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    Improving Mobile SOC\u27s Performance as an Energy Efficient DSP Platform with Heterogeneous Computing

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    Mobile system-on-chip (SOC) technology is improving at a staggering rate spurred primarily by the adoption of smartphones and tablets. This rapid innovation has allowed the mobile SOC to be considered in everything from high performance computing to embedded applications. In this work, modern SOC\u27s heterogeneous computing capabilities are evaluated with a focus toward digital signal processing (DSP). Evaluation is conducted on modern consumer devices running Android operating system and leveraging the relatively new RenderScript Compute to utilize CPU resources alongside other compute resources such as graphics processing units (GPUs) and digital signal processors. In order to benchmark these concepts, several implementations of both the discrete Fourier transform (DFT) and the fast Fourier transform (FFT) are tested across devices. The results show both improvement in performance and energy efficiency on many devices compared to traditional Java implementations and indicate that the mobile SOC is a relevant platform for DSP applications
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