4 research outputs found

    On the impact of video stalling and video quality in the case of camera switching during adaptive streaming of sports content

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    The widespread usage of second screens, in combination with mobile video streaming technologies like HTTP Adaptive Streaming (HAS), enable new means for taking end-users' Quality of Experience (QoE) to the next level. For sports events, these technological evolutions can, for example, enhance the overall engagement of remote fans or give them more control over the content. In this paper, we consider the case of adaptively streaming multi-camera sports content to tablet devices, enabling the end-user to dynamically switch cameras. Our goal is to subjectively evaluate the trade-off between video stalling duration (as a result of requesting another camera feed) and initial video quality of the new feed. Our results show that short video stallings do not significantly influence overall quality ratings, that quality perception is highly influenced by the video quality at the moment of camera switching and that large quality fluctuations should be avoided

    Improved DASH Architecture for Quality Cloud Video Streaming in Automated Systems

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    In modern times, multimedia streaming systems that transmit video across a channel primarily use HTTP services as a delivery component. Encoding the video for all quality levels is avoided thanks to fuzzy based encoders' ability to react to network changes. Additionally, the system frequently uses packet priority assignment utilising a linear error model to enhance the dynamic nature of DASH without buffering. Based on a fuzzy encoder, the decision of video quality is made in consideration of the bandwidth available. This is a component of the MPEG DASH encoder. The Fuzzy DASH system seeks to increase the scalability of online video streaming, making it suitable for live video broadcasts through mobile and other devices

    Quality-adaptive Prefetching for Interactive Branched Video using HTTP-based Adaptive Streaming ∗

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    Interactive branched video that allows users to select their own paths through the video, provides creative content designers with great personalization opportunities; however, such video also introduces significant new challenges for the system developer. For example, without careful prefetching and buffer management, the use of multiple alternative playback paths can easily result in playback interruptions. In this paper, we present a full implementation of an interactive branched video player using HTTP-based Adaptive Streaming (HAS) that provides seamless playback even when the users defer their branch path choices to the last possible moment. Our design includes optimized prefetching policies that we derive under a simple optimization framework, effective buffer management of prefetched data, and the use of parallel TCP connections to achieve efficient buffer workahead. Through performance evaluation under a wide range of scenarios, we show that our optimized policies can effectively prefetch data of carefully selected qualities along multiple alternative paths such as to ensure seamless playback, offering users a pleasant viewing experience without playback interruptions
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