14,856 research outputs found
Realtime Multilevel Crowd Tracking using Reciprocal Velocity Obstacles
We present a novel, realtime algorithm to compute the trajectory of each
pedestrian in moderately dense crowd scenes. Our formulation is based on an
adaptive particle filtering scheme that uses a multi-agent motion model based
on velocity-obstacles, and takes into account local interactions as well as
physical and personal constraints of each pedestrian. Our method dynamically
changes the number of particles allocated to each pedestrian based on different
confidence metrics. Additionally, we use a new high-definition crowd video
dataset, which is used to evaluate the performance of different pedestrian
tracking algorithms. This dataset consists of videos of indoor and outdoor
scenes, recorded at different locations with 30-80 pedestrians. We highlight
the performance benefits of our algorithm over prior techniques using this
dataset. In practice, our algorithm can compute trajectories of tens of
pedestrians on a multi-core desktop CPU at interactive rates (27-30 frames per
second). To the best of our knowledge, our approach is 4-5 times faster than
prior methods, which provide similar accuracy
Robust Mobile Object Tracking Based on Multiple Feature Similarity and Trajectory Filtering
This paper presents a new algorithm to track mobile objects in different
scene conditions. The main idea of the proposed tracker includes estimation,
multi-features similarity measures and trajectory filtering. A feature set
(distance, area, shape ratio, color histogram) is defined for each tracked
object to search for the best matching object. Its best matching object and its
state estimated by the Kalman filter are combined to update position and size
of the tracked object. However, the mobile object trajectories are usually
fragmented because of occlusions and misdetections. Therefore, we also propose
a trajectory filtering, named global tracker, aims at removing the noisy
trajectories and fusing the fragmented trajectories belonging to a same mobile
object. The method has been tested with five videos of different scene
conditions. Three of them are provided by the ETISEO benchmarking project
(http://www-sop.inria.fr/orion/ETISEO) in which the proposed tracker
performance has been compared with other seven tracking algorithms. The
advantages of our approach over the existing state of the art ones are: (i) no
prior knowledge information is required (e.g. no calibration and no contextual
models are needed), (ii) the tracker is more reliable by combining multiple
feature similarities, (iii) the tracker can perform in different scene
conditions: single/several mobile objects, weak/strong illumination,
indoor/outdoor scenes, (iv) a trajectory filtering is defined and applied to
improve the tracker performance, (v) the tracker performance outperforms many
algorithms of the state of the art
Challenges in video based object detection in maritime scenario using computer vision
This paper discusses the technical challenges in maritime image processing
and machine vision problems for video streams generated by cameras. Even well
documented problems of horizon detection and registration of frames in a video
are very challenging in maritime scenarios. More advanced problems of
background subtraction and object detection in video streams are very
challenging. Challenges arising from the dynamic nature of the background,
unavailability of static cues, presence of small objects at distant
backgrounds, illumination effects, all contribute to the challenges as
discussed here
Unmanned Aerial Systems for Wildland and Forest Fires
Wildfires represent an important natural risk causing economic losses, human
death and important environmental damage. In recent years, we witness an
increase in fire intensity and frequency. Research has been conducted towards
the development of dedicated solutions for wildland and forest fire assistance
and fighting. Systems were proposed for the remote detection and tracking of
fires. These systems have shown improvements in the area of efficient data
collection and fire characterization within small scale environments. However,
wildfires cover large areas making some of the proposed ground-based systems
unsuitable for optimal coverage. To tackle this limitation, Unmanned Aerial
Systems (UAS) were proposed. UAS have proven to be useful due to their
maneuverability, allowing for the implementation of remote sensing, allocation
strategies and task planning. They can provide a low-cost alternative for the
prevention, detection and real-time support of firefighting. In this paper we
review previous work related to the use of UAS in wildfires. Onboard sensor
instruments, fire perception algorithms and coordination strategies are
considered. In addition, we present some of the recent frameworks proposing the
use of both aerial vehicles and Unmanned Ground Vehicles (UV) for a more
efficient wildland firefighting strategy at a larger scale.Comment: A recent published version of this paper is available at:
https://doi.org/10.3390/drones501001
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