13 research outputs found

    Multi-Modal Spatial Querying

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    This project investigates the use of two concurrent communication channels, graphics and speech, to achieve a successful interaction between a person and a geographic information system (GIS). The objective is to construct a multi-modal spatial query language in which users interact with a geographic database by drawing sketches of the desired configuration, while simultaneously talking about the spatial objects and the spatial relations drawn. This study will increase our understanding of multi-modal spatial interactions, and will lead to improved strategies for intelligent integration and processing of such multi-modal spatial queries in a GIS. The key to this interaction is the exploitation of complementary or redundant information present in both graphical and verbal descriptions of the same spatial scenes. A multiple-resolution model of spatial relations is used to capture the essential aspects of a sketch and its corresponding verbal description. The model stresses topological properties, such as containment and neighborhood, and considers metrical properties, such as distance and directions, as refinements where necessary. This model enables the retrieval of similar, not only exact, matches between a spatial query and a geographic database. Such new methods of multi-modal spatial querying and spatial similarity retrieval will empower experts as well as novice users to perform easier spatial searches, ultimately providing new user communities access to spatial databases

    Concept for a Web Map Implementation with Faster Query Response

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    Vector data and in particular road networks are being used in many application domains such as in mobile computing. These systems would prefer to receive the query results very quickly. Lots of research is going on to make the query response faster. One technique is to compress vector data so that they can be transferred to the client quickly. If we look different compression technique that are used to make the response faster, we will see that some of them do not make the response fast enough and some of them make response fast but very complex to implement. We report the concept for the implementation of a web map with a simple compression technique to send query response to the client, and found it making response fast. We have used some open source/free components to make the development quick and easy. This paper may work as a guide line for quick implementation of a web map. Keywords: Web Map, PostGIS, Geoserver, GeoWebCache, Compression

    Constrained set-up of the tGAP structure for progressive vector data transfer

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    A promising approach to submit a vector map from a server to a mobile client is to send a coarse representation first, which then is incrementally refined. We consider the problem of defining a sequence of such increments for areas of different land-cover classes in a planar partition. In order to submit well-generalised datasets, we propose a method of two stages: First, we create a generalised representation from a detailed dataset, using an optimisation approach that satisfies certain cartographic constraints. Second, we define a sequence of basic merge and simplification operations that transforms the most detailed dataset gradually into the generalised dataset. The obtained sequence of gradual transformations is stored without geometrical redundancy in a structure that builds up on the previously developed tGAP (topological Generalised Area Partitioning) structure. This structure and the algorithm for intermediate levels of detail (LoD) have been implemented in an object-relational database and tested for land-cover data from the official German topographic dataset ATKIS at scale 1:50 000 to the target scale 1:250 000. Results of these tests allow us to conclude that the data at lowest LoD and at intermediate LoDs is well generalised. Applying specialised heuristics the applied optimisation method copes with large datasets; the tGAP structure allows users to efficiently query and retrieve a dataset at a specified LoD. Data are sent progressively from the server to the client: First a coarse representation is sent, which is refined until the requested LoD is reached

    Constrained tGAP for generalisation between scales: the case of Dutch topographic data

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    This article presents the results of integrating large- and medium-scale data into a unified data structure. This structure can be used as a single non-redundant representation for the input data, which can be queried at any arbitrary scale between the source scales. The solution is based on the constrained topological Generalized Area Partition (tGAP), which stores the results of a generalization process applied to the large-scale dataset, and is controlled by the objects of the medium-scale dataset, which act as constraints on the large-scale objects. The result contains the accurate geometry of the large-scale objects enriched with the generalization knowledge of the medium-scale data, stored as references in the constraint tGAP structure. The advantage of this constrained approach over the original tGAP is the higher quality of the aggregated maps. The idea was implemented with real topographic datasets from The Netherlands for the large- (1:1000) and medium-scale (1:10,000) data. The approach is expected to be equally valid for any categorical map and for other scales as well

    Como publicar mapas na Web.

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    O Objetivo deste trabalho é mostrar como publicar mapas pela rede, usando um servidor de mapas livres, o ALOV Map (ALOV,2002).SBSR 2003

    3D oceanographic data compression using 3D-ODETLAP

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    This paper describes a 3D environmental data compression technique for oceanographic datasets. With proper point selection, our method approximates uncompressed marine data using an over-determined system of linear equations based on, but essentially different from, the Laplacian partial differential equation. Then this approximation is refined via an error metric. These two steps work alternatively until a predefined satisfying approximation is found. Using several different datasets and metrics, we demonstrate that our method has an excellent compression ratio. To further evaluate our method, we compare it with 3D-SPIHT. 3D-ODETLAP averages 20% better compression than 3D-SPIHT on our eight test datasets, from World Ocean Atlas 2005. Our method provides up to approximately six times better compression on datasets with relatively small variance. Meanwhile, with the same approximate mean error, we demonstrate a significantly smaller maximum error compared to 3D-SPIHT and provide a feature to keep the maximum error under a user-defined limit

