4,203 research outputs found

    Pipelining the Fast Multipole Method over a Runtime System

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    Fast Multipole Methods (FMM) are a fundamental operation for the simulation of many physical problems. The high performance design of such methods usually requires to carefully tune the algorithm for both the targeted physics and the hardware. In this paper, we propose a new approach that achieves high performance across architectures. Our method consists of expressing the FMM algorithm as a task flow and employing a state-of-the-art runtime system, StarPU, in order to process the tasks on the different processing units. We carefully design the task flow, the mathematical operators, their Central Processing Unit (CPU) and Graphics Processing Unit (GPU) implementations, as well as scheduling schemes. We compute potentials and forces of 200 million particles in 48.7 seconds on a homogeneous 160 cores SGI Altix UV 100 and of 38 million particles in 13.34 seconds on a heterogeneous 12 cores Intel Nehalem processor enhanced with 3 Nvidia M2090 Fermi GPUs.Comment: No. RR-7981 (2012

    Performance Analysis of a Novel GPU Computation-to-core Mapping Scheme for Robust Facet Image Modeling

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    Though the GPGPU concept is well-known in image processing, much more work remains to be done to fully exploit GPUs as an alternative computation engine. This paper investigates the computation-to-core mapping strategies to probe the efficiency and scalability of the robust facet image modeling algorithm on GPUs. Our fine-grained computation-to-core mapping scheme shows a significant performance gain over the standard pixel-wise mapping scheme. With in-depth performance comparisons across the two different mapping schemes, we analyze the impact of the level of parallelism on the GPU computation and suggest two principles for optimizing future image processing applications on the GPU platform

    GHOST: Building blocks for high performance sparse linear algebra on heterogeneous systems

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    While many of the architectural details of future exascale-class high performance computer systems are still a matter of intense research, there appears to be a general consensus that they will be strongly heterogeneous, featuring "standard" as well as "accelerated" resources. Today, such resources are available as multicore processors, graphics processing units (GPUs), and other accelerators such as the Intel Xeon Phi. Any software infrastructure that claims usefulness for such environments must be able to meet their inherent challenges: massive multi-level parallelism, topology, asynchronicity, and abstraction. The "General, Hybrid, and Optimized Sparse Toolkit" (GHOST) is a collection of building blocks that targets algorithms dealing with sparse matrix representations on current and future large-scale systems. It implements the "MPI+X" paradigm, has a pure C interface, and provides hybrid-parallel numerical kernels, intelligent resource management, and truly heterogeneous parallelism for multicore CPUs, Nvidia GPUs, and the Intel Xeon Phi. We describe the details of its design with respect to the challenges posed by modern heterogeneous supercomputers and recent algorithmic developments. Implementation details which are indispensable for achieving high efficiency are pointed out and their necessity is justified by performance measurements or predictions based on performance models. The library code and several applications are available as open source. We also provide instructions on how to make use of GHOST in existing software packages, together with a case study which demonstrates the applicability and performance of GHOST as a component within a larger software stack.Comment: 32 pages, 11 figure

    Parallel ADMM for robust quadratic optimal resource allocation problems

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    An alternating direction method of multipliers (ADMM) solver is described for optimal resource allocation problems with separable convex quadratic costs and constraints and linear coupling constraints. We describe a parallel implementation of the solver on a graphics processing unit (GPU) using a bespoke quartic function minimizer. An application to robust optimal energy management in hybrid electric vehicles is described, and the results of numerical simulations comparing the computation times of the parallel GPU implementation with those of an equivalent serial implementation are presented

    FPGA-Based Bandwidth Selection for Kernel Density Estimation Using High Level Synthesis Approach

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    FPGA technology can offer significantly hi\-gher performance at much lower power consumption than is available from CPUs and GPUs in many computational problems. Unfortunately, programming for FPGA (using ha\-rdware description languages, HDL) is a difficult and not-trivial task and is not intuitive for C/C++/Java programmers. To bring the gap between programming effectiveness and difficulty the High Level Synthesis (HLS) approach is promoting by main FPGA vendors. Nowadays, time-intensive calculations are mainly performed on GPU/CPU architectures, but can also be successfully performed using HLS approach. In the paper we implement a bandwidth selection algorithm for kernel density estimation (KDE) using HLS and show techniques which were used to optimize the final FPGA implementation. We are also going to show that FPGA speedups, comparing to highly optimized CPU and GPU implementations, are quite substantial. Moreover, power consumption for FPGA devices is usually much less than typical power consumption of the present CPUs and GPUs.Comment: 23 pages, 6 figures, extended version of initial pape
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