32,228 research outputs found

    Reinforced Decision Trees

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    In order to speed-up classification models when facing a large number of categories, one usual approach consists in organizing the categories in a particular structure, this structure being then used as a way to speed-up the prediction computation. This is for example the case when using error-correcting codes or even hierarchies of categories. But in the majority of approaches, this structure is chosen \textit{by hand}, or during a preliminary step, and not integrated in the learning process. We propose a new model called Reinforced Decision Tree which simultaneously learns how to organize categories in a tree structure and how to classify any input based on this structure. This approach keeps the advantages of existing techniques (low inference complexity) but allows one to build efficient classifiers in one learning step. The learning algorithm is inspired by reinforcement learning and policy-gradient techniques which allows us to integrate the two steps (building the tree, and learning the classifier) in one single algorithm

    Read, Watch, and Move: Reinforcement Learning for Temporally Grounding Natural Language Descriptions in Videos

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    The task of video grounding, which temporally localizes a natural language description in a video, plays an important role in understanding videos. Existing studies have adopted strategies of sliding window over the entire video or exhaustively ranking all possible clip-sentence pairs in a pre-segmented video, which inevitably suffer from exhaustively enumerated candidates. To alleviate this problem, we formulate this task as a problem of sequential decision making by learning an agent which regulates the temporal grounding boundaries progressively based on its policy. Specifically, we propose a reinforcement learning based framework improved by multi-task learning and it shows steady performance gains by considering additional supervised boundary information during training. Our proposed framework achieves state-of-the-art performance on ActivityNet'18 DenseCaption dataset and Charades-STA dataset while observing only 10 or less clips per video.Comment: AAAI 201
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