15,929 research outputs found
How Do You Feel, Developer? An Explanatory Theory of the Impact of Affects on Programming Performance
Affects---emotions and moods---have an impact on cognitive activities and the
working performance of individuals. Development tasks are undertaken through
cognitive processes, yet software engineering research lacks theory on affects
and their impact on software development activities. In this paper, we report
on an interpretive study aimed at broadening our understanding of the
psychology of programming in terms of the experience of affects while
programming, and the impact of affects on programming performance. We conducted
a qualitative interpretive study based on: face-to-face open-ended interviews,
in-field observations, and e-mail exchanges. This enabled us to construct a
novel explanatory theory of the impact of affects on development performance.
The theory is explicated using an established taxonomy framework. The proposed
theory builds upon the concepts of events, affects, attractors, focus, goals,
and performance. Theoretical and practical implications are given.Comment: 24 pages, 2 figures. Postprin
Integration of decision support systems to improve decision support performance
Decision support system (DSS) is a well-established research and development area. Traditional isolated, stand-alone DSS has been recently facing new challenges. In order to improve the performance of DSS to meet the challenges, research has been actively carried out to develop integrated decision support systems (IDSS). This paper reviews the current research efforts with regard to the development of IDSS. The focus of the paper is on the integration aspect for IDSS through multiple perspectives, and the technologies that support this integration. More than 100 papers and software systems are discussed. Current research efforts and the development status of IDSS are explained, compared and classified. In addition, future trends and challenges in integration are outlined. The paper concludes that by addressing integration, better support will be provided to decision makers, with the expectation of both better decisions and improved decision making processes
Innovation Initiatives in Large Software Companies: A Systematic Mapping Study
To keep the competitive advantage and adapt to changes in the market and
technology, companies need to innovate in an organised, purposeful and
systematic manner. However, due to their size and complexity, large companies
tend to focus on maintaining their business, which can potentially lower their
agility to innovate. This study aims to provide an overview of the current
research on innovation initiatives and to identify the challenges of
implementing the initiatives in the context of large software companies. The
investigation was performed using a systematic mapping approach of published
literature on corporate innovation and entrepreneurship. Then it was
complemented with interviews with four experts with rich industry experience.
Our study results suggest that, there is a lack of high quality empirical
studies on innovation initiative in the context of large software companies. A
total of 7 studies are conducted in such context, which reported 5 types of
initiatives: intrapreneurship, bootlegging, internal venture, spin-off and
crowdsourcing. Our study offers three contributions. First, this paper
represents the map of existing literature on innovation initiatives inside
large companies. The second contribution is to provide an innovation initiative
tree. The third contribution is to identify key challenges faced by each
initiative in large software companies. At the strategic and tactical levels,
there is no difference between large software companies and other companies. At
the operational level, large software companies are highly influenced by the
advancement of Internet technology. Large software companies use open
innovation paradigm as part of their innovation initiatives. We envision a
future work is to further empirically evaluate the innovation initiative tree
in large software companies, which involves more practitioners from different
companies
Eco‐Holonic 4.0 Circular Business Model to Conceptualize Sustainable Value Chain Towards Digital Transition
The purpose of this paper is to conceptualize a circular business model based on an Eco-Holonic Architecture, through the integration of circular economy and holonic principles. A conceptual model is developed to manage the complexity of integrating circular economy principles, digital transformation, and tools and frameworks for sustainability into business models. The proposed architecture is multilevel and multiscale in order to achieve the instantiation of the sustainable value chain in any territory. The architecture promotes the incorporation of circular economy and holonic principles into new circular business models. This integrated perspective of business model can support the design and upgrade of the manufacturing companies in their respective industrial sectors. The conceptual model proposed is based on activity theory that considers the interactions between technical and social systems and allows the mitigation of the metabolic rift that exists between natural and social metabolism. This study contributes to the existing literature on circular economy, circular business models and activity theory by considering holonic paradigm concerns, which have not been explored yet. This research also offers a unique holonic architecture of circular business model by considering different levels, relationships, dynamism and contextualization (territory) aspects
Boundary Objects and their Use in Agile Systems Engineering
Agile methods are increasingly introduced in automotive companies in the
attempt to become more efficient and flexible in the system development. The
adoption of agile practices influences communication between stakeholders, but
also makes companies rethink the management of artifacts and documentation like
requirements, safety compliance documents, and architecture models.
Practitioners aim to reduce irrelevant documentation, but face a lack of
guidance to determine what artifacts are needed and how they should be managed.
