84 research outputs found
Quality of Information in Mobile Crowdsensing: Survey and Research Challenges
Smartphones have become the most pervasive devices in people's lives, and are
clearly transforming the way we live and perceive technology. Today's
smartphones benefit from almost ubiquitous Internet connectivity and come
equipped with a plethora of inexpensive yet powerful embedded sensors, such as
accelerometer, gyroscope, microphone, and camera. This unique combination has
enabled revolutionary applications based on the mobile crowdsensing paradigm,
such as real-time road traffic monitoring, air and noise pollution, crime
control, and wildlife monitoring, just to name a few. Differently from prior
sensing paradigms, humans are now the primary actors of the sensing process,
since they become fundamental in retrieving reliable and up-to-date information
about the event being monitored. As humans may behave unreliably or
maliciously, assessing and guaranteeing Quality of Information (QoI) becomes
more important than ever. In this paper, we provide a new framework for
defining and enforcing the QoI in mobile crowdsensing, and analyze in depth the
current state-of-the-art on the topic. We also outline novel research
challenges, along with possible directions of future work.Comment: To appear in ACM Transactions on Sensor Networks (TOSN
Incentive Mechanisms for Participatory Sensing: Survey and Research Challenges
Participatory sensing is a powerful paradigm which takes advantage of
smartphones to collect and analyze data beyond the scale of what was previously
possible. Given that participatory sensing systems rely completely on the
users' willingness to submit up-to-date and accurate information, it is
paramount to effectively incentivize users' active and reliable participation.
In this paper, we survey existing literature on incentive mechanisms for
participatory sensing systems. In particular, we present a taxonomy of existing
incentive mechanisms for participatory sensing systems, which are subsequently
discussed in depth by comparing and contrasting different approaches. Finally,
we discuss an agenda of open research challenges in incentivizing users in
participatory sensing.Comment: Updated version, 4/25/201
BLIND: A privacy preserving truth discovery system for mobile crowdsensing
Nowadays, an increasing number of applications exploit users who act as intelligent sensors and can quickly provide high-level information. These users generate valuable data that, if mishandled, could potentially reveal sensitive information. Protecting user privacy is thus of paramount importance for crowdsensing systems. In this paper, we propose BLIND, an innovative open-source truth discovery system designed to improve the quality of information (QoI) through the use of privacy-preserving computation techniques in mobile crowdsensing scenarios. The uniqueness of BLIND lies in its ability to preserve user privacy by ensuring that none of the parties involved are able to identify the source of the information provided. The system uses homomorphic encryption to implement a novel privacy-preserving version of the well-known K-Means clustering algorithm, which directly groups encrypted user data. Outliers are then removed privately without revealing any useful information to the parties involved. We extensively evaluate the proposed system for both server-side and client-side scalability, as well as truth discovery accuracy, using a real-world dataset and a synthetic one, to test the system under challenging conditions. Comparisons with four state-of-the-art approaches show that BLIND optimizes QoI by effectively mitigating the impact of four different security attacks, with higher accuracy and lower communication overhead than its competitors. With the optimizations proposed in this paper, BLIND is up to three times faster than the baseline system, and the obtained Root Mean Squared Error (RMSE) values are up to 42% lower than other state-of-the-art approaches
From Personalized Medicine to Population Health: A Survey of mHealth Sensing Techniques
Mobile Sensing Apps have been widely used as a practical approach to collect
behavioral and health-related information from individuals and provide timely
intervention to promote health and well-beings, such as mental health and
chronic cares. As the objectives of mobile sensing could be either \emph{(a)
personalized medicine for individuals} or \emph{(b) public health for
populations}, in this work we review the design of these mobile sensing apps,
and propose to categorize the design of these apps/systems in two paradigms --
\emph{(i) Personal Sensing} and \emph{(ii) Crowd Sensing} paradigms. While both
sensing paradigms might incorporate with common ubiquitous sensing
technologies, such as wearable sensors, mobility monitoring, mobile data
offloading, and/or cloud-based data analytics to collect and process sensing
data from individuals, we present a novel taxonomy system with two major
components that can specify and classify apps/systems from aspects of the
life-cycle of mHealth Sensing: \emph{(1) Sensing Task Creation \&
Participation}, \emph{(2) Health Surveillance \& Data Collection}, and
\emph{(3) Data Analysis \& Knowledge Discovery}. With respect to different
goals of the two paradigms, this work systematically reviews this field, and
summarizes the design of typical apps/systems in the view of the configurations
and interactions between these two components. In addition to summarization,
the proposed taxonomy system also helps figure out the potential directions of
