9,170 research outputs found
On Conceptually Simple Algorithms for Variants of Online Bipartite Matching
We present a series of results regarding conceptually simple algorithms for
bipartite matching in various online and related models. We first consider a
deterministic adversarial model. The best approximation ratio possible for a
one-pass deterministic online algorithm is , which is achieved by any
greedy algorithm. D\"urr et al. recently presented a -pass algorithm called
Category-Advice that achieves approximation ratio . We extend their
algorithm to multiple passes. We prove the exact approximation ratio for the
-pass Category-Advice algorithm for all , and show that the
approximation ratio converges to the inverse of the golden ratio
as goes to infinity. The convergence is
extremely fast --- the -pass Category-Advice algorithm is already within
of the inverse of the golden ratio.
We then consider a natural greedy algorithm in the online stochastic IID
model---MinDegree. This algorithm is an online version of a well-known and
extensively studied offline algorithm MinGreedy. We show that MinDegree cannot
achieve an approximation ratio better than , which is guaranteed by any
consistent greedy algorithm in the known IID model.
Finally, following the work in Besser and Poloczek, we depart from an
adversarial or stochastic ordering and investigate a natural randomized
algorithm (MinRanking) in the priority model. Although the priority model
allows the algorithm to choose the input ordering in a general but well defined
way, this natural algorithm cannot obtain the approximation of the Ranking
algorithm in the ROM model
Some recent results in the analysis of greedy algorithms for assignment problems
We survey some recent developments in the analysis of greedy algorithms for assignment and transportation problems. We focus on the linear programming model for matroids and linear assignment problems with Monge property, on general linear programs, probabilistic analysis for linear assignment and makespan minimization, and on-line algorithms for linear and non-linear assignment problems
Truthful Mechanisms for Matching and Clustering in an Ordinal World
We study truthful mechanisms for matching and related problems in a partial
information setting, where the agents' true utilities are hidden, and the
algorithm only has access to ordinal preference information. Our model is
motivated by the fact that in many settings, agents cannot express the
numerical values of their utility for different outcomes, but are still able to
rank the outcomes in their order of preference. Specifically, we study problems
where the ground truth exists in the form of a weighted graph of agent
utilities, but the algorithm can only elicit the agents' private information in
the form of a preference ordering for each agent induced by the underlying
weights. Against this backdrop, we design truthful algorithms to approximate
the true optimum solution with respect to the hidden weights. Our techniques
yield universally truthful algorithms for a number of graph problems: a
1.76-approximation algorithm for Max-Weight Matching, 2-approximation algorithm
for Max k-matching, a 6-approximation algorithm for Densest k-subgraph, and a
2-approximation algorithm for Max Traveling Salesman as long as the hidden
weights constitute a metric. We also provide improved approximation algorithms
for such problems when the agents are not able to lie about their preferences.
Our results are the first non-trivial truthful approximation algorithms for
these problems, and indicate that in many situations, we can design robust
algorithms even when the agents may lie and only provide ordinal information
instead of precise utilities.Comment: To appear in the Proceedings of WINE 201
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