207 research outputs found

    A Comprehensive Survey of the Tactile Internet: State of the art and Research Directions

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    The Internet has made several giant leaps over the years, from a fixed to a mobile Internet, then to the Internet of Things, and now to a Tactile Internet. The Tactile Internet goes far beyond data, audio and video delivery over fixed and mobile networks, and even beyond allowing communication and collaboration among things. It is expected to enable haptic communication and allow skill set delivery over networks. Some examples of potential applications are tele-surgery, vehicle fleets, augmented reality and industrial process automation. Several papers already cover many of the Tactile Internet-related concepts and technologies, such as haptic codecs, applications, and supporting technologies. However, none of them offers a comprehensive survey of the Tactile Internet, including its architectures and algorithms. Furthermore, none of them provides a systematic and critical review of the existing solutions. To address these lacunae, we provide a comprehensive survey of the architectures and algorithms proposed to date for the Tactile Internet. In addition, we critically review them using a well-defined set of requirements and discuss some of the lessons learned as well as the most promising research directions

    Temporal perception of visual-haptic events in multimodal telepresence system

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    Book synopsis: Haptic interfaces are divided into two main categories: force feedback and tactile. Force feedback interfaces are used to explore and modify remote/virtual objects in three physical dimensions in applications including computer-aided design, computer-assisted surgery, and computer-aided assembly. Tactile interfaces deal with surface properties such as roughness, smoothness, and temperature. Haptic research is intrinsically multi-disciplinary, incorporating computer science/engineering, control, robotics, psychophysics, and human motor control. By extending the scope of research in haptics, advances can be achieved in existing applications such as computer-aided design (CAD), tele-surgery, rehabilitation, scientific visualization, robot-assisted surgery, authentication, and graphical user interfaces (GUI), to name a few. Advances in Haptics presents a number of recent contributions to the field of haptics. Authors from around the world present the results of their research on various issues in the field of haptics

    Bilateral haptic guided Robot teleoperation via packet switched networks using wave variables with impedance adaptation

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    This paper presents the use of haptic devices in teleoperation systems with motion restrictions during robot teleoperation in order to provide the operator with increased awareness and better feeling of immersion, hence, improving his ability to perform complex tasks. The use of wave variables in the proposed system renders passive the communication channel, and moreover the new packet switched protocols like Internet Protocol version 6 (IPv6) with high Quality of Service (QoS), provides differentiated services for control signals.Peer Reviewe

    Haptic guidance with force feedback to assist teleoperation systems via high speed networks

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    The employment of haptic devices in teleoperation systems and the use of motion restrictions during robot teleoperation provide the operator with increased awareness and can considerably improve the feeling of immersion and moreover his ability to perform complex tasks. In the last decade Internet has become one of the major sources of information. It already connects millions of computers and more than a billion people. Its spectacular growth have lead to the creation of new high speed networks with new capabilities. In the work described in this paper those networks that use recent-creation packet switched protocols like Internet Protocol version 6 (IPv6) with high Quality of Service (QoS) will serve as the communication channel for the teleoperation system.Peer Reviewe

    Towards Tactile Internet in Beyond 5G Era: Recent Advances, Current Issues and Future Directions

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    Tactile Internet (TI) is envisioned to create a paradigm shift from the content-oriented communications to steer/control-based communications by enabling real-time transmission of haptic information (i.e., touch, actuation, motion, vibration, surface texture) over Internet in addition to the conventional audiovisual and data traffics. This emerging TI technology, also considered as the next evolution phase of Internet of Things (IoT), is expected to create numerous opportunities for technology markets in a wide variety of applications ranging from teleoperation systems and Augmented/Virtual Reality (AR/VR) to automotive safety and eHealthcare towards addressing the complex problems of human society. However, the realization of TI over wireless media in the upcoming Fifth Generation (5G) and beyond networks creates various non-conventional communication challenges and stringent requirements in terms of ultra-low latency, ultra-high reliability, high data-rate connectivity, resource allocation, multiple access and quality-latency-rate tradeoff. To this end, this paper aims to provide a holistic view on wireless TI along with a thorough review of the existing state-of-the-art, to identify and analyze the involved technical issues, to highlight potential solutions and to propose future research directions. First, starting with the vision of TI and recent advances and a review of related survey/overview articles, we present a generalized framework for wireless TI in the Beyond 5G Era including a TI architecture, the main technical requirements, the key application areas and potential enabling technologies. Subsequently, we provide a comprehensive review of the existing TI works by broadly categorizing them into three main paradigms; namely, haptic communications, wireless AR/VR, and autonomous, intelligent and cooperative mobility systems. Next, potential enabling technologies across physical/Medium Access Control (MAC) and network layers are identified and discussed in detail. Also, security and privacy issues of TI applications are discussed along with some promising enablers. Finally, we present some open research challenges and recommend promising future research directions

