129,266 research outputs found
Smart Geographic object: Toward a new understanding of GIS Technology in Ubiquitous Computing
One of the fundamental aspects of ubiquitous computing is the instrumentation
of the real world by smart devices. This instrumentation constitutes an
opportunity to rethink the interactions between human beings and their
environment on the one hand, and between the components of this environment on
the other. In this paper we discuss what this understanding of ubiquitous
computing can bring to geographic science and particularly to GIS technology.
Our main idea is the instrumentation of the geographic environment through the
instrumentation of geographic objects composing it. And then investigate how
this instrumentation can meet the current limitations of GIS technology, and
offers a new stage of rapprochement between the earth and its abstraction. As
result, the current research work proposes a new concept we named Smart
Geographic Object SGO. The latter is a convergence point between the smart
objects and geographic objects, two concepts appertaining respectively to
AmIE: An Ambient Intelligent Environment for Assisted Living
In the modern world of technology Internet-of-things (IoT) systems strives to
provide an extensive interconnected and automated solutions for almost every
life aspect. This paper proposes an IoT context-aware system to present an
Ambient Intelligence (AmI) environment; such as an apartment, house, or a
building; to assist blind, visually-impaired, and elderly people. The proposed
system aims at providing an easy-to-utilize voice-controlled system to locate,
navigate and assist users indoors. The main purpose of the system is to provide
indoor positioning, assisted navigation, outside weather information, room
temperature, people availability, phone calls and emergency evacuation when
needed. The system enhances the user's awareness of the surrounding environment
by feeding them with relevant information through a wearable device to assist
them. In addition, the system is voice-controlled in both English and Arabic
languages and the information are displayed as audio messages in both
languages. The system design, implementation, and evaluation consider the
constraints in common types of premises in Kuwait and in challenges, such as
the training needed by the users. This paper presents cost-effective
implementation options by the adoption of a Raspberry Pi microcomputer,
Bluetooth Low Energy devices and an Android smart watch.Comment: 6 pages, 8 figures, 1 tabl
Design and realization of precise indoor localization mechanism for Wi-Fi devices
Despite the abundant literature in the field, there is still the need to find a time-efficient, highly accurate, easy to deploy and robust localization algorithm for real use. The algorithm only involves minimal human intervention. We propose an enhanced Received Signal Strength Indicator (RSSI) based positioning algorithm for Wi-Fi capable devices, called the Dynamic Weighted Evolution for Location Tracking (DWELT). Due to the multiple phenomena affecting the propagation of radio signals, RSSI measurements show fluctuations that hinder the utilization of straightforward positioning mechanisms from widely known propagation loss models. Instead, DWELT uses data processing of raw RSSI values and applies a weighted posterior-probabilistic evolution for quick convergence of localization and tracking. In this paper, we present the first implementation of DWELT, intended for 1D location (applicable to tunnels or corridors), and the first step towards a more generic implementation. Simulations and experiments show an accuracy of 1m in more than 81% of the cases, and less than 2m in the 95%.Peer ReviewedPostprint (published version
RFID Localisation For Internet Of Things Smart Homes: A Survey
The Internet of Things (IoT) enables numerous business opportunities in
fields as diverse as e-health, smart cities, smart homes, among many others.
The IoT incorporates multiple long-range, short-range, and personal area
wireless networks and technologies into the designs of IoT applications.
Localisation in indoor positioning systems plays an important role in the IoT.
