30,397 research outputs found

    Reliable fusion of ToF and stereo depth driven by confidence measures

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    In this paper we propose a framework for the fusion of depth data produced by a Time-of-Flight (ToF) camera and stereo vision system. Initially, depth data acquired by the ToF camera are upsampled by an ad-hoc algorithm based on image segmentation and bilateral filtering. In parallel a dense disparity map is obtained using the Semi- Global Matching stereo algorithm. Reliable confidence measures are extracted for both the ToF and stereo depth data. In particular, ToF confidence also accounts for the mixed-pixel effect and the stereo confidence accounts for the relationship between the pointwise matching costs and the cost obtained by the semi-global optimization. Finally, the two depth maps are synergically fused by enforcing the local consistency of depth data accounting for the confidence of the two data sources at each location. Experimental results clearly show that the proposed method produces accurate high resolution depth maps and outperforms the compared fusion algorithms

    Stereo and ToF Data Fusion by Learning from Synthetic Data

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    Time-of-Flight (ToF) sensors and stereo vision systems are both capable of acquiring depth information but they have complementary characteristics and issues. A more accurate representation of the scene geometry can be obtained by fusing the two depth sources. In this paper we present a novel framework for data fusion where the contribution of the two depth sources is controlled by confidence measures that are jointly estimated using a Convolutional Neural Network. The two depth sources are fused enforcing the local consistency of depth data, taking into account the estimated confidence information. The deep network is trained using a synthetic dataset and we show how the classifier is able to generalize to different data, obtaining reliable estimations not only on synthetic data but also on real world scenes. Experimental results show that the proposed approach increases the accuracy of the depth estimation on both synthetic and real data and that it is able to outperform state-of-the-art methods

    Mosaics from arbitrary stereo video sequences

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    lthough mosaics are well established as a compact and non-redundant representation of image sequences, their application still suffers from restrictions of the camera motion or has to deal with parallax errors. We present an approach that allows construction of mosaics from arbitrary motion of a head-mounted camera pair. As there are no parallax errors when creating mosaics from planar objects, our approach first decomposes the scene into planar sub-scenes from stereo vision and creates a mosaic for each plane individually. The power of the presented mosaicing technique is evaluated in an office scenario, including the analysis of the parallax error

    Keyframe-based monocular SLAM: design, survey, and future directions

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    Extensive research in the field of monocular SLAM for the past fifteen years has yielded workable systems that found their way into various applications in robotics and augmented reality. Although filter-based monocular SLAM systems were common at some time, the more efficient keyframe-based solutions are becoming the de facto methodology for building a monocular SLAM system. The objective of this paper is threefold: first, the paper serves as a guideline for people seeking to design their own monocular SLAM according to specific environmental constraints. Second, it presents a survey that covers the various keyframe-based monocular SLAM systems in the literature, detailing the components of their implementation, and critically assessing the specific strategies made in each proposed solution. Third, the paper provides insight into the direction of future research in this field, to address the major limitations still facing monocular SLAM; namely, in the issues of illumination changes, initialization, highly dynamic motion, poorly textured scenes, repetitive textures, map maintenance, and failure recovery
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