1,599 research outputs found

    A heuristic-based approach to code-smell detection

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    Encapsulation and data hiding are central tenets of the object oriented paradigm. Deciding what data and behaviour to form into a class and where to draw the line between its public and private details can make the difference between a class that is an understandable, flexible and reusable abstraction and one which is not. This decision is a difficult one and may easily result in poor encapsulation which can then have serious implications for a number of system qualities. It is often hard to identify such encapsulation problems within large software systems until they cause a maintenance problem (which is usually too late) and attempting to perform such analysis manually can also be tedious and error prone. Two of the common encapsulation problems that can arise as a consequence of this decomposition process are data classes and god classes. Typically, these two problems occur together – data classes are lacking in functionality that has typically been sucked into an over-complicated and domineering god class. This paper describes the architecture of a tool which automatically detects data and god classes that has been developed as a plug-in for the Eclipse IDE. The technique has been evaluated in a controlled study on two large open source systems which compare the tool results to similar work by Marinescu, who employs a metrics-based approach to detecting such features. The study provides some valuable insights into the strengths and weaknesses of the two approache

    A model-driven approach to broaden the detection of software performance antipatterns at runtime

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    Performance antipatterns document bad design patterns that have negative influence on system performance. In our previous work we formalized such antipatterns as logical predicates that predicate on four views: (i) the static view that captures the software elements (e.g. classes, components) and the static relationships among them; (ii) the dynamic view that represents the interaction (e.g. messages) that occurs between the software entities elements to provide the system functionalities; (iii) the deployment view that describes the hardware elements (e.g. processing nodes) and the mapping of the software entities onto the hardware platform; (iv) the performance view that collects specific performance indices. In this paper we present a lightweight infrastructure that is able to detect performance antipatterns at runtime through monitoring. The proposed approach precalculates such predicates and identifies antipatterns whose static, dynamic and deployment sub-predicates are validated by the current system configuration and brings at runtime the verification of performance sub-predicates. The proposed infrastructure leverages model-driven techniques to generate probes for monitoring the performance sub-predicates and detecting antipatterns at runtime.Comment: In Proceedings FESCA 2014, arXiv:1404.043

    Handling High-Level Model Changes Using Search Based Software Engineering

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    Model-Driven Engineering (MDE) considers models as first-class artifacts during the software lifecycle. The number of available tools, techniques, and approaches for MDE is increasing as its use gains traction in driving quality, and controlling cost in evolution of large software systems. Software models, defined as code abstractions, are iteratively refined, restructured, and evolved. This is due to many reasons such as fixing defects in design, reflecting changes in requirements, and modifying a design to enhance existing features. In this work, we focus on four main problems related to the evolution of software models: 1) the detection of applied model changes, 2) merging parallel evolved models, 3) detection of design defects in merged model, and 4) the recommendation of new changes to fix defects in software models. Regarding the first contribution, a-posteriori multi-objective change detection approach has been proposed for evolved models. The changes are expressed in terms of atomic and composite refactoring operations. The majority of existing approaches detects atomic changes but do not adequately address composite changes which mask atomic operations in intermediate models. For the second contribution, several approaches exist to construct a merged model by incorporating all non-conflicting operations of evolved models. Conflicts arise when the application of one operation disables the applicability of another one. The essence of the problem is to identify and prioritize conflicting operations based on importance and context – a gap in existing approaches. This work proposes a multi-objective formulation of model merging that aims to maximize the number of successfully applied merged operations. For the third and fourth contributions, the majority of existing works focuses on refactoring at source code level, and does not exploit the benefits of software design optimization at model level. However, refactoring at model level is inherently more challenging due to difficulty in assessing the potential impact on structural and behavioral features of the software system. This requires analysis of class and activity diagrams to appraise the overall system quality, feasibility, and inter-diagram consistency. This work focuses on designing, implementing, and evaluating a multi-objective refactoring framework for detection and fixing of design defects in software models.Ph.D.Information Systems Engineering, College of Engineering and Computer ScienceUniversity of Michigan-Dearbornhttp://deepblue.lib.umich.edu/bitstream/2027.42/136077/1/Usman Mansoor Final.pdfDescription of Usman Mansoor Final.pdf : Dissertatio

    Engineering Enterprise Software Systems with Interactive UML Models and Aspect-Oriented Middleware

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    Large scale enterprise software systems are inherently complex and hard to maintain. To deal with this complexity, current mainstream software engineering practices aim at raising the level of abstraction to visual models described in OMG’s UML modeling language. Current UML tools, however, produce static design diagrams for documentation which quickly become out-of-sync with the software, and thus obsolete. To address this issue, current model-driven software development approaches aim at software automation using generators that translate models into code. However, these solutions don’t have a good answer for dealing with legacy source code and the evolution of existing enterprise software systems. This research investigates an alternative solution by making the process of modeling more interactive with a simulator and integrating simulation with the live software system. Such an approach supports model-driven development at a higher-level of abstraction with models without sacrificing the need to drop into a lower-level with code. Additionally, simulation also supports better evolution since the impact of a change to a particular area of existing software can be better understood using simulated “what-if” scenarios. This project proposes such a solution by developing a web-based UML simulator for modeling use cases and sequence diagrams and integrating the simulator with existing applications using aspect-oriented middleware technology
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