44,366 research outputs found
Image Reconstruction from Bag-of-Visual-Words
The objective of this work is to reconstruct an original image from
Bag-of-Visual-Words (BoVW). Image reconstruction from features can be a means
of identifying the characteristics of features. Additionally, it enables us to
generate novel images via features. Although BoVW is the de facto standard
feature for image recognition and retrieval, successful image reconstruction
from BoVW has not been reported yet. What complicates this task is that BoVW
lacks the spatial information for including visual words. As described in this
paper, to estimate an original arrangement, we propose an evaluation function
that incorporates the naturalness of local adjacency and the global position,
with a method to obtain related parameters using an external image database. To
evaluate the performance of our method, we reconstruct images of objects of 101
kinds. Additionally, we apply our method to analyze object classifiers and to
generate novel images via BoVW
A survey of visual preprocessing and shape representation techniques
Many recent theories and methods proposed for visual preprocessing and shape representation are summarized. The survey brings together research from the fields of biology, psychology, computer science, electrical engineering, and most recently, neural networks. It was motivated by the need to preprocess images for a sparse distributed memory (SDM), but the techniques presented may also prove useful for applying other associative memories to visual pattern recognition. The material of this survey is divided into three sections: an overview of biological visual processing; methods of preprocessing (extracting parts of shape, texture, motion, and depth); and shape representation and recognition (form invariance, primitives and structural descriptions, and theories of attention)
Speeding up Convolutional Neural Networks with Low Rank Expansions
The focus of this paper is speeding up the evaluation of convolutional neural
networks. While delivering impressive results across a range of computer vision
and machine learning tasks, these networks are computationally demanding,
limiting their deployability. Convolutional layers generally consume the bulk
of the processing time, and so in this work we present two simple schemes for
drastically speeding up these layers. This is achieved by exploiting
cross-channel or filter redundancy to construct a low rank basis of filters
that are rank-1 in the spatial domain. Our methods are architecture agnostic,
and can be easily applied to existing CPU and GPU convolutional frameworks for
tuneable speedup performance. We demonstrate this with a real world network
designed for scene text character recognition, showing a possible 2.5x speedup
with no loss in accuracy, and 4.5x speedup with less than 1% drop in accuracy,
still achieving state-of-the-art on standard benchmarks
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