4 research outputs found

    Reciprocity-based cooperative phalanx maintained by overconfident players

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    According to the evolutionary game theory principle, a strategy representing a higher payoff can spread among competitors. But there are cases when a player consistently overestimates or underestimates her own payoff, which undermines proper comparison. Interestingly, both underconfident and overconfident individuals are capable of elevating the cooperation level significantly. While former players stimulate a local coordination of strategies, the presence of overconfident individuals enhances the spatial reciprocity mechanism. In both cases the propagations of competing strategies are influenced in a biased way resulting in a cooperation supporting environment. These effects are strongly related to the nonlinear character of invasion probabilities which is a common and frequently observed feature of microscopic dynamics.Comment: 7 two-column pages, 6 figure

    When greediness and self-confidence meet in a social dilemma

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    A greedy personality is usually accompanied by arrogance and confidence. This work investigates the cooperation success condition in the context of biased payoff allocation and self-confidence. The first component allows the organizer in a spatial public goods game to receive a different proportion of goods than other participants. The second aspect influences the micro-level dynamics of strategy updates, wherein players can maintain their strategy with a certain weight. Analytical results are obtained on square lattices under the weak selection limit. If the organizer attempts to monopolize the public goods, cooperation becomes more attainable. If the confidence increases, cooperation is inhibited. Consequently, these elements have conflicting effects on cooperation, and their simultaneous presence can result in a heterogeneous change of the critical synergy factor. Our theoretical findings underscore the subtle implications of a mutual trait that may manifest as greediness or self-confidence under different circumstances, which are validated through Monte Carlo simulations.Comment: 15 pages, 7 figures, accepted for publication in Physica

    Inertia in spatial public goods games under weak selection

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    Due to limited cognitive skills for perceptual error or other emotional reasons, players may keep their current strategies even if there is a more promising choice. Such behavior inertia has already been studied, but its consequences remained unexplored in the weak selection limit. To fill this gap, we consider a spatial public goods game model where inertia is considered during the imitation process. By using the identity-by-descent method, we present analytical forms of the critical synergy factor r⋆r^\star, which determines when cooperation is favored. We find that inertia hinders cooperation, which can be explained by the decelerated coarsening process under weak selection. Interestingly, the critical synergy conditions for different updating protocols, including death-birth and birth-death rules, can be formally linked by the extreme limits of the inertia factor. To explore the robustness of our observations, calculations are made for different lattices and group sizes. Monte Carlo simulations also confirm the results
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