78 research outputs found

    Shape Interaction Matrix Revisited and Robustified: Efficient Subspace Clustering with Corrupted and Incomplete Data

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    The Shape Interaction Matrix (SIM) is one of the earliest approaches to performing subspace clustering (i.e., separating points drawn from a union of subspaces). In this paper, we revisit the SIM and reveal its connections to several recent subspace clustering methods. Our analysis lets us derive a simple, yet effective algorithm to robustify the SIM and make it applicable to realistic scenarios where the data is corrupted by noise. We justify our method by intuitive examples and the matrix perturbation theory. We then show how this approach can be extended to handle missing data, thus yielding an efficient and general subspace clustering algorithm. We demonstrate the benefits of our approach over state-of-the-art subspace clustering methods on several challenging motion segmentation and face clustering problems, where the data includes corrupted and missing measurements.Comment: This is an extended version of our iccv15 pape

    Disturbance Grassmann Kernels for Subspace-Based Learning

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    In this paper, we focus on subspace-based learning problems, where data elements are linear subspaces instead of vectors. To handle this kind of data, Grassmann kernels were proposed to measure the space structure and used with classifiers, e.g., Support Vector Machines (SVMs). However, the existing discriminative algorithms mostly ignore the instability of subspaces, which would cause the classifiers misled by disturbed instances. Thus we propose considering all potential disturbance of subspaces in learning processes to obtain more robust classifiers. Firstly, we derive the dual optimization of linear classifiers with disturbance subject to a known distribution, resulting in a new kernel, Disturbance Grassmann (DG) kernel. Secondly, we research into two kinds of disturbance, relevant to the subspace matrix and singular values of bases, with which we extend the Projection kernel on Grassmann manifolds to two new kernels. Experiments on action data indicate that the proposed kernels perform better compared to state-of-the-art subspace-based methods, even in a worse environment.Comment: This paper include 3 figures, 10 pages, and has been accpeted to SIGKDD'1

    Locality Preserving Projections for Grassmann manifold

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    Learning on Grassmann manifold has become popular in many computer vision tasks, with the strong capability to extract discriminative information for imagesets and videos. However, such learning algorithms particularly on high-dimensional Grassmann manifold always involve with significantly high computational cost, which seriously limits the applicability of learning on Grassmann manifold in more wide areas. In this research, we propose an unsupervised dimensionality reduction algorithm on Grassmann manifold based on the Locality Preserving Projections (LPP) criterion. LPP is a commonly used dimensionality reduction algorithm for vector-valued data, aiming to preserve local structure of data in the dimension-reduced space. The strategy is to construct a mapping from higher dimensional Grassmann manifold into the one in a relative low-dimensional with more discriminative capability. The proposed method can be optimized as a basic eigenvalue problem. The performance of our proposed method is assessed on several classification and clustering tasks and the experimental results show its clear advantages over other Grassmann based algorithms.Comment: Accepted by IJCAI 201

    Low-Rank Matrices on Graphs: Generalized Recovery & Applications

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    Many real world datasets subsume a linear or non-linear low-rank structure in a very low-dimensional space. Unfortunately, one often has very little or no information about the geometry of the space, resulting in a highly under-determined recovery problem. Under certain circumstances, state-of-the-art algorithms provide an exact recovery for linear low-rank structures but at the expense of highly inscalable algorithms which use nuclear norm. However, the case of non-linear structures remains unresolved. We revisit the problem of low-rank recovery from a totally different perspective, involving graphs which encode pairwise similarity between the data samples and features. Surprisingly, our analysis confirms that it is possible to recover many approximate linear and non-linear low-rank structures with recovery guarantees with a set of highly scalable and efficient algorithms. We call such data matrices as \textit{Low-Rank matrices on graphs} and show that many real world datasets satisfy this assumption approximately due to underlying stationarity. Our detailed theoretical and experimental analysis unveils the power of the simple, yet very novel recovery framework \textit{Fast Robust PCA on Graphs

    Image segmentation using superpixel ensembles

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    Recently there has been an increasing interest in image segmentation due to the needs of locating objects with high segmentation accuracy as required by many computer vision and image processing tasks. While image segmentation remains a research challenge, 'superpixel' as the perceptual meaningful grouping of pixels has become a popular concept and a number of superpixel-based image segmentation algorithms have been proposed. The goal of this thesis is to examine the state-of-the-art superpixel algorithms and introduce new methods for achieving better image segmentation outcome. To improve the accuracy of superpixel-based segmentation, we propose a colour covariance matrix-based segmentation algorithm (CCM). This algorithm employs a novel colour covariance descriptor and a corresponding similarity measure method. Moreover, based on the CCM algorithm, we propose a multi-layer bipartite graph model (MBG-CCM) and a low-rank representation technique based algorithm (LRR-CCM). In MBG-CCM, different superpixel descriptors are fused by a multi-layer bipartite graph, and in LRR-CCM, the similarities of the covariance descriptors of the superpixel are measured by the subspace structure. Besides, we develop a new over-segmentation, called superpixel association, and propose a novel segmentation algorithm (SHST) which is able to generate hierarchical segmentation from superpixel associations. In addition to those unsupervised segmentation algorithms, we also explore the algorithms for supervised segmentation. We propose a model for semantic segmentation, named 'generalized puzzle game', by which the segmentation information contained in the superpixels can be integrated into the supervised segmentation
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