    Progressive Transmission of Vector Map Data over the World Wide Web

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    Within distributed computing environments, access to very large geospatial datasets often suffers from slow or unreliable network connections. To allow users to start working with a partially delivered dataset, progressive transmission methods are a viable solution. While incremental and progressive methods have been applied successfully to the transmission of raster images over the World Wide Web, and, in the form of prototypes, of triangular meshes, the transmission of vector map datasets has lacked a similar attention. This paper introduces a solution to the progressive transmission of vector map data that allows users to apply analytical GIS methods to partially transmitted data sets. The architecture follows a client-server model with multiple map representations at the server side, and a thin client that compiles transmitted increments into a topologically consistent format. This paper describes the concepts, develops an architecture, and discusses implementation concerns

    Design and development of a system for vario-scale maps

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    Nowadays, there are many geo-information data sources available such as maps on the Internet, in-car navigation devices and mobile apps. All datasets used in these applications are the same in principle, and face the same issues, namely: Maps of different scales are stored separately. With many separate fixed levels, a lot of information is the same, but still needs to be included, which leads to duplication. With many redundant data throughout the scales, features are represented again and again, which may lead to inconsistency. Currently available maps contain significantly more levels of detail (twenty map scales on average) than in the past. These levels must be created, but the optimal strategy to do so is not known. For every user’s data request, a significant part of the data remains the same, but still needs to be included. This leads to more data transfer, and slower response. The interactive Internet environment is not used to its full potential for user navigation. It is common to observe lagging, popping features or flickering of a newly retrieved map scale feature while using the map. This research develops principles of variable scale (vario-scale) maps to address these issues. The vario-scale approach is an alternative for obtaining and maintaining geographical data sets at different map scales. It is based on the specific topological structure called tGAP (topological Generalized Area Partitioning) which addresses the main open issues of current solutions for managing spatial data sets of different scales such as: redundancy data, inconsistency of map scales and dynamic transfer. The objective of this thesis is to design, to develop and to extend the variable-scale data structures and it is expressed as the following research question: How to design and develop a system for vario-scale maps?  To address the above research question, this research has been conducted using the following outline: 1) Investigate state-of-the-art in map generalization. 2) Study development of vario-scale structure done so far. 3) Propose techniques for generating better vario-scale map content. 4) Implement strategies to process really massive datasets. 5) Research smooth representation of map features and their impact on user interaction. Results of our research led to new functionality, were addressed in prototype developments and were tested against real world data sets. Throughout this research we have made following main contributions to the design and development of a system of vario-scale maps. We have: studied vario-scale development in the past and we have identified the most urgent needs of the research. designed the concept of granularity and presented our strategy where changes in map content should be as small and as gradual as possible (e. g. use groups, maintain road network, support line feature representation). introduced line features in the solution and presented a fully-automated generalization process that preserves a road network features throughout all scales. proposed an approach to create a vario-scale data structure of massive datasets. demonstrated a method to generate an explicit 3D representation from the structure which can provide smoother user experience. developed a software prototype where a 3D vario-scale dataset can be used to its full potential. conducted initial usability test. All aspects together with already developed functionality provide a more complex and more unified solution for vario-scale mapping. Based on our research, design and development of a system for vario-scale maps should be clearer now. In addition, it is easier to identified necessary steps which need to be taken towards an optimal solution. Our recommendations for future work are: One of the contributions has been an integration of the road features in the structure and their automated generalization throughout the process. Integrating more map features besides roads deserve attention. We have investigated how to deal with massive datasets which do not fit in the main memory of the computer. Our experiences consisted of dataset of one province or state with records in order of millions. To verify our findings, it will be interesting to process even bigger dataset with records in order of billions (a whole continent). We have introduced representation where map content changes as gradually as possible. It is based on process where: 1) explicit 3D geometry from the structure is generated. 2) A slice of the geometry is calculated. 3) Final maps based on the slice is constructed. Investigation of how to integrate this in a server-client pipeline on the Internet is another point of further research. Our research focus has been mainly on one specific aspect of the concept at a time. Now all aspects may be brought together where integration, tuning and orchestration play an important role is another interesting research that desire attention. Carry out more user testing including; 1) maps of sufficient cartographic quality, 2) a large testing region, and 3) the finest version of visualization prototype. &nbsp

