4 research outputs found
Mobile Video Streaming Applications: A Systematic Review of Test Metrics in Usability Evaluation
In evaluating the usability of mobile video streaming applications, the performance of the applications comes into focus. This is because the performance of mobile streaming applications affects their usability. From this study, video streaming and video quality are identified as the two most evaluated elements in the usability test of mobile video streaming applications. These elements are affected by several related factors that are peculiar to the mobile platforms and domains. These in turn affect the usability of the applications. In mobile platforms, bandwidth is low and network connections are unstable; this is coupled with the limitations caused by the smallness of the screen sizes of the mobile devices. Furthermore, startup delays, jitter, latency and rebuffering are the determining factors for the performance of mobile video streaming. On the other hand, video quality is determined by frame rate, bit rate, and resolution. These factors present themselves due to the mobile context of mobile streaming applications. They combine to influence the performance of the applications as well as their usability. Therefore, in considering the usability of these set of applications, these factors (metrics) are important as they determine the performance of the applications and by and large also affect the usability of the applications. Other factors identified in the study that affect the usability of mobile streaming applications include: functionality, social context and user interface and appearance. On the whole, this paper presents the results of a systematic review of test metrics in the usability evaluation of mobile video streaming applications. The systematic review approach used include: defining the search strategy, selection of primary studies, the extraction of data, and the implementation of a synthesis strategy. Using this methodology, 238 studies were found; however, only 51 relevant studies were eventually selected for the review. The study reveals that time taken for video streaming and the video quality were the two most popular metrics used in the usability test and evaluation of mobile video streaming applications. Besides, most of the studies concentrated on the usability of mobile TV as users switch from traditional TV to mobile TV
Mobile video streaming applications: a systematic review of test metrics in usability evaluation
In evaluating the usability of mobile video streaming applications, the performance of the applications comes into focus.This is because the performance of mobile streaming applications affects their usability. From this study, video streaming and video quality are identified as the two most evaluated elements in the usability test of mobile video streaming applications. These elements are affected by several related factors that are peculiar to the mobile platforms and domains. These in turn affect the usability of the applications. In mobile platforms, bandwidth is low and network connections are unstable; this is coupled with the limitations caused by the smallness of the screen sizes of the mobile devices. Furthermore, startup delays, jitter, latency and rebuffering are the determining factors for the performance of mobile video streaming. On the other hand, video quality is determined by frame rate, bit rate, and resolution. These factors present themselves due to the mobile context of mobile streaming applications. They combine to influence the performance of the applications as well as their usability. Therefore, in considering the usability of these set of applications, these factors (metrics) are important as they determine the performance of the applications and by and large also affect the usability of the applications. Other factors identified in the study that affect the usability of mobile streaming applications include: functionality, social context and user interface and appearance. On the whole, this paper presents the results of a systematic review of test metrics in the usability evaluation of mobile video streaming applications. The systematic review approach used include: defining the search strategy, selection of primary studies, the extraction of data, and the implementation of a synthesis strategy. Using this methodology, 238 studies were found; however, only 51 relevant studies were eventually selected for the review. The study reveals that time taken for video streaming and the video quality were the two most popular metrics used in the usability test and evaluation of mobile video streaming applications. Besides, most of the studies concentrated on the usability of mobile TV as users switch from traditional TV to mobile TV
A quality of experience approach in smartphone video selection framework for energy efficiency
Online video streaming is getting more common in the smartphone device nowadays.
Since the Corona Virus (COVID-19) pandemic hit all human across the globe in 2020,
the usage of online streaming among smartphone user are getting more vital.
Nevertheless, video streaming can cause the smartphone energy to drain quickly
without user to realize it. Also, saving energy alone is not the most significant issues
especially if with the lack of attention on the user Quality of Experience (QoE). A
smartphones energy management is crucial to overcome both of these issues. Thus, a
QoE Mobile Video Selection (QMVS) framework is proposed. The QMVS
framework will govern the tradeoff between energy efficiency and user QoE in the
smartphone device. In QMVS, video streaming will be using Dynamic Video Attribute
Pre-Scheduling (DVAP) algorithm to determine the energy efficiency in smartphone
devices. This process manages the video attribute such as brightness, resolution, and
frame rate by turning to Video Content Selection (VCS). DVAP is handling a set of
rule in the Rule Post-Pruning (RPP) method to remove an unused node in list tree of
VCS. Next, QoE subjective method is used to obtain the Mean Opinion Score (MOS)
of users from a survey experiment on QoE. After both experiment results (MOS and
energy) are established, the linear regression technique is used to find the relationship
between energy consumption and user QoE (MOS). The last process is to analyze the
relationship of VCS results by comparing the DVAP to other recent video streaming
applications available. Summary of experimental results demonstrate the significant
reduction of 10% to 20% energy consumption along with considerable acceptance of
user QoE. The VCS outcomes are essential to help users and developer deciding which
suitable video streaming format that can satisfy energy consumption and user QoE