14,394 research outputs found
C to O-O Translation: Beyond the Easy Stuff
Can we reuse some of the huge code-base developed in C to take advantage of
modern programming language features such as type safety, object-orientation,
and contracts? This paper presents a source-to-source translation of C code
into Eiffel, a modern object-oriented programming language, and the supporting
tool C2Eif. The translation is completely automatic and supports the entire C
language (ANSI, as well as many GNU C Compiler extensions, through CIL) as used
in practice, including its usage of native system libraries and inlined
assembly code. Our experiments show that C2Eif can handle C applications and
libraries of significant size (such as vim and libgsl), as well as challenging
benchmarks such as the GCC torture tests. The produced Eiffel code is
functionally equivalent to the original C code, and takes advantage of some of
Eiffel's object-oriented features to produce safe and easy-to-debug
translations
Modelling and simulation framework for reactive transport of organic contaminants in bed-sediments using a pure java object - oriented paradigm
Numerical modelling and simulation of organic contaminant reactive transport in the environment is being increasingly
relied upon for a wide range of tasks associated with risk-based decision-making, such as prediction of contaminant
profiles, optimisation of remediation methods, and monitoring of changes resulting from an implemented remediation
scheme. The lack of integration of multiple mechanistic models to a single modelling framework, however, has
prevented the field of reactive transport modelling in bed-sediments from developing a cohesive understanding of
contaminant fate and behaviour in the aquatic sediment environment. This paper will investigate the problems involved
in the model integration process, discuss modelling and software development approaches, and present preliminary
results from use of CORETRANS, a predictive modelling framework that simulates 1-dimensional organic contaminant
reaction and transport in bed-sediments
A distributed agent architecture for real-time knowledge-based systems: Real-time expert systems project, phase 1
We propose a distributed agent architecture (DAA) that can support a variety of paradigms based on both traditional real-time computing and artificial intelligence. DAA consists of distributed agents that are classified into two categories: reactive and cognitive. Reactive agents can be implemented directly in Ada to meet hard real-time requirements and be deployed on on-board embedded processors. A traditional real-time computing methodology under consideration is the rate monotonic theory that can guarantee schedulability based on analytical methods. AI techniques under consideration for reactive agents are approximate or anytime reasoning that can be implemented using Bayesian belief networks as in Guardian. Cognitive agents are traditional expert systems that can be implemented in ART-Ada to meet soft real-time requirements. During the initial design of cognitive agents, it is critical to consider the migration path that would allow initial deployment on ground-based workstations with eventual deployment on on-board processors. ART-Ada technology enables this migration while Lisp-based technologies make it difficult if not impossible. In addition to reactive and cognitive agents, a meta-level agent would be needed to coordinate multiple agents and to provide meta-level control
THE INFORMATIONAL SYSTEM IN THE ENTERPRISES OF THE SOUTH-EAST EUROPE
Application software is one of the most important elements of any information system. The most recent trend in the field of the software is, undoubtedly, migration of classic applications from centralized computer architectures to network or distributed architectures. This migration as well as dynamic business environment of an enterprise; need new methods, technique and application development tools. In contrast to classic applications, distributed applications are characterized by their flexibility and adaptability and they are created by modern development tools. Basic types and characteristics of the tools are dealt with in the paper and software base in the enterprises of the South-East Europe and modes of the creation are given at the end.Informational system; Software; Management.
An overview of Mirjam and WeaveC
In this chapter, we elaborate on the design of an industrial-strength aspectoriented programming language and weaver for large-scale software development. First, we present an analysis on the requirements of a general purpose aspect-oriented language that can handle crosscutting concerns in ASML software. We also outline a strategy on working with aspects in large-scale software development processes. In our design, we both re-use existing aspect-oriented language abstractions and propose new ones to address the issues that we identified in our analysis. The quality of the code ensured by the realized language and weaver has a positive impact both on maintenance effort and lead-time in the first line software development process. As evidence, we present a short evaluation of the language and weaver as applied today in the software development process of ASML
Architecture and Design of Medical Processor Units for Medical Networks
This paper introduces analogical and deductive methodologies for the design
medical processor units (MPUs). From the study of evolution of numerous earlier
processors, we derive the basis for the architecture of MPUs. These specialized
processors perform unique medical functions encoded as medical operational
codes (mopcs). From a pragmatic perspective, MPUs function very close to CPUs.
Both processors have unique operation codes that command the hardware to
perform a distinct chain of subprocesses upon operands and generate a specific
result unique to the opcode and the operand(s). In medical environments, MPU
decodes the mopcs and executes a series of medical sub-processes and sends out
secondary commands to the medical machine. Whereas operands in a typical
computer system are numerical and logical entities, the operands in medical
machine are objects such as such as patients, blood samples, tissues, operating
rooms, medical staff, medical bills, patient payments, etc. We follow the
functional overlap between the two processes and evolve the design of medical
computer systems and networks.Comment: 17 page
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