2,470 research outputs found
A General Spatio-Temporal Clustering-Based Non-local Formulation for Multiscale Modeling of Compartmentalized Reservoirs
Representing the reservoir as a network of discrete compartments with
neighbor and non-neighbor connections is a fast, yet accurate method for
analyzing oil and gas reservoirs. Automatic and rapid detection of coarse-scale
compartments with distinct static and dynamic properties is an integral part of
such high-level reservoir analysis. In this work, we present a hybrid framework
specific to reservoir analysis for an automatic detection of clusters in space
using spatial and temporal field data, coupled with a physics-based multiscale
modeling approach. In this work a novel hybrid approach is presented in which
we couple a physics-based non-local modeling framework with data-driven
clustering techniques to provide a fast and accurate multiscale modeling of
compartmentalized reservoirs. This research also adds to the literature by
presenting a comprehensive work on spatio-temporal clustering for reservoir
studies applications that well considers the clustering complexities, the
intrinsic sparse and noisy nature of the data, and the interpretability of the
outcome.
Keywords: Artificial Intelligence; Machine Learning; Spatio-Temporal
Clustering; Physics-Based Data-Driven Formulation; Multiscale Modelin
Geometric Cross-Modal Comparison of Heterogeneous Sensor Data
In this work, we address the problem of cross-modal comparison of aerial data
streams. A variety of simulated automobile trajectories are sensed using two
different modalities: full-motion video, and radio-frequency (RF) signals
received by detectors at various locations. The information represented by the
two modalities is compared using self-similarity matrices (SSMs) corresponding
to time-ordered point clouds in feature spaces of each of these data sources;
we note that these feature spaces can be of entirely different scale and
dimensionality. Several metrics for comparing SSMs are explored, including a
cutting-edge time-warping technique that can simultaneously handle local time
warping and partial matches, while also controlling for the change in geometry
between feature spaces of the two modalities. We note that this technique is
quite general, and does not depend on the choice of modalities. In this
particular setting, we demonstrate that the cross-modal distance between SSMs
corresponding to the same trajectory type is smaller than the cross-modal
distance between SSMs corresponding to distinct trajectory types, and we
formalize this observation via precision-recall metrics in experiments.
Finally, we comment on promising implications of these ideas for future
integration into multiple-hypothesis tracking systems.Comment: 10 pages, 13 figures, Proceedings of IEEE Aeroconf 201
Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time
Hand motion capture technologies are being explored due to high demands in the fields such as video game, virtual reality, sign language recognition, human-computer interaction, and robotics. However, existing systems suffer a few limitations, e.g. they are high-cost (expensive capture devices), intrusive (additional wear-on sensors or complex configurations), and restrictive (limited motion varieties and restricted capture space). This dissertation mainly focus on exploring algorithms and applications for the hand motion capture system that is low-cost, non-intrusive, low-restriction, high-accuracy, and robust.
More specifically, we develop a realtime and fully-automatic hand tracking system using a low-cost depth camera. We first introduce an efficient shape-indexed cascaded pose regressor that directly estimates 3D hand poses from depth images. A unique property of our hand pose regressor is to utilize a low-dimensional parametric hand geometric model to learn 3D shape-indexed features robust to variations in hand shapes, viewpoints and hand poses. We further introduce a hybrid tracking scheme that effectively complements our hand pose regressor with model-based hand tracking. In addition, we develop a rapid 3D hand shape modeling method that uses a small number of depth images to accurately construct a subject-specific skinned mesh model for hand tracking. This step not only automates the whole tracking system but also improves the robustness and accuracy of model-based tracking and hand pose regression.
Additionally, we also propose a physically realistic human grasping synthesis method that is capable to grasp a wide variety of objects. Given an object to be grasped, our method is capable to compute required controls (e.g. forces and torques) that advance the simulation to achieve realistic grasping. Our method combines the power of data-driven synthesis and physics-based grasping control. We first introduce a data-driven method to synthesize a realistic grasping motion from large sets of prerecorded grasping motion data. And then we transform the synthesized kinematic motion to a physically realistic one by utilizing our online physics-based motion control method. In addition, we also provide a performance interface which allows the user to act out before a depth camera to control a virtual object
Tracking Cell Signals in Fluorescent Images
In this paper we present the techniques for tracking cell signal in GFP (Green Fluorescent Protein) images of growing cell colonies. We use such tracking for both data extraction and dynamic modeling of intracellular processes. The techniques are based on optimization of energy functions, which simultaneously determines cell correspondences, while estimating the mapping functions. In addition to spatial mappings such as affine and Thin-Plate Spline mapping, the cell growth and cell division histories must be estimated as well. Different levels of joint optimization are discussed. The most unusual tracking feature addressed in this paper is the possibility of one-to-two correspondences caused by cell division. A novel extended softassign algorithm for solutions of one-to-many correspondences is detailed in this paper. The techniques are demonstrated on three sets of data: growing bacillus Subtillus and e-coli colonies and a developing plant shoot apical meristem. The techniques are currently used by biologists for data extraction and hypothesis formation
Robust Hand Motion Capture and Physics-Based Control for Grasping in Real Time
Hand motion capture technologies are being explored due to high demands in the fields such as video game, virtual reality, sign language recognition, human-computer interaction, and robotics. However, existing systems suffer a few limitations, e.g. they are high-cost (expensive capture devices), intrusive (additional wear-on sensors or complex configurations), and restrictive (limited motion varieties and restricted capture space). This dissertation mainly focus on exploring algorithms and applications for the hand motion capture system that is low-cost, non-intrusive, low-restriction, high-accuracy, and robust.
More specifically, we develop a realtime and fully-automatic hand tracking system using a low-cost depth camera. We first introduce an efficient shape-indexed cascaded pose regressor that directly estimates 3D hand poses from depth images. A unique property of our hand pose regressor is to utilize a low-dimensional parametric hand geometric model to learn 3D shape-indexed features robust to variations in hand shapes, viewpoints and hand poses. We further introduce a hybrid tracking scheme that effectively complements our hand pose regressor with model-based hand tracking. In addition, we develop a rapid 3D hand shape modeling method that uses a small number of depth images to accurately construct a subject-specific skinned mesh model for hand tracking. This step not only automates the whole tracking system but also improves the robustness and accuracy of model-based tracking and hand pose regression.
Additionally, we also propose a physically realistic human grasping synthesis method that is capable to grasp a wide variety of objects. Given an object to be grasped, our method is capable to compute required controls (e.g. forces and torques) that advance the simulation to achieve realistic grasping. Our method combines the power of data-driven synthesis and physics-based grasping control. We first introduce a data-driven method to synthesize a realistic grasping motion from large sets of prerecorded grasping motion data. And then we transform the synthesized kinematic motion to a physically realistic one by utilizing our online physics-based motion control method. In addition, we also provide a performance interface which allows the user to act out before a depth camera to control a virtual object
Statistical inference in mechanistic models: time warping for improved gradient matching
Inference in mechanistic models of non-linear differential equations is a challenging problem in current computational statistics. Due to the high computational costs of numerically solving the differential equations in every step of an iterative parameter adaptation scheme, approximate methods based on gradient matching have become popular. However, these methods critically depend on the smoothing scheme for function interpolation. The present article adapts an idea from manifold learning and demonstrates that a time warping approach aiming to homogenize intrinsic length scales can lead to a significant improvement in parameter estimation accuracy. We demonstrate the effectiveness of this scheme on noisy data from two dynamical systems with periodic limit cycle, a biopathway, and an application from soft-tissue mechanics. Our study also provides a comparative evaluation on a wide range of signal-to-noise ratios
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