67,344 research outputs found
X-ray tracing using Geant4
We describe an extension to the Geant4 software package that allows it to be
used as a general purpose X-ray tracing package. We demonstrate its use by
building a model of the X-ray optics of the XMM-Newton, calculating its
effective area, and comparing the results with the published calibration
curves.Comment: 9 pages, 5 figures, accepted for publication by NIMA, DOI know
ROBAST: Development of a ROOT-Based Ray-Tracing Library for Cosmic-Ray Telescopes and its Applications in the Cherenkov Telescope Array
We have developed a non-sequential ray-tracing simulation library, ROOT-based
simulator for ray tracing (ROBAST), which is aimed to be widely used in optical
simulations of cosmic-ray (CR) and gamma-ray telescopes. The library is written
in C++, and fully utilizes the geometry library of the ROOT framework. Despite
the importance of optics simulations in CR experiments, no open-source software
for ray-tracing simulations that can be widely used in the community has
existed. To reduce the dispensable effort needed to develop multiple
ray-tracing simulators by different research groups, we have successfully used
ROBAST for many years to perform optics simulations for the Cherenkov Telescope
Array (CTA). Among the six proposed telescope designs for CTA, ROBAST is
currently used for three telescopes: a Schwarzschild-Couder (SC) medium-sized
telescope, one of SC small-sized telescopes, and a large-sized telescope (LST).
ROBAST is also used for the simulation and development of hexagonal light
concentrators proposed for the LST focal plane. Making full use of the ROOT
geometry library with additional ROBAST classes, we are able to build the
complex optics geometries typically used in CR experiments and ground-based
gamma-ray telescopes. We introduce ROBAST and its features developed for CR
experiments, and show several successful applications for CTA.Comment: Accepted for publication in Astroparticle Physics. 11 pages, 10
figures, 4 table
Hamiltonian and Phase-Space Representation of Spatial Solitons
We use Hamiltonian ray tracing and phase-space representation to describe the
propagation of a single spatial soliton and soliton collisions in a Kerr
nonlinear medium. Hamiltonian ray tracing is applied using the iterative
nonlinear beam propagation method, which allows taking both wave effects and
Kerr nonlinearity into consideration. Energy evolution within a single spatial
soliton and the exchange of energy when two solitons collide are interpreted
intuitively by ray trajectories and geometrical shearing of the Wigner
distribution functions.Comment: 12 pages, 5 figure
Ray tracing on the MPP
Generating graphics to faithfully represent information can be a computationally intensive task. A way of using the Massively Parallel Processor to generate images by ray tracing is presented. This technique uses sort computation, a method of performing generalized routing interspersed with computation on a single-instruction-multiple-data (SIMD) computer
Study of lower hybrid wave propagation in ionized gas by Hamiltonian theory
In order to find an approximate solution to the Vlasov-Maxwell equation
system describing the lower hybrid wave propagation in magnetic confined
plasmas, the use of the WKB method leads to the ray tracing equations. The
Hamiltonian character of the ray tracing equations is investigated analytically
and numerically in order to deduce the physical properties of the wave
propagating without absorption in the confined plasma. The consequences of the
Hamiltonian character of the equations on the travelling wave, in particular,
on the evolution of the parallel wavenumber along the propagation path have
been accounted and the chaotic diffusion of the timeaveraged parallel
wave-number towards higher values has been evaluated. Numerical analysis by
means of a Runge-Kutta based algorithm implemented in a ray tracing code
supplies the analytical considerations. A numerical tool based on the
symplectic integration of the ray trajectories has been developed.Comment: 7 pages, 5 figures, submitted to Po
Visual Importance-Biased Image Synthesis Animation
Present ray tracing algorithms are computationally intensive, requiring hours of computing time for complex scenes. Our previous work has dealt with the development of an overall approach to the application of visual attention to progressive and adaptive ray-tracing techniques. The approach facilitates large computational savings by modulating the supersampling rates in an image by the visual importance of the region being rendered. This paper extends the approach by incorporating temporal changes into the models and techniques developed, as it is expected that further efficiency savings can be reaped for animated scenes. Applications for this approach include entertainment, visualisation and simulation
Improved mapping functions for atmospheric refraction correction in SLR
[1] We present two new mapping functions (MFs) to model the elevation angle dependence of the atmospheric delay for satellite laser ranging (SLR) data analysis. The new MFs were derived from ray tracing through a set of data from 180 radiosonde stations globally distributed, for the year 1999, and are valid for elevation angles above 3degrees. When compared against ray tracing of two independent years of radiosonde data (1997-1998) for the same set of stations, our MFs reveal submillimetre accuracy for elevation angles above 10degrees, representing a significant improvement over other MFs, and is confirmed in improved solutions of LAGEOS and LAGEOS 2 data analysis.info:eu-repo/semantics/publishedVersio
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