73 research outputs found

    Cover Pebbling Hypercubes

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    Given a graph G and a configuration C of pebbles on the vertices of G, a pebbling step removes two pebbles from one vertex and places one pebble on an adjacent vertex. The cover pebbling number g=g(G) is the minimum number so that every configuration of g pebbles has the property that, after some sequence of pebbling steps, every vertex has a pebble on it. We prove that the cover pebbling number of the d-dimensional hypercube Q^d equals 3^d.Comment: 11 page

    Pebbling in Dense Graphs

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    A configuration of pebbles on the vertices of a graph is solvable if one can place a pebble on any given root vertex via a sequence of pebbling steps. The pebbling number of a graph G is the minimum number pi(G) so that every configuration of pi(G) pebbles is solvable. A graph is Class 0 if its pebbling number equals its number of vertices. A function is a pebbling threshold for a sequence of graphs if a randomly chosen configuration of asymptotically more pebbles is almost surely solvable, while one of asymptotically fewer pebbles is almost surely not. Here we prove that graphs on n>=9 vertices having minimum degree at least floor(n/2) are Class 0, as are bipartite graphs with m>=336 vertices in each part having minimum degree at least floor(m/2)+1. Both bounds are best possible. In addition, we prove that the pebbling threshold of graphs with minimum degree d, with sqrt{n} << d, is O(n^{3/2}/d), which is tight when d is proportional to n.Comment: 10 page

    The Cover Pebbling Number of Graphs

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    A pebbling move on a graph consists of taking two pebbles off of one vertex and placing one pebble on an adjacent vertex. In the traditional pebbling problem we try to reach a specified vertex of the graph by a sequence of pebbling moves. In this paper we investigate the case when every vertex of the graph must end up with at least one pebble after a series of pebbling moves. The cover pebbling number of a graph is the minimum number of pebbles such that however the pebbles are initially placed on the vertices of the graph we can eventually put a pebble on every vertex simultaneously. We find the cover pebbling numbers of trees and some other graphs. We also consider the more general problem where (possibly different) given numbers of pebbles are required for the vertices.Comment: 12 pages. Submitted to Discrete Mathematic

    Cover pebbling numbers and bounds for certain families of graphs

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    Given a configuration of pebbles on the vertices of a graph, a pebbling move is defined by removing two pebbles from some vertex and placing one pebble on an adjacent vertex. The cover pebbling number of a graph, gamma(G), is the smallest number of pebbles such that through a sequence of pebbling moves, a pebble can eventually be placed on every vertex simultaneously, no matter how the pebbles are initially distributed. The cover pebbling number for complete multipartite graphs and wheel graphs is determined. We also prove a sharp bound for gamma(G) given the diameter and number of vertices of G.Comment: 10 pages, 1 figure, submitted to Discrete Mathematic
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