mobile sensing for health from both personalized medicines and population
health perspectives.Comment: Submitted to a journal for revie
Federated Learning for 6G: Paradigms, Taxonomy, Recent Advances and Insights
Artificial Intelligence (AI) is expected to play an instrumental role in the
next generation of wireless systems, such as sixth-generation (6G) mobile
network. However, massive data, energy consumption, training complexity, and
sensitive data protection in wireless systems are all crucial challenges that
must be addressed for training AI models and gathering intelligence and
knowledge from distributed devices. Federated Learning (FL) is a recent
framework that has emerged as a promising approach for multiple learning agents
to build an accurate and robust machine learning models without sharing raw
data. By allowing mobile handsets and devices to collaboratively learn a global
model without explicit sharing of training data, FL exhibits high privacy and
efficient spectrum utilization. While there are a lot of survey papers
exploring FL paradigms and usability in 6G privacy, none of them has clearly
addressed how FL can be used to improve the protocol stack and wireless
operations. The main goal of this survey is to provide a comprehensive overview
on FL usability to enhance mobile services and enable smart ecosystems to
support novel use-cases. This paper examines the added-value of implementing FL
throughout all levels of the protocol stack. Furthermore, it presents important
FL applications, addresses hot topics, provides valuable insights and explicits
guidance for future research and developments. Our concluding remarks aim to
leverage the synergy between FL and future 6G, while highlighting FL's
potential to revolutionize wireless industry and sustain the development of
cutting-edge mobile services.Comment: 32 pages, 7 figures; 9 Table
Blockchain and Federated Edge Learning for Privacy-Preserving Mobile Crowdsensing
Mobile crowdsensing (MCS) counting on the mobility of massive workers helps the requestor accomplish various sensing tasks with more flexibility and lower cost. However, for the conventional MCS, the large consumption of communication resources for raw data transmission and high requirements on data storage and computing capability hinder potential requestors with limited resources from using MCS. To facilitate the widespread application of MCS, we propose a novel MCS learning framework leveraging on blockchain technology and the new concept of edge intelligence based on federated learning (FL), which involves four major entities, including requestors, blockchain, edge servers and mobile devices as workers. Even though there exist several studies on blockchain-based MCS and blockchain-based FL, they cannot solve the essential challenges of MCS with respect to accommodating resource-constrained requestors or deal with the privacy concerns brought by the involvement of requestors and workers in the learning process. To fill the gaps, four main procedures, i.e., task publication, data sensing and submission, learning to return final results, and payment settlement and allocation, are designed to address major challenges brought by both internal and external threats, such as malicious edge servers and dishonest requestors. Specifically, a mechanism design based data submission rule is proposed to guarantee the data privacy of mobile devices being truthfully preserved at edge servers; consortium blockchain based FL is elaborated to secure the distributed learning process; and a cooperation-enforcing control strategy is devised to elicit full payment from the requestor. Extensive simulations are carried out to evaluate the performance of our designed schemes
Blockchain and Federated Edge Learning for Privacy-Preserving Mobile Crowdsensing
Mobile crowdsensing (MCS) counting on the mobility of massive workers helps the requestor accomplish various sensing tasks with more flexibility and lower cost. However, for the conventional MCS, the large consumption of communication resources for raw data transmission and high requirements on data storage and computing capability hinder potential requestors with limited resources from using MCS. To facilitate the widespread application of MCS, we propose a novel MCS learning framework leveraging on blockchain technology and the new concept of edge intelligence based on federated learning (FL), which involves four major entities, including requestors, blockchain, edge servers and mobile devices as workers. Even though there exist several studies on blockchain-based MCS and blockchain-based FL, they cannot solve the essential challenges of MCS with respect to accommodating resource-constrained requestors or deal with the privacy concerns brought by the involvement of requestors and workers in the learning process. To fill the gaps, four main procedures, i.e., task publication, data sensing and submission, learning to return final results, and payment settlement and allocation, are designed to address major challenges brought by both internal and external threats, such as malicious edge servers and dishonest requestors. Specifically, a mechanism design based data submission rule is proposed to guarantee the data privacy of mobile devices being truthfully preserved at edge servers; consortium blockchain based FL is elaborated to secure the distributed learning process; and a cooperation-enforcing control strategy is devised to elicit full payment from the requestor. Extensive simulations are carried out to evaluate the performance of our designed schemes
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