8,252 research outputs found

    Toward an Optimal Online Checkpoint Solution under a Two-Level HPC Checkpoint Model

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    The traditional single-level checkpointing method suffers from significantoverhead on large-scale platforms. Hence, multilevel checkpointing protocols have been studied extensively in recent years. The multilevel checkpoint approach allows different levels of checkpoints to be set (each with different checkpoint overheads and recovery abilities), in order to further improve the fault tolerance performance of extreme-scale HPC applications. How to optimize the checkpoint intervals for each level, however, is an extremely difficult problem. In this paper, we construct an easy-to-use two-level checkpoint model. Checkpoint level 1 deals with errors with low checkpoint/recovery overheads such as transient memory errors, while checkpoint level 2 deals with hardware crashes such as node failures.Compared with previous optimization work, our new optimal checkpoint solution offers two improvements: (1) it is an online solution without requiring knowledge of the job length in advance, and (2) it shows that periodic patterns are optimal and determines the best pattern. We evaluate the proposed solution and compare it with the most up-to-date related approaches on an extreme-scale simulation testbed constructed based on a real HPC application execution. Simulation results show that our proposed solution outperforms other optimized solutions and can improve the performance significantly in some cases. Specifically, with the new solution the wall-clock time can be reduced by up to 25.3\% over that of other state-of-the-art approaches. Finally, a brute-force comparison with all possible patterns shows that our solution is always within 1%1\% of the best pattern in the experiments

    Performance optimization of checkpointing schemes with task duplication

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    In checkpointing schemes with task duplication, checkpointing serves two purposes: detecting faults by comparing the processors' states at checkpoints, and reducing fault recovery time by supplying a safe point to rollback to. In this paper, we show that, by tuning the checkpointing schemes to a given architecture, a significant reduction in the execution time can be achieved. The main idea is to use two types of checkpoints: compare-checkpoints (comparing the states of the redundant processes to detect faults) and store-checkpoints (storing the states to reduce recovery time). With two types of checkpoints, we can use both the comparison and storage operations in an efficient way and improve the performance of checkpointing schemes. Results we obtained show that, in some cases, using compare and store checkpoints can reduce the overhead of DMR checkpointing schemes by as much as 30 percent

    Implementing fault tolerant applications using reflective object-oriented programming

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    Abstract: Shows how reflection and object-oriented programming can be used to ease the implementation of classical fault tolerance mechanisms in distributed applications. When the underlying runtime system does not provide fault tolerance transparently, classical approaches to implementing fault tolerance mechanisms often imply mixing functional programming with non-functional programming (e.g. error processing mechanisms). The use of reflection improves the transparency of fault tolerance mechanisms to the programmer and more generally provides a clearer separation between functional and non-functional programming. The implementations of some classical replication techniques using a reflective approach are presented in detail and illustrated by several examples, which have been prototyped on a network of Unix workstations. Lessons learnt from our experiments are drawn and future work is discussed
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