Proceedings IEEE Vehicular Technology Conference (VTC-Fall 2017), Toronto,
Canada, Sep. 201
6G White Paper on Machine Learning in Wireless Communication Networks
The focus of this white paper is on machine learning (ML) in wireless
communications. 6G wireless communication networks will be the backbone of the
digital transformation of societies by providing ubiquitous, reliable, and
near-instant wireless connectivity for humans and machines. Recent advances in
ML research has led enable a wide range of novel technologies such as
self-driving vehicles and voice assistants. Such innovation is possible as a
result of the availability of advanced ML models, large datasets, and high
computational power. On the other hand, the ever-increasing demand for
connectivity will require a lot of innovation in 6G wireless networks, and ML
tools will play a major role in solving problems in the wireless domain. In
this paper, we provide an overview of the vision of how ML will impact the
wireless communication systems. We first give an overview of the ML methods
that have the highest potential to be used in wireless networks. Then, we
discuss the problems that can be solved by using ML in various layers of the
network such as the physical layer, medium access layer, and application layer.
Zero-touch optimization of wireless networks using ML is another interesting
aspect that is discussed in this paper. Finally, at the end of each section,
important research questions that the section aims to answer are presented
- …