9 research outputs found

    Video Conference as a tool for Higher Education

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    The book describes the activities of the consortium member institutions in the framework of the TEMPUS IV Joint Project ViCES - Video Conferencing Educational Services (144650-TEMPUS-2008-IT-JPGR). In order to provide the basis for the development of a distance learning environment based on video conferencing systems and develop a blended learning courses methodology, the TEMPUS Project VICES (2009-2012) was launched in 2009. This publication collects the conclusion of the project and it reports the main outcomes together with the approach followed by the different partners towards the achievement of the project's goal. The book includes several contributions focussed on specific topics related to videoconferencing services, namely how to enable such services in educational contexts so that, the installation and deployment of videoconferencing systems could be conceived an integral part of virtual open campuses

    Robust Controller for Delays and Packet Dropout Avoidance in Solar-Power Wireless Network

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    Solar Wireless Networked Control Systems (SWNCS) are a style of distributed control systems where sensors, actuators, and controllers are interconnected via a wireless communication network. This system setup has the benefit of low cost, flexibility, low weight, no wiring and simplicity of system diagnoses and maintenance. However, it also unavoidably calls some wireless network time delays and packet dropout into the design procedure. Solar lighting system offers a clean environment, therefore able to continue for a long period. SWNCS also offers multi Service infrastructure solution for both developed and undeveloped countries. The system provides wireless controller lighting, wireless communications network (WI-FI/WIMAX), CCTV surveillance, and wireless sensor for weather measurement which are all powered by solar energy

    Proceedings of the Third Edition of the Annual Conference on Wireless On-demand Network Systems and Services (WONS 2006)

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    Ce fichier regroupe en un seul documents l'ensemble des articles accéptés pour la conférences WONS2006/http://citi.insa-lyon.fr/wons2006/index.htmlThis year, 56 papers were submitted. From the Open Call submissions we accepted 16 papers as full papers (up to 12 pages) and 8 papers as short papers (up to 6 pages). All the accepted papers will be presented orally in the Workshop sessions. More precisely, the selected papers have been organized in 7 session: Channel access and scheduling, Energy-aware Protocols, QoS in Mobile Ad-Hoc networks, Multihop Performance Issues, Wireless Internet, Applications and finally Security Issues. The papers (and authors) come from all parts of the world, confirming the international stature of this Workshop. The majority of the contributions are from Europe (France, Germany, Greece, Italy, Netherlands, Norway, Switzerland, UK). However, a significant number is from Australia, Brazil, Canada, Iran, Korea and USA. The proceedings also include two invited papers. We take this opportunity to thank all the authors who submitted their papers to WONS 2006. You helped make this event again a success

    Improving the Quality of Real Time Media Applications through Sending the Best Packet Next

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    Real time media applications such as video conferencing are increasing in usage. These bandwidth intensive applications put high demands on a network and often the quality experienced by the user is sub-optimal. In a traditional network stack, data from an application is transmitted in the order that it is received. This thesis proposes a scheme called "Send the Best Packet Next (SBPN)" where the most important data is transmitted first and data that will not reach the receiver before an expiry time is not transmitted. In SBPN the packet priority and expiry time are added to a packet and used in conjunction with the Round Trip Time (RTT) to determine whether packets are sent, and in which order that they are sent. For example, it has been shown that audio is more important to users than video in video conferencing. SBPN could be considered to be Quality of Service (QoS) that is within an application data stream. This is in comparison to network routers that provide QoS to whole streams such as Voice over IP (VoIP), but do not differentiate between data items within the stream or which data gets transmitted by the end nodes. Implementation of SBPN can be done on the server only, so that much of the benefit for one way transmission (e.g. live television) can be gained without requiring existing clients to be changed. SBPN was implemented in a Linux kernel on top of Datagram Congestion Control Protocol (DCCP) and compared to existing solutions. This showed real improvement in the measured quality of audio with a maximum improvement of 15% in selected test scenarios

    Practical Multi-Interface Network Access for Mobile Devices

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    Despite the growing number of mobile devices equipped with multiple networking interfaces, they are not using multiple available networks in parallel. The simple network selection techniques only allow for single network to be used at a time and switching between different networks interrupts all existing connections. This work presents system that improves network connectivity in presence of multiple network adapters, not only through better network handovers, smarter network selection and failure detection, but also through increased bandwidth offered to the device over aggregated channels. The biggest challenge such a system has to face is the heterogeneity of networks in mobile environment. Different wireless technologies, and even different networks of the same type offer inconsistent link parameters like available bandwidth, latency or packet loss. The wireless nature of these networks also means, that most of the parameters fluctuate in unpredictable way. Given the intended practicality of designed system, all that complexity has to be hidden from both client-side applications and from the remote servers. These factors combined make the task of designing and implementing an efficient solution difficult. The system incorporates client-side software, as well as network proxy that assists in splitting data traffic, tunnelling it over a number of available network interfaces, and reassembling it on the remote side. These operations are transparent to both applications running on the client, as well as any network servers those applications communicate with. This property allows the system to meet one of the most important requirements, which is the practicality of the solution, and being able to deploy it in real life scenarios, using network protocols available today and on existing devices. This work also studies the most critical cost associated with increased data processing and parallel interface usage - the increase in energy usage, which needs to remain within reasonable values for this kind of solution being usable on mobile devices with limited battery life. The properties of designed and deployed system are evaluated using multiple experiments in different scenarios. Collected results confirm that our approach can provide applications with increased bandwidth when multiple networks are available. We also discover that even though per-second energy usage increases when multiple interfaces are used in parallel, the use of multi-interface connectivity can actually reduce the total energy cost associated with performing specific tasks - effectively saving energy

    Semantic discovery and reuse of business process patterns

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    Patterns currently play an important role in modern information systems (IS) development and their use has mainly been restricted to the design and implementation phases of the development lifecycle. Given the increasing significance of business modelling in IS development, patterns have the potential of providing a viable solution for promoting reusability of recurrent generalized models in the very early stages of development. As a statement of research-in-progress this paper focuses on business process patterns and proposes an initial methodological framework for the discovery and reuse of business process patterns within the IS development lifecycle. The framework borrows ideas from the domain engineering literature and proposes the use of semantics to drive both the discovery of patterns as well as their reuse
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