705 research outputs found

    PIPS Is not (just) Polyhedral Software Adding GPU Code Generation in PIPS

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    6 pagesInternational audienceParallel and heterogeneous computing are growing in audience thanks to the increased performance brought by ubiquitous manycores and GPUs. However, available programming models, like OPENCL or CUDA, are far from being straightforward to use. As a consequence, several automated or semi-automated approaches have been proposed to automatically generate hardware-level codes from high-level sequential sources. Polyhedral models are becoming more popular because of their combination of expressiveness, compactness, and accurate abstraction of the data-parallel behaviour of programs. These models provide automatic or semi-automatic parallelization and code transformation capabilities that target such modern parallel architectures. PIPS is a quarter-century old source-to-source transformation framework that initially targeted parallel machines but then evolved to include other targets. PIPS uses abstract interpretation on an integer polyhedral lattice to represent program code, allowing linear relation analysis on integer variables in an interprocedural way. The same representation is used for the dependence test and the convex array region analysis. The polyhedral model is also more classically used to schedule code from linear constraints. In this paper, we illustrate the features of this compiler infrastructure on an hypothetical input code, demonstrating the combination of polyhedral and non polyhedral transformations. PIPS interprocedural polyhedral analyses are used to generate data transfers and are combined with non-polyhedral transformations to achieve efficient CUDA code generation

    Loo.py: transformation-based code generation for GPUs and CPUs

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    Today's highly heterogeneous computing landscape places a burden on programmers wanting to achieve high performance on a reasonably broad cross-section of machines. To do so, computations need to be expressed in many different but mathematically equivalent ways, with, in the worst case, one variant per target machine. Loo.py, a programming system embedded in Python, meets this challenge by defining a data model for array-style computations and a library of transformations that operate on this model. Offering transformations such as loop tiling, vectorization, storage management, unrolling, instruction-level parallelism, change of data layout, and many more, it provides a convenient way to capture, parametrize, and re-unify the growth among code variants. Optional, deep integration with numpy and PyOpenCL provides a convenient computing environment where the transition from prototype to high-performance implementation can occur in a gradual, machine-assisted form

    Tiramisu: A Polyhedral Compiler for Expressing Fast and Portable Code

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    This paper introduces Tiramisu, a polyhedral framework designed to generate high performance code for multiple platforms including multicores, GPUs, and distributed machines. Tiramisu introduces a scheduling language with novel extensions to explicitly manage the complexities that arise when targeting these systems. The framework is designed for the areas of image processing, stencils, linear algebra and deep learning. Tiramisu has two main features: it relies on a flexible representation based on the polyhedral model and it has a rich scheduling language allowing fine-grained control of optimizations. Tiramisu uses a four-level intermediate representation that allows full separation between the algorithms, loop transformations, data layouts, and communication. This separation simplifies targeting multiple hardware architectures with the same algorithm. We evaluate Tiramisu by writing a set of image processing, deep learning, and linear algebra benchmarks and compare them with state-of-the-art compilers and hand-tuned libraries. We show that Tiramisu matches or outperforms existing compilers and libraries on different hardware architectures, including multicore CPUs, GPUs, and distributed machines.Comment: arXiv admin note: substantial text overlap with arXiv:1803.0041

    Loo.py: From Fortran to performance via transformation and substitution rules

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    A large amount of numerically-oriented code is written and is being written in legacy languages. Much of this code could, in principle, make good use of data-parallel throughput-oriented computer architectures. Loo.py, a transformation-based programming system targeted at GPUs and general data-parallel architectures, provides a mechanism for user-controlled transformation of array programs. This transformation capability is designed to not just apply to programs written specifically for Loo.py, but also those imported from other languages such as Fortran. It eases the trade-off between achieving high performance, portability, and programmability by allowing the user to apply a large and growing family of transformations to an input program. These transformations are expressed in and used from Python and may be applied from a variety of settings, including a pragma-like manner from other languages.Comment: ARRAY 2015 - 2nd ACM SIGPLAN International Workshop on Libraries, Languages and Compilers for Array Programming (ARRAY 2015
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