    Design and development of a system for vario-scale maps

    Get PDF
    Nowadays, there are many geo-information data sources available such as maps on the Internet, in-car navigation devices and mobile apps. All datasets used in these applications are the same in principle, and face the same issues, namely: Maps of different scales are stored separately. With many separate fixed levels, a lot of information is the same, but still needs to be included, which leads to duplication. With many redundant data throughout the scales, features are represented again and again, which may lead to inconsistency. Currently available maps contain significantly more levels of detail (twenty map scales on average) than in the past. These levels must be created, but the optimal strategy to do so is not known. For every user’s data request, a significant part of the data remains the same, but still needs to be included. This leads to more data transfer, and slower response. The interactive Internet environment is not used to its full potential for user navigation. It is common to observe lagging, popping features or flickering of a newly retrieved map scale feature while using the map. This research develops principles of variable scale (vario-scale) maps to address these issues. The vario-scale approach is an alternative for obtaining and maintaining geographical data sets at different map scales. It is based on the specific topological structure called tGAP (topological Generalized Area Partitioning) which addresses the main open issues of current solutions for managing spatial data sets of different scales such as: redundancy data, inconsistency of map scales and dynamic transfer. The objective of this thesis is to design, to develop and to extend the variable-scale data structures and it is expressed as the following research question: How to design and develop a system for vario-scale maps? To address the above research question, this research has been conducted using the following outline:  To address the above research question, this research has been conducted using the following outline: 1) Investigate state-of-the-art in map generalization. 2) Study development of vario-scale structure done so far. 3) Propose techniques for generating better vario-scale map content. 4) Implement strategies to process really massive datasets. 5) Research smooth representation of map features and their impact on user interaction. Results of our research led to new functionality, were addressed in prototype developments and were tested against real world data sets. Throughout this research we have made following main contributions to the design and development of a system of vario-scale maps. We have: studied vario-scale development in the past and we have identified the most urgent needs of the research. designed the concept of granularity and presented our strategy where changes in map content should be as small and as gradual as possible (e. g. use groups, maintain road network, support line feature representation). introduced line features in the solution and presented a fully-automated generalization process that preserves a road network features throughout all scales. proposed an approach to create a vario-scale data structure of massive datasets. demonstrated a method to generate an explicit 3D representation from the structure which can provide smoother user experience. developed a software prototype where a 3D vario-scale dataset can be used to its full potential. conducted initial usability test. All aspects together with already developed functionality provide a more complex and more unified solution for vario-scale mapping. Based on our research, design and development of a system for vario-scale maps should be clearer now. In addition, it is easier to identified necessary steps which need to be taken towards an optimal solution. Our recommendations for future work are: One of the contributions has been an integration of the road features in the structure and their automated generalization throughout the process. Integrating more map features besides roads deserve attention. We have investigated how to deal with massive datasets which do not fit in the main memory of the computer. Our experiences consisted of dataset of one province or state with records in order of millions. To verify our findings, it will be interesting to process even bigger dataset with records in order of billions (a whole continent). We have introduced representation where map content changes as gradually as possible. It is based on process where: 1) explicit 3D geometry from the structure is generated. 2) A slice of the geometry is calculated. 3) Final maps based on the slice is constructed. Investigation of how to integrate this in a server-client pipeline on the Internet is another point of further research. Our research focus has been mainly on one specific aspect of the concept at a time. Now all aspects may be brought together where integration, tuning and orchestration play an important role is another interesting research that desire attention. Carry out more user testing including; 1) maps of sufficient cartographic quality, 2) a large testing region, and 3) the finest version of visualization prototype

    Management of spatial data for visualization on mobile devices

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    Vector-based mapping is emerging as a preferred format in Location-based Services(LBS), because it can deliver an up-to-date and interactive map visualization. The Progressive Transmission(PT) technique has been developed to enable the ecient transmission of vector data over the internet by delivering various incremental levels of detail(LoD). However, it is still challenging to apply this technique in a mobile context due to many inherent limitations of mobile devices, such as small screen size, slow processors and limited memory. Taking account of these limitations, PT has been extended by developing a framework of ecient data management for the visualization of spatial data on mobile devices. A data generalization framework is proposed and implemented in a software application. This application can signicantly reduce the volume of data for transmission and enable quick access to a simplied version of data while preserving appropriate visualization quality. Using volunteered geographic information as a case-study, the framework shows exibility in delivering up-to-date spatial information from dynamic data sources. Three models of PT are designed and implemented to transmit the additional LoD renements: a full scale PT as an inverse of generalisation, a viewdependent PT, and a heuristic optimised view-dependent PT. These models are evaluated with user trials and application examples. The heuristic optimised view-dependent PT has shown a signicant enhancement over the traditional PT in terms of bandwidth-saving and smoothness of transitions. A parallel data management strategy associated with three corresponding algorithms has been developed to handle LoD spatial data on mobile clients. This strategy enables the map rendering to be performed in parallel with a process which retrieves the data for the next map location the user will require. A viewdependent approach has been integrated to monitor the volume of each LoD for visible area. The demonstration of a exible rendering style shows its potential use in visualizing dynamic geoprocessed data. Future work may extend this to integrate topological constraints and semantic constraints for enhancing the vector map visualization
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