2 research outputs found
Probabilistically Bounded Soft Sphere Detection for MIMO-OFDM Receivers: Algorithm and System Architecture
Iterative soft detection and channel decoding for MIMO OFDM downlink receivers is studied in this work. Proposed inner soft sphere detection employs a variable upper bound for number of candidates per transmit antenna and utilizes the breath-first candidate-search algorithm. Upper bounds are based on probability distribution of the number of candidates found inside the spherical region formed around the received symbol-vector. Detection accuracy of unbounded breadth-first candidate search is preserved while significant reduction of the search latency and area cost is achieved. This probabilistically bounded candidate-search algorithm improves error-rate performance of non-probabilistically bounded soft sphere detection algorithms,
while providing smaller detection latency with same hardware resources. Prototype architecture of soft sphere detector is synthesized on Xilinx FPGA and for an ASIC design. Using area-cost of a single soft sphere detector, a level of processing parallelism required to achieve targeted high data rates for future wireless systems (for example, 1 Gbps data rate) is determined.NokiaNational Science Foundatio
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Low-complexity high-speed VLSI design of low-density parity-check decoders
Low-Density Parity-check (LDPC) codes have attracted considerable attention due to their capacity approaching performance over AWGN channel and highly parallelizable decoding schemes. They have been considered in a variety of industry standards for the next generation communication systems. In general, LDPC codes achieve outstanding performance with large codeword lengths (e.g., N>1000 bits), which lead to a linear increase of the size of memory for storing all the soft messages in LDPC decoding. In the next generation communication systems, the target data rates range from a few hundred Mbit/sec to several Gbit/sec. To achieve those very high decoding throughput, a large amount of computation units are required, which will significantly increase the hardware cost and power consumption of LDPC decoders. LDPC codes are decoded using iterative decoding algorithms. The decoding latency and power consumption are linearly proportional to the number of decoding iterations. A decoding approach with fast convergence speed is highly desired in practice.
This thesis considers various VLSI design issues of LDPC decoder and develops efficient approaches for reducing memory requirement, low complexity implementation, and high speed decoding of LDPC codes. We propose a memory efficient partially parallel decoder architecture suited for quasi-cyclic LDPC (QC-LDPC) codes using Min-Sum decoding algorithm. We develop an efficient architecture for general permutation matrix based LDPC codes. We have explored various approaches to linearly increase the decoding throughput with a small amount of hardware overhead. We develop a multi-Gbit/sec LDPC decoder architecture for QC-LDPC codes and prototype an enhanced partially parallel decoder architecture for a Euclidian geometry based LDPC code on FPGA. We propose an early stopping scheme and an extended layered decoding method to reduce the number of decoding iterations for undecodable and decodable sequence received from channel. We also propose a low-complexity optimized 2-bit decoding approach which requires comparable implementation complexity to weighted bit flipping based algorithms but has much better decoding performance and faster convergence speed