This paper presents artifacts, challenges, guidelines, and practices for the
continuous management of systems engineering artifacts in automotive based on a
theoretical and empirical understanding of the topic. In collaboration with 53
practitioners from six automotive companies, we conducted a design-science
study involving interviews, a questionnaire, focus groups, and practical data
analysis of a systems engineering tool. The guidelines suggest the distinction
between artifacts that are shared among different actors in a company (boundary
objects) and those that are used within a team (locally relevant artifacts). We
propose an analysis approach to identify boundary objects and three practices
to manage systems engineering artifacts in industry
Report of the Stanford Linked Data Workshop
The Stanford University Libraries and Academic Information Resources (SULAIR) with the Council on Library and Information Resources (CLIR) conducted at week-long workshop on the prospects for a large scale, multi-national, multi-institutional prototype of a Linked Data environment for discovery of and navigation among the rapidly, chaotically expanding array of academic information resources. As preparation for the workshop, CLIR sponsored a survey by Jerry Persons, Chief Information Architect emeritus of SULAIR that was published originally for workshop participants as background to the workshop and is now publicly available. The original intention of the workshop was to devise a plan for such a prototype. However, such was the diversity of knowledge, experience, and views of the potential of Linked Data approaches that the workshop participants turned to two more fundamental goals: building common understanding and enthusiasm on the one hand and identifying opportunities and challenges to be confronted in the preparation of the intended prototype and its operation on the other. In pursuit of those objectives, the workshop participants produced:1. a value statement addressing the question of why a Linked Data approach is worth prototyping;2. a manifesto for Linked Libraries (and Museums and Archives and …);3. an outline of the phases in a life cycle of Linked Data approaches;4. a prioritized list of known issues in generating, harvesting & using Linked Data;5. a workflow with notes for converting library bibliographic records and other academic metadata to URIs;6. examples of potential “killer apps” using Linked Data: and7. a list of next steps and potential projects.This report includes a summary of the workshop agenda, a chart showing the use of Linked Data in cultural heritage venues, and short biographies and statements from each of the participants
nD modelling: Industry uptake considerations
Purpose – The purpose of this paper is to identify the key enablers and obstacles to the effective adoption and use of nD modelling technology.
Design/methodology/approach – This paper explores the feasibility of industry absorbing and diffusing nD modelling technology by considering key technology transfer issues; namely, organisational direction, inter-organisational networks and the knowledge characteristics of technology. Findings from semi-structured interviews around a diagnostic technology transfer framework are used to offer implications for theory and practice.
Findings – The results from 15 survey interviews indicate that construction professionals appreciate the potential significant benefits of nD modelling technology, but at present, nD modelling technology is seen as too embryonic; too far removed from construction firms' “comfort zones”; requiring too much investment; and, containing too many risks.
Originality/value – The paper stresses that the challenge for nD modelling technology, along with any new technology, is to shift from its “technology push” emphasis, to a more balanced “market orientated” stance, which allows the technology to be shaped by both strategic design concerns, and day-to-day operational needs. If this trajectory is pursued, nD modelling technology could have a positive future
Identify the HR factors that affect employee turnover in MasterHouse restaurant.
For organisations that seek reduction in employee turnover, it is crucial to identify which specific factors have the greatest impact on the staff turnover rate of the organisation. Similarly, after identifying influencing factors, it is also very important to formulate HR processes and policies based on the actual situation of the organisation. The aim of this research is to identify the HR factors that affect employee turnover rate in MasterHouse restaurant. High employee turnover rate will affect the performance of the organisation’s employees and the decline of daily functions, it will also increase the cost of organisation recruitment on-boarding and training. The purpose of this research is to identify the specific factors that affect employee turnover in MasterHouse and develop a practical plan for MasterHouse restaurant to improve employee loyalty and reduce employee turnover through the organisation’s human resources processes and policies.
This research will lead to an understanding of the factors affecting the turnover rate of MasterHouse through secondary research, then researchers will collect data through quantitative research, and develop a strategic plan for MasterHouse to reduce employee turnover. The researcher will use questionnaires to investigate the HR strategies of MasterHouse and employees’ views on MasterHouse current HR process and policies.
This research will involve five factors that affect employee turnover rate: Long-term relationships, benchmark, work-life balance, talent management, rewards and motivation. The researcher then connected and compared survey results with information in the literature and developed a practical plan for MasterHouse to reduce employee turnover rate
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