52,889 research outputs found
Ramsey games with giants
The classical result in the theory of random graphs, proved by Erdos and
Renyi in 1960, concerns the threshold for the appearance of the giant component
in the random graph process. We consider a variant of this problem, with a
Ramsey flavor. Now, each random edge that arrives in the sequence of rounds
must be colored with one of R colors. The goal can be either to create a giant
component in every color class, or alternatively, to avoid it in every color.
One can analyze the offline or online setting for this problem. In this paper,
we consider all these variants and provide nontrivial upper and lower bounds;
in certain cases (like online avoidance) the obtained bounds are asymptotically
tight.Comment: 29 pages; minor revision
A hierarchy of Ramsey-like cardinals
We introduce a hierarchy of large cardinals between weakly compact and
measurable cardinals, that is closely related to the Ramsey-like cardinals
introduced by Victoria Gitman, and is based on certain infinite filter games,
however also has a range of equivalent characterizations in terms of elementary
embeddings. The aim of this paper is to locate the Ramsey-like cardinals
studied by Gitman, and other well-known large cardinal notions, in this
hierarchy
Positional Games
Positional games are a branch of combinatorics, researching a variety of
two-player games, ranging from popular recreational games such as Tic-Tac-Toe
and Hex, to purely abstract games played on graphs and hypergraphs. It is
closely connected to many other combinatorial disciplines such as Ramsey
theory, extremal graph and set theory, probabilistic combinatorics, and to
computer science. We survey the basic notions of the field, its approaches and
tools, as well as numerous recent advances, standing open problems and
promising research directions.Comment: Submitted to Proceedings of the ICM 201
Strong Ramsey Games in Unbounded Time
For two graphs and the strong Ramsey game on the
board and with target is played as follows. Two players alternately
claim edges of . The first player to build a copy of wins. If none of
the players win, the game is declared a draw. A notorious open question of Beck
asks whether the first player has a winning strategy in
in bounded time as . Surprisingly, in a recent paper Hefetz
et al. constructed a -uniform hypergraph for which they proved
that the first player does not have a winning strategy in
in bounded time. They naturally ask
whether the same result holds for graphs. In this paper we make further
progress in decreasing the rank.
In our first result, we construct a graph (in fact )
and prove that the first player does not have a winning strategy in
in bounded time. As an application of this
result we deduce our second result in which we construct a -uniform
hypergraph and prove that the first player does not have a winning
strategy in in bounded time. This improves the
result in the paper above.
An equivalent formulation of our first result is that the game
is a draw. Another reason for interest
on the board is a folklore result that the disjoint
union of two finite positional games both of which are first player wins is
also a first player win. An amusing corollary of our first result is that at
least one of the following two natural statements is false: (1) for every graph
, is a first player win; (2) for every graph
if is a first player win, then
is also a first player win.Comment: 18 pages, 46 figures; changes: fully reworked presentatio
Stopping games and Ramsey theorem
Nous prouvons que tout jeu d'arrêt détermininiste à paiements bornés possède un epsilon-équilibre, et ceci pour tout epsilon.Jeux d'arrêt;Théorème de Ramsey
Strong Ramsey Games in Unbounded Time
For two graphs and the strong Ramsey game on the
board and with target is played as follows. Two players alternately
claim edges of . The first player to build a copy of wins. If none of
the players win, the game is declared a draw. A notorious open question of Beck
asks whether the first player has a winning strategy in
in bounded time as . Surprisingly, in a recent paper Hefetz
et al. constructed a -uniform hypergraph for which they proved
that the first player does not have a winning strategy in
in bounded time. They naturally ask
whether the same result holds for graphs. In this paper we make further
progress in decreasing the rank.
In our first result, we construct a graph (in fact )
and prove that the first player does not have a winning strategy in
in bounded time. As an application of this
result we deduce our second result in which we construct a -uniform
hypergraph and prove that the first player does not have a winning
strategy in in bounded time. This improves the
result in the paper above.
An equivalent formulation of our first result is that the game
is a draw. Another reason for interest
on the board is a folklore result that the disjoint
union of two finite positional games both of which are first player wins is
also a first player win. An amusing corollary of our first result is that at
least one of the following two natural statements is false: (1) for every graph
, is a first player win; (2) for every graph
if is a first player win, then
is also a first player win.Comment: 17 pages, 48 figures; improved presentation, particularly in section
Bounds on Ramsey Games via Alterations
This note contains a refined alteration approach for constructing H-free
graphs: we show that removing all edges in H-copies of the binomial random
graph does not significantly change the independence number (for suitable
edge-probabilities); previous alteration approaches of Erdos and Krivelevich
remove only a subset of these edges. We present two applications to online
graph Ramsey games of recent interest, deriving new bounds for Ramsey, Paper,
Scissors games and online Ramsey numbers.Comment: 9 page
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