Location Based IoT applications range from tracking objects and people in
real-time, assets management, agriculture, assisted monitoring technologies for
healthcare, and smart homes, to name a few. Radio Frequency based systems for
indoor positioning such as Radio Frequency Identification (RFID) is a key
enabler technology for the IoT due to its costeffective, high readability
rates, automatic identification and, importantly, its energy efficiency
characteristic. This paper reviews the state-of-the-art RFID technologies in
IoT Smart Homes applications. It presents several comparable studies of RFID
based projects in smart homes and discusses the applications, techniques,
algorithms, and challenges of adopting RFID technologies in IoT smart home
systems.Comment: 18 pages, 2 figures, 3 table
Ancient Cartographies as a Basis for Geolocation Models in Public Space: The Case of Giambattista Nolli and its Heritage Application
In 1748, the architect and surveyor Giambattista Nolli mapped an abstract reality of the city of Rome. As a challenge to the inherited projections, it represented the city mixing streets, halls, corridors, churches, baths and markets as part of a unique public space network. A new way to design public space and rethink the whole urban system was opened by the possibility of containing in these representations a single layer with all kinds of public space (including the interior of public buildings). Despite this, Nolli's plan remained as a useless instrument since the hegemony of automobile mobility appeared as a pre-eminent system. This research tries to understand how the application of the ancient cartographies' methodology can improve the pedestrian mobility of historic cities by means of enhancing the graphic value of the system of Giambattista Nolli. Nowadays, free public space is represented as empty and built ones, as solid. This proposal would revert this reified conception of the city, understanding this baroque representation as an instrument of identification and assessment of the transitional heritage. The clues unveiled by Nolli seem to be able to integrate the plans of public buildings within the urban tissue, which would result in a step towards the full integration of cartography and mobility. The success of the comprehensive tools offered by large servers such as Alphabet inc. (Google) or Bing Maps confirm the suitability of the combination of new technologies and Big Data with urban planning, reaching the synchronisation of Smart Cities. Nowadays, open public space can be 'walked in' from any electronic device, consequently, the application of the "Nolli methodology" would implement the model of urban geolocation with the assimilation of inner public spaces. In the creation of a great global map of the public space, a chimaera could be intuited. This would be discussed within a tangible reality: every open public space is already housed in the Big Data and it is accessible through geolocation tools. The inclusion of the of the public buildings' interiors would contribute to develop a greater permeability between city and citizens. Furthermore, this representation would optimize pedestrian travel times and would be able to expand the geolocation system network as a documentary repository
Navigating MazeMap: indoor human mobility, spatio-logical ties and future potential
Global navigation systems and location-based services have found their way
into our daily lives. Recently, indoor positioning techniques have also been
proposed, and there are several live or trial systems already operating. In
this paper, we present insights from MazeMap, the first live indoor/outdoor
positioning and navigation system deployed at a large university campus in
Norway. Our main contribution is a measurement case study; we show the spatial
and temporal distribution of MazeMap geo-location and wayfinding requests,
construct the aggregated human mobility map of the campus and find strong
logical ties between different locations. On one hand, our findings are
specific to the venue; on the other hand, the nature of available data and
insights coupled with our discussion on potential usage scenarios for indoor
positioning and location-based services predict a successful future for these
systems and applications.Comment: 6 pages, accepted at PerMoby Workshop at IEEE PerCom 201
An Immersive Telepresence System using RGB-D Sensors and Head Mounted Display
We present a tele-immersive system that enables people to interact with each
other in a virtual world using body gestures in addition to verbal
communication. Beyond the obvious applications, including general online
conversations and gaming, we hypothesize that our proposed system would be
particularly beneficial to education by offering rich visual contents and
interactivity. One distinct feature is the integration of egocentric pose
recognition that allows participants to use their gestures to demonstrate and
manipulate virtual objects simultaneously. This functionality enables the
instructor to ef- fectively and efficiently explain and illustrate complex
concepts or sophisticated problems in an intuitive manner. The highly
interactive and flexible environment can capture and sustain more student
attention than the traditional classroom setting and, thus, delivers a
compelling experience to the students. Our main focus here is to investigate
possible solutions for the system design and implementation and devise
strategies for fast, efficient computation suitable for visual data processing
and network transmission. We describe the technique and experiments in details
and provide quantitative performance results, demonstrating our system can be
run comfortably and reliably for different application scenarios. Our
preliminary results are promising and demonstrate the potential for more
compelling directions in cyberlearning.Comment: IEEE International Symposium on Multimedia 201
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