    Task-oriented joint design of communication and computing for Internet of Skills

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    Nowadays, the internet is taking a revolutionary step forward, which is known as Internet of Skills. The Internet of Skills is a concept that refers to a network of sensors, actuators, and machines that enable knowledge, skills, and expertise delivery between people and machines, regardless of their geographical locations. This concept allows an immersive remote operation and access to expertise through virtual and augmented reality, haptic communications, robotics, and other cutting-edge technologies with various applications, including remote surgery and diagnosis in healthcare, remote laboratory and training in education, remote driving in transportation, and advanced manufacturing in Industry 4.0. In this thesis, we investigate three fundamental communication requirements of Internet of Skills applications, namely ultra-low latency, ultra-high reliability, and wireless resource utilization efficiency. Although 5G communications provide cutting-edge solutions for achieving ultra-low latency and ultra-high reliability with good resource utilization efficiency, meeting these requirements is difficult, particularly in long-distance communications where the distance between source and destination is more than 300 km, considering delays and reliability issues in networking components as well as physical limits of the speed of light. Furthermore, resource utilization efficiency must be improved further to accommodate the rapidly increasing number of mobile devices. Therefore, new design techniques that take into account both communication and computing systems with the task-oriented approach are urgently needed to satisfy conflicting latency and reliability requirements while improving resource utilization efficiency. First, we design and implement a 5G-based teleoperation prototype for Internet of Skills applications. We presented two emerging Internet of Skills use cases in healthcare and education. We conducted extensive experiments evaluating local and long-distance communication latency and reliability to gain insights into the current capabilities and limitations. From our local experiments in laboratory environment where both operator and robot in the same room, we observed that communication latency is around 15 ms with a 99.9% packet reception rate (communication reliability). However, communication latency increases up to 2 seconds in long-distance scenarios (between the UK and China), while it is around 50-300 ms within the UK experiments. In addition, our observations revealed that communication reliability and overall system performance do not exhibit a direct correlation. Instead, the number of consecutive packet drops emerged as the decisive factor influencing the overall system performance and user quality of experience. In light of these findings, we proposed a two-way timeout approach. We discarded stale packets to mitigate waiting times effectively and, in turn, reduce the latency. Nevertheless, we observed that the proposed approach reduced latency at the expense of reliability, thus verifying the challenge of the conflicting latency and reliability requirements. Next, we propose a task-oriented prediction and communication co-design framework to meet conflicting latency and reliability requirements. The proposed framework demonstrates the task-oriented joint design of communication and computing systems, where we considered packet losses in communications and prediction errors in prediction algorithms to derive the upper bound for overall system reliability. We revealed the tradeoff between overall system reliability and resource utilization efficiency, where we consider 5G NR as an example communication system. The proposed framework is evaluated with real-data samples and generated synthetic data samples. From the results, the proposed framework achieves better latency and reliability tradeoff with a 77.80% resource utilization efficiency improvement compared to a task-agnostic benchmark. In addition, we demonstrate that deploying a predictor at the receiver side achieves better overall reliability compared to a system that predictor at the transmitter. Finally, we propose an intelligent mode-switching framework to address the resource utilization challenge. We jointly design the communication, user intention recognition, and modeswitching systems to reduce communication load subject to joint task completion probability. We reveal the tradeoff between task prediction accuracy and task observation length, showing that higher prediction accuracy can be achieved when the task observation length increases. The proposed framework achieves more than 90% task prediction accuracy with 60% observation length. We train a DRL agent with real-world data from our teleoperation prototype for modeswitching between teleoperation and autonomous modes. Our results show that the proposed framework achieves up to 50% communication load reduction with similar task completion probability compared to conventional teleoperation

    Ground verification of the feasibility of telepresent on-orbit servicing

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    In an ideal case telepresence achieves a state in which a human operator can no longer differentiate between an interaction with a real environment and a technical mediated one. This state is called transparent telepresence. The applicability of telepresence to on-orbit servicing (OOS), i.e., an unmanned servicing operation in space, teleoperated from ground in real time, is verified in this paper. For this purpose, a communication test environment was set up on the ground, which involved the Institute of Astronautics (LRT) ground station in Garching, Germany, and the European Space Agency (ESA) ground station in Redu, Belgium. Both were connected via the geostationary ESA data relay satellite ARTEMIS. Utilizing the data relay satellite, a teleoperation was accomplished in which the human operator as well as the (space) teleoperator was located on the ground. The feasibility of telepresent OOS was evaluated, using an OOS test bed at the Institute of Mechatronics and Robotics at the German Aerospace Center (DLR). The manipulation task was representative for OOS and supported real-time feedback from the haptic-visual workspace. The tests showed that complex manipulation tasks can be fulfilled by utilizing geostationary data relay satellites. For verifying the feasibility of telepresent OOS, different evaluation methods were used. The properties of the space link were measured and related to subjective perceptions of participants, who had to fulfill manipulation tasks. An evaluation of the transparency of the system, including the data relay satellite, was accomplished as well
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