2,584 research outputs found
Random Linear Network Coding for 5G Mobile Video Delivery
An exponential increase in mobile video delivery will continue with the
demand for higher resolution, multi-view and large-scale multicast video
services. Novel fifth generation (5G) 3GPP New Radio (NR) standard will bring a
number of new opportunities for optimizing video delivery across both 5G core
and radio access networks. One of the promising approaches for video quality
adaptation, throughput enhancement and erasure protection is the use of
packet-level random linear network coding (RLNC). In this review paper, we
discuss the integration of RLNC into the 5G NR standard, building upon the
ideas and opportunities identified in 4G LTE. We explicitly identify and
discuss in detail novel 5G NR features that provide support for RLNC-based
video delivery in 5G, thus pointing out to the promising avenues for future
research.Comment: Invited paper for Special Issue "Network and Rateless Coding for
Video Streaming" - MDPI Informatio
Application-Oriented Flow Control: Fundamentals, Algorithms and Fairness
This paper is concerned with flow control and resource allocation problems in computer networks in which real-time applications may have hard quality of service (QoS) requirements. Recent optimal flow control approaches are unable to deal with these problems since QoS utility functions generally do not satisfy the strict concavity condition in real-time applications. For elastic traffic, we show that bandwidth allocations using the existing optimal flow control strategy can be quite unfair. If we consider different QoS requirements among network users, it may be undesirable to allocate bandwidth simply according to the traditional max-min fairness or proportional fairness. Instead, a network should have the ability to allocate bandwidth resources to various users, addressing their real utility requirements. For these reasons, this paper proposes a new distributed flow control algorithm for multiservice networks, where the application's utility is only assumed to be continuously increasing over the available bandwidth. In this, we show that the algorithm converges, and that at convergence, the utility achieved by each application is well balanced in a proportionally (or max-min) fair manner
A Dynamic Multimedia User-Weight Classification Scheme for IEEE_802.11 WLANs
In this paper we expose a dynamic traffic-classification scheme to support
multimedia applications such as voice and broadband video transmissions over
IEEE 802.11 Wireless Local Area Networks (WLANs). Obviously, over a Wi-Fi link
and to better serve these applications - which normally have strict bounded
transmission delay or minimum link rate requirement - a service differentiation
technique can be applied to the media traffic transmitted by the same mobile
node using the well-known 802.11e Enhanced Distributed Channel Access (EDCA)
protocol. However, the given EDCA mode does not offer user differentiation,
which can be viewed as a deficiency in multi-access wireless networks.
Accordingly, we propose a new inter-node priority access scheme for IEEE
802.11e networks which is compatible with the EDCA scheme. The proposed scheme
joins a dynamic user-weight to each mobile station depending on its outgoing
data, and therefore deploys inter-node priority for the channel access to
complement the existing EDCA inter-frame priority. This provides efficient
quality of service control across multiple users within the same coverage area
of an access point. We provide performance evaluations to compare the proposed
access model with the basic EDCA 802.11 MAC protocol mode to elucidate the
quality improvement achieved for multimedia communication over 802.11 WLANs.Comment: 15 pages, 8 figures, 3 tables, International Journal of Computer
Networks & Communications (IJCNC
Cell Selection in Wireless Two-Tier Networks: A Context-Aware Matching Game
The deployment of small cell networks is seen as a major feature of the next
generation of wireless networks. In this paper, a novel approach for cell
association in small cell networks is proposed. The proposed approach exploits
new types of information extracted from the users' devices and environment to
improve the way in which users are assigned to their serving base stations.
Examples of such context information include the devices' screen size and the
users' trajectory. The problem is formulated as a matching game with
externalities and a new, distributed algorithm is proposed to solve this game.
The proposed algorithm is shown to reach a stable matching whose properties are
studied. Simulation results show that the proposed context-aware matching
approach yields significant performance gains, in terms of the average utility
per user, when compared with a classical max-SINR approach.Comment: 11 pages, 11 figures, Journal article in ICST Wireless Spectrum, 201
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